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VVVVVV/desktop_version/src
2023-08-24 09:58:22 -04:00
..
ActionSets.h Add controller button layout mappings 2023-03-21 19:59:48 -07:00
Alloc.h Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.h Use fixed-size int types for resourceheader 2021-09-23 22:21:49 -07:00
BlockV.cpp Remove hardcoded textbox colours 2023-03-29 13:48:44 -07:00
BlockV.h Remove x-position from setactivityposition 2023-02-17 20:47:32 -08:00
ButtonGlyphs.cpp Fix glyphs for 8BitDo Ultimate Wired Controller for Xbox 2023-08-24 09:58:22 -04:00
ButtonGlyphs.h Controller layout detection 2023-08-22 15:34:03 -04:00
Constants.h Fix SCREEN_HEIGHT_PIXELS being wrong constant 2021-10-01 09:35:28 -07:00
Credits.h Add Jules de Sartiges to Credits.h 2023-02-21 12:28:57 -08:00
CustomLevels.cpp Add more draw functions, make less code use rectangles 2023-06-08 15:47:39 -07:00
CustomLevels.h Separate CustomEntity global positions internally 2023-03-29 13:49:08 -07:00
CWrappers.cpp Use loc::toupper_ch instead of SDL_toupper in VFormat 2022-12-31 20:04:56 -08:00
CWrappers.h Use loc::toupper_ch instead of SDL_toupper in VFormat 2022-12-31 20:04:56 -08:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Fix texture cache missing in certain situations after resizing the window 2023-08-23 09:23:10 -07:00
Editor.h Add separate tilecol max for direct mode 2023-06-06 21:46:19 -07:00
Ent.cpp Disable more flashing elements if a11y is on 2023-04-05 20:02:29 -07:00
Ent.h Use SDL_Color for colors instead of colourTransform 2023-01-01 16:36:43 -08:00
Entity.cpp Use enums for time trial indexes 2023-06-05 17:57:23 -07:00
Entity.h Remove x-position from setactivityposition 2023-02-17 20:47:32 -08:00
Enums.h Remove unused game-gamestates 2021-12-18 00:01:32 -08:00
Exit.h Use SDL_NORETURN 2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp Use setLevelDirError for level not found & parse errors 2023-05-17 10:09:59 -07:00
FileSystemUtils.h Use setLevelDirError for level not found & parse errors 2023-05-17 10:09:59 -07:00
Finalclass.cpp Strip out old special roomname system 2023-03-02 22:58:12 -08:00
Finalclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Font.cpp Use levelDirError for graphics errors too 2023-05-17 17:11:26 -07:00
Font.h Change font::len text argument from std::string to const char* 2023-03-04 16:10:17 -08:00
Game.cpp Recache textures when returning to ingame from map 2023-08-23 09:23:10 -07:00
Game.h Use enums for time trial indexes 2023-06-05 17:57:23 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Graphics.cpp Fix various CJK positioning problems 2023-08-12 15:52:58 -07:00
Graphics.h Remove unused drawing overloads 2023-06-08 15:47:39 -07:00
GraphicsResources.cpp Fix UB where image loading fails in certain cases 2023-08-23 17:54:21 -07:00
GraphicsResources.h Start rewrite of font system 2023-02-13 23:27:00 -08:00
GraphicsUtil.cpp Fix analogue filter allocating/freeing surfaces every frame 2023-03-04 14:02:47 -08:00
GraphicsUtil.h Fix analogue filter allocating/freeing surfaces every frame 2023-03-04 14:02:47 -08:00
Input.cpp Use enums for unlock, unlocknotify, unlocknum 2023-06-05 17:57:23 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
InterimVersion.h Use PR_RIGHT for interim version info in main menu 2023-02-13 23:27:00 -08:00
InterimVersion.in.c Use PR_RIGHT for interim version info in main menu 2023-02-13 23:27:00 -08:00
KeyPoll.cpp Controller layout detection 2023-08-22 15:34:03 -04:00
KeyPoll.h Generalize stretch mode mouse scaling fix 2023-08-17 19:57:54 -07:00
Labclass.cpp Add level exploring menu for translators 2022-12-31 20:04:56 -08:00
Labclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Localization.cpp Remove key casts from hashmap function calls 2023-03-05 13:21:43 -08:00
Localization.h Add button glyphs support to selection hint on language screen 2023-03-26 17:54:47 -07:00
LocalizationMaint.cpp Add button glyphs support to selection hint on language screen 2023-03-26 17:54:47 -07:00
LocalizationMaint.h Add cutscene test menu 2022-12-31 20:04:56 -08:00
LocalizationStorage.cpp Add button glyphs support to selection hint on language screen 2023-03-26 17:54:47 -07:00
