VVVVVV/desktop_version/src
Misa b1558f574c Remove game.savemystats
This variable seems to have been intended to make sure
game.savestatsandsettings() was called at the end of the frame, or make
sure that it didn't get called more than once per frame. I don't see any
frame ordering-related reason why it needs to be called specifically at
the end of the frame (the function doesn't modify any state), so it's
more plausible that it was added to make sure it didn't get called more
than one per frame.

However, upon further analysis, none of the code paths where
game.savemystats is used ever calls or sets game.savemystats more than
once, and a majority of the code directly calls
game.savestatsandsettings() anyway, so there's no reason for this
variable to exist. If we ever need to make sure it doesn't get called
more than once, and there's no way to change the code paths around to
prevent it otherwise, we can use the defer callbacks system that I added
to #535, when it gets merged.
2021-01-11 00:26:14 -05:00
..
BinaryBlob.cpp Use SDL stdlib funcs for free/malloc/strcmp 2020-08-14 09:51:19 -04:00
BinaryBlob.h Check index of tracks in musicclass::init() 2020-08-14 09:51:19 -04:00
BlockV.cpp Remove unnecessary string initializations from constructors 2020-07-08 19:14:21 -04:00
BlockV.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
Credits.h Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480) 2020-09-25 13:35:03 -04:00
Ent.cpp Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Ent.h Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Entity.cpp Fix Secret Lab Time Trial trophies having wrong colors 2021-01-08 15:17:36 -08:00
Entity.h Remove unused function entityclass::fixfriction() 2021-01-02 09:06:42 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
GOGNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
Game.cpp Remove game.savemystats 2021-01-11 00:26:14 -05:00
Game.h Remove game.savemystats 2021-01-11 00:26:14 -05:00
Graphics.cpp Fix Secret Lab Time Trial trophies having wrong colors 2021-01-08 15:17:36 -08:00
Graphics.h Remove unused function Graphics::textboxmove() 2021-01-02 09:06:42 -05:00
GraphicsResources.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
GraphicsUtil.h Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
Input.cpp Remove game.savemystats 2021-01-11 00:26:14 -05:00
Input.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
KeyPoll.cpp Remove unused function KeyPoll::isUp() 2021-01-02 09:06:42 -05:00
KeyPoll.h Remove unused function KeyPoll::isUp() 2021-01-02 09:06:42 -05:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Fix player being invisible upon loading into game again 2020-12-28 16:22:13 -05:00
Logic.h Move all fixed-timestep render updates to new file RenderFixed.cpp 2020-12-18 12:01:02 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Remove map.finalx/y and map.customx/y 2021-01-11 00:24:59 -05:00
Map.h Remove map.finalx/y and map.customx/y 2021-01-11 00:24:59 -05:00
Maths.h Include math.h instead of cmath 2020-11-17 12:17:04 -05:00
Music.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
Music.h Don't reset entire musicclass when mounting and unmounting assets 2020-11-12 19:11:13 -05:00
Network.c Remove unnecessary externs from network func forward decls 2020-08-02 23:43:55 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Render.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
Render.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
RenderFixed.cpp Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
RenderFixed.h Move all fixed-timestep render updates to new file RenderFixed.cpp 2020-12-18 12:01:02 -05:00
Screen.cpp Allow Game::savestats() to accept a pointer to ScreenSettings 2020-12-21 20:15:30 -05:00
Screen.h Allow Game::savestats() to accept a pointer to ScreenSettings 2020-12-21 20:15:30 -05:00
ScreenSettings.h Factor out screen settings to ScreenSettings struct 2020-12-18 10:02:18 -05:00
Script.cpp Remove map.finalx/y and map.customx/y 2021-01-11 00:24:59 -05:00
Script.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Remove unused function SoundSystem::playMusic() 2021-01-02 09:06:42 -05:00
SoundSystem.h Remove unused function SoundSystem::playMusic() 2021-01-02 09:06:42 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Textbox.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Tower.cpp Remove zeroed arrays from tower functions in M&P 2020-08-03 00:29:15 -04:00
Tower.h Change all tilemaps to be short[1200] instead of int[1200] 2020-07-19 16:25:53 -04:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
UtilityClass.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
UtilityClass.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
editor.cpp Add F9 "reload resources" hotkey to list of hotkeys in Shift menu 2021-01-11 00:21:50 -05:00
editor.h Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
main.cpp Remove game.savemystats 2021-01-11 00:26:14 -05:00
preloader.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
preloader.h Allow pressing ACTION to skip fake loading screen 2020-12-20 15:19:22 -08:00