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Recache textures when returning to ingame from map

Fixes #977.
This commit is contained in:
AllyTally 2023-08-23 12:42:28 -03:00 committed by Misa Elizabeth Kai
parent 6952c58878
commit a8bf43adcc

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@ -7477,6 +7477,7 @@ void Game::mapmenuchange(const enum GameGamestate newgamestate, const bool user_
gamestate = newgamestate;
graphics.resumegamemode = false;
mapheld = true;
gameScreen.recacheTextures();
if (prevgamestate == GAMEMODE)
{