From a8bf43adcc3352e3cdaf157a8059a0ca4e08cfb9 Mon Sep 17 00:00:00 2001 From: AllyTally <alexiatilde@gmail.com> Date: Wed, 23 Aug 2023 12:42:28 -0300 Subject: [PATCH] Recache textures when returning to ingame from map Fixes #977. --- desktop_version/src/Game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 1ee7db45..aba868c9 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7477,6 +7477,7 @@ void Game::mapmenuchange(const enum GameGamestate newgamestate, const bool user_ gamestate = newgamestate; graphics.resumegamemode = false; mapheld = true; + gameScreen.recacheTextures(); if (prevgamestate == GAMEMODE) {