mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Reduce dependency on libc functions
During 2.3 development, there's been a gradual shift to using SDL stdlib functions instead of libc functions, but there are still some libc functions (or the same libc function but from the STL) in the code. Well, this patch replaces all the rest of them in one fell swoop. SDL's stdlib can replace most of these, but its SDL_min() and SDL_max() are inadequate - they aren't really functions, they're more like macros with a nasty penchant for double-evaluation. So I just made my own VVV_min() and VVV_max() functions and placed them in Maths.h instead, then replaced all the previous usages of min(), max(), std::min(), std::max(), SDL_min(), and SDL_max() with VVV_min() and VVV_max(). Additionally, there's no SDL_isxdigit(), so I just implemented my own VVV_isxdigit(). SDL has SDL_malloc() and SDL_free(), but they have some refcounting built in to them, so in order to use them with LodePNG, I have to replace the malloc() and free() that LodePNG uses. Which isn't too hard, I did it in a new file called ThirdPartyDeps.c, and LodePNG is now compiled with the LODEPNG_NO_COMPILE_ALLOCATORS definition. Lastly, I also refactored the awful strcpy() and strcat() usages in PLATFORM_migrateSaveData() to use SDL_snprintf() instead. I know save migration is getting axed in 2.4, but it still bothers me to have something like that in the codebase otherwise. Without further ado, here is the full list of functions that the codebase now uses: - SDL_strlcpy() instead of strcpy() - SDL_strlcat() instead of strcat() - SDL_snprintf() instead of sprintf(), strcpy(), or strcat() (see above) - VVV_min() instead of min(), std::min(), or SDL_min() - VVV_max() instead of max(), std::max(), or SDL_max() - VVV_isxdigit() instead of isxdigit() - SDL_strcmp() instead of strcmp() - SDL_strcasecmp() instead of strcasecmp() or Win32 strcmpi() - SDL_strstr() instead of strstr() - SDL_strlen() instead of strlen() - SDL_sscanf() instead of sscanf() - SDL_getenv() instead of getenv() - SDL_malloc() instead of malloc() (replacing in LodePNG as well) - SDL_free() instead of free() (replacing in LodePNG as well)
This commit is contained in:
parent
b944d2d847
commit
769f99f590
15 changed files with 129 additions and 129 deletions
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@ -117,6 +117,7 @@ SET(VVV_SRC
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src/XMLUtils.cpp
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src/main.cpp
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src/Network.c
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src/ThirdPartyDeps.c
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)
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IF(NOT CUSTOM_LEVEL_SUPPORT STREQUAL "DISABLED")
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LIST(APPEND VVV_SRC src/editor.cpp)
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@ -232,6 +233,8 @@ ADD_LIBRARY(tinyxml2-static STATIC ${XML2_SRC})
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ADD_LIBRARY(physfs-static STATIC ${PFS_SRC} ${PFSP_SRC})
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ADD_LIBRARY(lodepng-static STATIC ${PNG_SRC})
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TARGET_COMPILE_DEFINITIONS(lodepng-static PRIVATE -DLODEPNG_NO_COMPILE_ALLOCATORS)
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# Static Dependencies
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TARGET_LINK_LIBRARIES(VVVVVV physfs-static tinyxml2-static lodepng-static)
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@ -235,7 +235,7 @@ void FILESYSTEM_loadFileToMemory(
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size_t *len,
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bool addnull
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) {
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if (strcmp(name, "levels/special/stdin.vvvvvv") == 0)
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if (SDL_strcmp(name, "levels/special/stdin.vvvvvv") == 0)
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{
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// this isn't *technically* necessary when piping directly from a file, but checking for that is annoying
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static std::vector<char> STDIN_BUFFER;
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@ -255,7 +255,7 @@ void FILESYSTEM_loadFileToMemory(
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}
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++length;
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*mem = static_cast<unsigned char*>(malloc(length)); // STDIN_BUFFER.data() causes double-free
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*mem = static_cast<unsigned char*>(SDL_malloc(length)); // STDIN_BUFFER.data() causes double-free
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std::copy(STDIN_BUFFER.begin(), STDIN_BUFFER.end(), reinterpret_cast<char*>(*mem));
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return;
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}
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@ -272,12 +272,12 @@ void FILESYSTEM_loadFileToMemory(
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}
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if (addnull)
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{
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*mem = (unsigned char *) malloc(length + 1);
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*mem = (unsigned char *) SDL_malloc(length + 1);
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(*mem)[length] = 0;
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}
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else
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{
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*mem = (unsigned char*) malloc(length);
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*mem = (unsigned char*) SDL_malloc(length);
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}
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int success = PHYSFS_readBytes(handle, *mem, length);
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if (success == -1)
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@ -289,7 +289,7 @@ void FILESYSTEM_loadFileToMemory(
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void FILESYSTEM_freeMemory(unsigned char **mem)
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{
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free(*mem);
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SDL_free(*mem);
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*mem = NULL;
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}
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@ -331,7 +331,7 @@ std::vector<std::string> FILESYSTEM_getLevelDirFileNames()
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for (i = fileList; *i != NULL; i++)
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{
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if (strcmp(*i, "data") == 0)
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if (SDL_strcmp(*i, "data") == 0)
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{
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continue; /* FIXME: lolwut -flibit */
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}
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@ -369,18 +369,19 @@ static void PLATFORM_migrateSaveData(char* output)
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DIR *subDir = NULL;
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struct dirent *subDe = NULL;
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char subDirLocation[MAX_PATH];
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const char *homeDir = getenv("HOME");
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const char *homeDir = SDL_getenv("HOME");
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if (homeDir == NULL)
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{
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/* Uhh, I don't want to get near this. -flibit */
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return;
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}
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strcpy(oldDirectory, homeDir);
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const char oldPath[] =
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) || defined(__DragonFly__)
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strcat(oldDirectory, "/.vvvvvv/");
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"/.vvvvvv/";
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#elif defined(__APPLE__)
