mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 09:39:43 +01:00
Don't recompile all files when the commit hash is changed
The previous implementation of showing the commit hash on the title screen used a preprocessor definition added at CMake time to pass the hash and date. This was passed for every file compiled, so if the date or hash changed, then every file would be recompiled. This is especially annoying if you're working on the game and switching branches all the time - the game has at least 50 source files to recompile! To fix this, we'll switch to using a generated file, named Version.h.out, that only gets included by the necessary files (which there is only one of - Render.cpp). It will be autogenerated by CMake (by using CONFIGURE_FILE(), which takes a templated file and does a find-and-replace on it, not unlike C macros), and since there's only one file that includes it, only one file will need to be recompiled when it changes. And also to prevent Version.h.out being a required file, it will only be included if necessary (i.e. OFFICIAL_BUILD is off). Since the C preprocessor can't ignore non-existing include files and will always error on them, I wrapped the #include in an #ifdef VERSION_H_EXISTS, and CMake will add the VERSION_H_OUT_EXISTS define when generating Version.h.out. The wrapper is named Version.h, so any file that #includes the commit hash and date should #include Version.h instead of Version.h.out. As an added bonus, I've also made it so CMake will print "This is interim commit [HASH] (committed [DATE])" at configure time if the game is going to be compiled with an interim commit hash. Now, there is also the issue that the commit hash change will only be noticed in the first place if CMake needs to be re-ran for anything, but that's a less severe issue than requiring recompilation of 50(!) or so files.
This commit is contained in:
parent
a6c3b3432c
commit
02a45f9cbc
5 changed files with 25 additions and 3 deletions
1
desktop_version/.gitignore
vendored
1
desktop_version/.gitignore
vendored
|
@ -9,6 +9,7 @@ VVVVVV.exe
|
|||
VVVVVV
|
||||
*.a
|
||||
*.gch
|
||||
src/Version.h.out
|
||||
|
||||
# Game data
|
||||
data.zip
|
||||
|
|
|
@ -28,15 +28,20 @@ ELSE()
|
|||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
ADD_DEFINITIONS(-DINTERIM_COMMIT="${INTERIM_COMMIT}")
|
||||
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND "${GIT_EXECUTABLE}" log -1 --format=%cs
|
||||
OUTPUT_VARIABLE COMMIT_DATE
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
ADD_DEFINITIONS(-DCOMMIT_DATE="${COMMIT_DATE}")
|
||||
MESSAGE(STATUS "This is interim commit ${INTERIM_COMMIT} (committed ${COMMIT_DATE})")
|
||||
|
||||
# Take template file and replace the macros with what we have
|
||||
# Unfortunately the output is taken relative to binary path so we have to qualify it
|
||||
CONFIGURE_FILE(src/Version.h.in ${CMAKE_CURRENT_SOURCE_DIR}/src/Version.h.out)
|
||||
|
||||
# This lets Version.h know that Version.h.out exists
|
||||
ADD_DEFINITIONS(-DVERSION_H_OUT_EXISTS)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "Music.h"
|
||||
#include "Script.h"
|
||||
#include "UtilityClass.h"
|
||||
#include "Version.h"
|
||||
|
||||
int tr;
|
||||
int tg;
|
||||
|
|
8
desktop_version/src/Version.h
Normal file
8
desktop_version/src/Version.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
#ifndef VERSION_H
|
||||
#define VERSION_H
|
||||
|
||||
#ifdef VERSION_H_OUT_EXISTS
|
||||
#include "Version.h.out"
|
||||
#endif
|
||||
|
||||
#endif /* VERSION_H */
|
7
desktop_version/src/Version.h.in
Normal file
7
desktop_version/src/Version.h.in
Normal file
|
@ -0,0 +1,7 @@
|
|||
#ifndef VERSION_H_OUT
|
||||
#define VERSION_H_OUT
|
||||
|
||||
#define INTERIM_COMMIT "@INTERIM_COMMIT@"
|
||||
#define COMMIT_DATE "@COMMIT_DATE@"
|
||||
|
||||
#endif /* VERSION_H_OUT */
|
Loading…
Reference in a new issue