LocalizationStorage.h Write max_local to language files during sync 2023-02-13 23:27:00 -08:00
lodepng_wrapper.c Migrate LodePNG to submodule 2022-03-13 23:50:37 -07:00
Logic.cpp Fix macOS not liking unconsequential fallthroughs 2023-06-05 18:02:24 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Fix various CJK positioning problems 2023-08-12 15:52:58 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Only spawn activity zone if the script exists 2023-08-23 20:16:52 -07:00
Map.h Strip out old special roomname system 2023-03-02 22:58:12 -08:00
Maths.h Use SDL_Point instead of rolling our own point struct 2023-01-28 23:32:14 -08:00
Music.cpp Implement haltedsong 2023-06-08 15:38:26 -07:00
Music.h Implement haltedsong 2023-06-08 15:38:26 -07:00
Network.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Otherlevel.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
preloader.cpp Migrate more prints and graphics.len calls to font:: 2023-02-13 23:27:00 -08:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ReleaseVersion.h De-duplicate release version 2022-08-23 00:00:39 -07:00
Render.cpp Fix "+1 Rank!" possibly overlapping with time trial time in CJK font 2023-08-12 15:52:58 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Show skip prompt during credits and ending picture 2023-06-05 17:57:23 -07:00
RenderFixed.h Show skip prompt during credits and ending picture 2023-06-05 17:57:23 -07:00
RoomnameTranslator.cpp Remove unused drawing overloads 2023-06-08 15:47:39 -07:00
RoomnameTranslator.h Migrate more prints to font::, determine font for most textboxes 2023-02-13 23:27:00 -08:00
Screen.cpp Change if to elseif and remove return 2023-08-23 09:23:10 -07:00
Screen.h Store display index of window to settings 2023-03-21 00:23:42 -07:00
ScreenSettings.h Store display index of window to settings 2023-03-21 00:23:42 -07:00
Script.cpp Fix iflang, loadtext and setfont not working with uppercase 2023-08-12 15:52:58 -07:00
Script.h Add textboxtimer command 2023-05-08 12:49:05 -07:00
Scripts.cpp Add textbuttons() script command, make Violet's ENTER dialogue dynamic 2023-03-21 19:59:48 -07:00
Spacestation2.cpp Use enums for time trial indexes 2023-06-05 17:57:23 -07:00
Spacestation2.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
SteamNetwork.c Silence GCC warnings about void*-to-function-pointer casts 2021-10-21 01:00:06 -07:00
TerminalScripts.cpp Add textcase(n) commands to scripts 2022-12-31 20:04:56 -08:00
Textbook.c Replace all localization SDL_free with VVV_free 2022-12-31 20:04:56 -08:00
Textbook.h Add Textbook 2022-12-31 20:04:56 -08:00
Textbox.cpp Add textbuttons() script command, make Violet's ENTER dialogue dynamic 2023-03-21 19:59:48 -07:00
Textbox.h Add textbuttons() script command, make Violet's ENTER dialogue dynamic 2023-03-21 19:59:48 -07:00
ThirdPartyDeps.c Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Tower.cpp Add POS_MOD macro and use for all positive modulos 2021-09-24 17:48:15 -07:00
Tower.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
TowerBG.h Move from surfaces to the SDL render system 2023-01-28 14:36:28 -08:00
Unreachable.h Use _SDL_HAS_BUILTIN 2022-12-29 16:13:54 -08:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UTF8.c Add UTF8.c 2023-02-27 23:00:41 -08:00
UTF8.h Add UTF8.c 2023-02-27 23:00:41 -08:00
UtilityClass.cpp Add controller button layout mappings 2023-03-21 19:59:48 -07:00
UtilityClass.h Add controller button layout mappings 2023-03-21 19:59:48 -07:00
VFormat.c Add controller button layout mappings 2023-03-21 19:59:48 -07:00
VFormat.h Add support for button glyph display 2023-03-21 19:59:48 -07:00
Vlogging.c Add color support to Windows console output, properly 2022-11-14 21:57:01 -08:00
Vlogging.h Add -console option on Windows 2022-11-14 19:40:23 -08:00
WarpClass.cpp Add level exploring menu for translators 2022-12-31 20:04:56 -08:00
WarpClass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Add localization "foundation" (many code changes) 2022-12-31 20:04:56 -08:00
Xoshiro.c Move xoshiro_seed debug print to top 2022-11-14 13:14:25 -08:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00