1
0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-16 09:38:29 +02:00
VVVVVV/desktop_version/src
Misa 29ff47cacb Invert and use continue in room wrap for-loops
This saves one indentation level. I also fixed the comments a bit
(multiline instead of single-line, "gravitron squares" instead of "SWN
enemies", also commented the player exclusion from horizontal wrapping
in vertically-wrapping rooms).
2021-04-27 02:46:33 -04:00
..
BinaryBlob.cpp Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
BinaryBlob.h Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Remove extra semicolon from end of Credits namespace 2021-04-17 00:50:04 -04:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
editor.cpp Fix only removing duplicate script names from script name list 2021-04-20 17:34:49 -04:00
editor.h Refactor room properties to use setter and getter funcs 2021-03-24 15:55:34 -04:00
Ent.cpp Split onground/onroof into visual and logical variables 2021-03-21 02:55:42 -04:00
Ent.h Split onground/onroof into visual and logical variables 2021-03-21 02:55:42 -04:00
Entity.cpp Rename vx/vy createentity args to meta1/meta2 2021-04-17 18:29:17 -04:00
Entity.h Rename vx/vy createentity args to meta1/meta2 2021-04-17 18:29:17 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Add error checking to base path setup 2021-04-18 18:14:03 -04:00
FileSystemUtils.h Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Remove customlevelstatsloaded from Game 2021-04-17 09:53:17 -04:00
Game.h Remove customlevelstatsloaded from Game 2021-04-17 09:53:17 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Draw minimap.png if it is mounted 2021-04-19 10:08:38 -04:00
Graphics.h Draw minimap.png if it is mounted 2021-04-19 10:08:38 -04:00
GraphicsResources.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Remove unnecessary Sint16 casts 2021-04-18 14:55:33 -04:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Move graphic options menu update to toggleFullScreen 2021-04-22 19:42:32 -04:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Show and hide mouse cursor based on user input 2021-04-16 22:58:45 -07:00
KeyPoll.h Only do focus fullscreen toggling on X11. 2021-04-05 11:07:32 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Invert and use continue in room wrap for-loops 2021-04-27 02:46:33 -04:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Don't process music, fades, or timer when unfocused 2021-04-13 17:51:24 -04:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Add bounds checks to room explored getter and setter 2021-03-24 15:55:34 -04:00
Map.h Make map.[old]ypos ints instead of floats 2021-04-17 09:52:30 -04:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Fix playing same track after it has faded out 2021-04-14 13:02:00 -04:00
Music.h Implement music and sound volume sliders 2021-04-11 20:56:16 -04:00
Network.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Add NULL checks and asserts to graphic options 2021-04-22 19:42:32 -04:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Remove game.gametimer in favor of game.frames 2021-03-21 20:53:11 -04:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Move graphic options menu update to toggleFullScreen 2021-04-22 19:42:32 -04:00
Screen.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp Revert part of "Fix music stopping when restarting time trial" 2021-04-14 13:02:00 -04:00
Script.h Remove script.dontrunnextframe kludge 2021-03-21 02:55:42 -04:00
Scripts.cpp Don't restart music in trinket cutscenes 2021-04-12 16:17:31 -04:00
SoundSystem.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
Textbox.h Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
UtilityClass.cpp Add VVV_fillstring() 2021-04-11 20:56:16 -04:00
UtilityClass.h Add VVV_fillstring() 2021-04-11 20:56:16 -04:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00