From a8bf43adcc3352e3cdaf157a8059a0ca4e08cfb9 Mon Sep 17 00:00:00 2001
From: AllyTally <alexiatilde@gmail.com>
Date: Wed, 23 Aug 2023 12:42:28 -0300
Subject: [PATCH] Recache textures when returning to ingame from map

Fixes #977.
---
 desktop_version/src/Game.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp
index 1ee7db45..aba868c9 100644
--- a/desktop_version/src/Game.cpp
+++ b/desktop_version/src/Game.cpp
@@ -7477,6 +7477,7 @@ void Game::mapmenuchange(const enum GameGamestate newgamestate, const bool user_
     gamestate = newgamestate;
     graphics.resumegamemode = false;
     mapheld = true;
+    gameScreen.recacheTextures();
 
     if (prevgamestate == GAMEMODE)
     {