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https://github.com/TerryCavanagh/VVVVVV.git
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Remove unused function entityclass::fixfriction()
This function was marked as unused by cppcheck.
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a656f4c4d8
commit
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2 changed files with 0 additions and 23 deletions
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@ -4372,27 +4372,6 @@ bool entityclass::testwallsy( int t, float tx, float ty )
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return true;
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}
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void entityclass::fixfriction( int t, float xfix, float xrate, float yrate )
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{
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if (!INBOUNDS_VEC(t, entities))
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{
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puts("fixfriction() out-of-bounds!");
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return;
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}
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if (entities[t].vx > xfix) entities[t].vx -= xrate;
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if (entities[t].vx < xfix) entities[t].vx += xrate;
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if (entities[t].vy > 0) entities[t].vy -= yrate;
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if (entities[t].vy < 0) entities[t].vy += yrate;
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if (entities[t].vy > 10) entities[t].vy = 10;
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if (entities[t].vy < -10) entities[t].vy = -10;
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if (entities[t].vx > 6) entities[t].vx = 6.0f;
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if (entities[t].vx < -6) entities[t].vx = -6.0f;
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if (SDL_fabsf(entities[t].vx-xfix) <= xrate) entities[t].vx = xfix;
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if (SDL_fabsf(entities[t].vy) < yrate) entities[t].vy = 0;
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}
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void entityclass::applyfriction( int t, float xrate, float yrate )
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{
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if (!INBOUNDS_VEC(t, entities))
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@ -157,8 +157,6 @@ public:
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bool testwallsy(int t, float tx, float ty);
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void fixfriction(int t, float xfix, float xrate, float yrate);
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void applyfriction(int t, float xrate, float yrate);
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void updateentitylogic(int t);
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