* Add `setactivityposition(x,y)`, add new textbox color `transparent` This commit adds a new internal command as a part of the visual activity zone changes I've been making. This one allows the user to reposition the activity zone to anywhere on the screen. In addition, this commit adds the textbox color `transparent`, which just sets r, g and b to 0. rgb(0, 0, 0) normally creates the color black, however in VVVVVV textboxes, it makes the background of them invisible, and makes the text the off-white color which the game uses elsewhere. * add new variables to hardreset * Fix unwanted text centering; offset position by 16, 4 It makes sense for `setactivityposition(0, 0)` to place the activity zone in the default position, so the x has been offset by 16, and the y has been offset by 4. Text was being automatically centered, meaning any activity zone which wasn't centered had misplaced text. This has been fixed by calculating the center manually, and offsetting it by the passed value.
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|README.md||2 years ago|
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).