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VVVVVV/desktop_version/src
Misa 1f1b39a77a Free base tilesheet image after processing it
This isn't a memory leak (not even Valgrind complains), because it gets
properly cleaned up in GraphicsResources::destroy(). Still, it's memory
that is just laying around not being used, and in the name of
deallocating things as soon as you no longer need them, we should
deallocate the base tilesheet images after we split all of them into
tiles.

This reduces the memory cost of all tilesheet images by half, since we
were essentially keeping around duplicates for nothing; this doesn't
really have much of an impact with conventional tilesheet sizes, since
they're usually small enough, but since 2.3 allowed for tilesheet images
of any size, this is a pretty big deal for really big tilesheet images.

It's okay to do this, even though they also get freed in
GraphicsResources::destroy(), because SDL_FreeSurface() does a NULL
check on the pointer passed to it, and we set the pointer to NULL after
freeing the surfaces.
2021-02-15 23:07:35 -05:00
..
BinaryBlob.cpp Refactor TRACK_NAMES to take in a blob parameter 2021-02-15 23:07:35 -05:00
BinaryBlob.h Refactor TRACK_NAMES to take in a blob parameter 2021-02-15 23:07:35 -05:00
BlockV.cpp Remove unnecessary string initializations from constructors 2020-07-08 19:14:21 -04:00
BlockV.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
Credits.h Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480) 2020-09-25 13:35:03 -04:00
editor.cpp Fix unreachable code warnings 2021-02-14 16:48:27 -05:00
editor.h Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
Ent.cpp Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Ent.h Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Entity.cpp Fix Secret Lab Time Trial trophies having wrong colors 2021-01-08 15:17:36 -08:00
Entity.h Remove unused function entityclass::fixfriction() 2021-01-02 09:06:42 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Guard PHYSFS_deinit() with PHYSFS_isInit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Remove commented-out code in Game::gameclock() 2021-02-07 18:30:13 -05:00
Game.h Fix No Death Mode results being reset before being shown 2021-01-18 13:06:15 -05:00
GOGNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
Graphics.cpp Free base tilesheet image after processing it 2021-02-15 23:07:35 -05:00
Graphics.h Move Graphics buffer creation to new func create_buffers() 2021-02-15 23:07:35 -05:00
GraphicsResources.cpp Free data upon failure in LoadImage() 2021-01-18 13:06:43 -05:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Reduce dependency on libc functions 2021-01-12 14:02:31 -05:00
GraphicsUtil.h Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
Input.cpp Clean up all exit paths to the menu to use common code 2021-01-18 13:06:15 -05:00
Input.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
KeyPoll.cpp Ignore resize events for unfocused windows 2021-02-14 22:51:07 -05:00
KeyPoll.h Remove unused function KeyPoll::isUp() 2021-01-02 09:06:42 -05:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Revert "Fix glitchy y-position when colliding with a conveyor" 2021-02-01 19:51:55 -05:00
Logic.h Move all fixed-timestep render updates to new file RenderFixed.cpp 2020-12-18 12:01:02 -05:00
main.cpp Move cleanup code to separate function 2021-02-15 23:07:35 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Fix unreachable code warnings 2021-02-14 16:48:27 -05:00
Map.h Remove map.finalx/y and map.customx/y 2021-01-11 00:24:59 -05:00
Maths.h Reduce dependency on libc functions 2021-01-12 14:02:31 -05:00
Music.cpp Clear musicWriteBlob after writing BinaryMusic.vvv 2021-02-15 23:07:35 -05:00
Music.h Separate musicReadBlob into mmmmmm_blob and pppppp_blob 2021-02-15 23:07:35 -05:00
Network.c Remove unnecessary externs from network func forward decls 2020-08-02 23:43:55 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Clean up unnecessary exports and add static keywords 2021-01-10 12:23:59 -05:00
preloader.h Allow pressing ACTION to skip fake loading screen 2020-12-20 15:19:22 -08:00
Render.cpp Fix No Death Mode results being reset before being shown 2021-01-18 13:06:15 -05:00
Render.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
RenderFixed.cpp Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
RenderFixed.h Move all fixed-timestep render updates to new file RenderFixed.cpp 2020-12-18 12:01:02 -05:00
Screen.cpp Fix FIXME comments with outdated referents in Screen.cpp 2021-02-15 23:07:35 -05:00
Screen.h Add Screen::destroy() 2021-02-15 23:07:35 -05:00
ScreenSettings.h Factor out screen settings to ScreenSettings struct 2020-12-18 10:02:18 -05:00
Script.cpp Fix Time Trial results being reset before being shown 2021-01-18 13:06:15 -05:00
Script.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Remove unused function SoundSystem::playMusic() 2021-01-02 09:06:42 -05:00
SoundSystem.h Remove unused function SoundSystem::playMusic() 2021-01-02 09:06:42 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Textbox.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
ThirdPartyDeps.c Reduce dependency on libc functions 2021-01-12 14:02:31 -05:00
Tower.cpp Remove zeroed arrays from tower functions in M&P 2020-08-03 00:29:15 -04:00
Tower.h Change all tilemaps to be short[1200] instead of int[1200] 2020-07-19 16:25:53 -04:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
UtilityClass.cpp Give static storage duration to radix in ss_toi() 2021-02-08 09:44:29 -05:00
UtilityClass.h Pass input of UtilityClass::GCString() by const reference 2021-02-07 18:30:13 -05:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00