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strcat(oldDirectory, "/Documents/VVVVVV/");
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"/Documents/VVVVVV/";
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#endif
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SDL_snprintf(oldDirectory, sizeof(oldDirectory), "%s%s", homeDir, oldPath);
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dir = opendir(oldDirectory);
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if (!dir)
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{
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@ -391,47 +392,37 @@ static void PLATFORM_migrateSaveData(char* output)
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printf("Migrating old savedata to new location...\n");
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for (de = readdir(dir); de != NULL; de = readdir(dir))
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{
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if ( strcmp(de->d_name, "..") == 0 ||
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strcmp(de->d_name, ".") == 0 )
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if ( SDL_strcmp(de->d_name, "..") == 0 ||
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SDL_strcmp(de->d_name, ".") == 0 )
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{
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continue;
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}
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#define COPY_SAVEFILE(name) \
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else if (strcmp(de->d_name, name) == 0) \
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else if (SDL_strcmp(de->d_name, name) == 0) \
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{ \
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strcpy(oldLocation, oldDirectory); \
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strcat(oldLocation, name); \
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strcpy(newLocation, output); \
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strcat(newLocation, "saves/"); \
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strcat(newLocation, name); \
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SDL_snprintf(oldLocation, sizeof(oldLocation), "%s%s", oldDirectory, name); \
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SDL_snprintf(newLocation, sizeof(newLocation), "%ssaves/%s", output, name); \
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PLATFORM_copyFile(oldLocation, newLocation); \
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}
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COPY_SAVEFILE("unlock.vvv")
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COPY_SAVEFILE("tsave.vvv")
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COPY_SAVEFILE("qsave.vvv")
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#undef COPY_SAVEFILE
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else if (strstr(de->d_name, ".vvvvvv.vvv") != NULL)
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else if (SDL_strstr(de->d_name, ".vvvvvv.vvv") != NULL)
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{
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strcpy(oldLocation, oldDirectory);
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strcat(oldLocation, de->d_name);
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strcpy(newLocation, output);
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strcat(newLocation, "saves/");
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strcat(newLocation, de->d_name);
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SDL_snprintf(oldLocation, sizeof(oldLocation), "%s%s", oldDirectory, de->d_name);
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SDL_snprintf(newLocation, sizeof(newLocation), "%ssaves/%s", output, de->d_name);
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PLATFORM_copyFile(oldLocation, newLocation);
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}
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else if (strstr(de->d_name, ".vvvvvv") != NULL)
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else if (SDL_strstr(de->d_name, ".vvvvvv") != NULL)
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{
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strcpy(oldLocation, oldDirectory);
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strcat(oldLocation, de->d_name);
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strcpy(newLocation, output);
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strcat(newLocation, "levels/");
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strcat(newLocation, de->d_name);
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SDL_snprintf(oldLocation, sizeof(oldLocation), "%s%s", oldDirectory, de->d_name);
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SDL_snprintf(newLocation, sizeof(newLocation), "%slevels/%s", output, de->d_name);
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PLATFORM_copyFile(oldLocation, newLocation);
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}
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else if (strcmp(de->d_name, "Saves") == 0)
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else if (SDL_strcmp(de->d_name, "Saves") == 0)
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{
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strcpy(subDirLocation, oldDirectory);
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strcat(subDirLocation, "Saves/");
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SDL_snprintf(subDirLocation, sizeof(subDirLocation), "%sSaves/", oldDirectory);
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subDir = opendir(subDirLocation);
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if (!subDir)
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{
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subDe = readdir(subDir)
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) {
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#define COPY_SAVEFILE(name) \
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(strcmp(subDe->d_name, name) == 0) \
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(SDL_strcmp(subDe->d_name, name) == 0) \
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{ \
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strcpy(oldLocation, subDirLocation); \
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strcat(oldLocation, name); \
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strcpy(newLocation, output); \
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strcat(newLocation, "saves/"); \
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strcat(newLocation, name); \
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SDL_snprintf(oldLocation, sizeof(oldLocation), "%s%s", subDirLocation, name); \
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SDL_snprintf(newLocation, sizeof(newLocation), "%ssaves/%s", output, name); \
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PLATFORM_copyFile(oldLocation, newLocation); \
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}
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if COPY_SAVEFILE("unlock.vvv")
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@ -466,39 +454,9 @@ static void PLATFORM_migrateSaveData(char* output)
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char fileSearch[MAX_PATH];
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/* Same place, different layout. */
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strcpy(oldDirectory, output);
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SDL_strlcpy(oldDirectory, output, sizeof(oldDirectory));
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/* In theory we don't need to worry about this, thanks case insensitivity!
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sprintf(fileSearch, "%s\\Saves\\*.vvv", oldDirectory);
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hFind = FindFirstFile(fileSearch, &findHandle);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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printf("Could not find directory %s\\Saves\\\n", oldDirectory);
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}
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else do
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{
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if ((findHandle.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0)
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{
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#define COPY_SAVEFILE(name) \
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(strcmp(findHandle.cFileName, name) == 0) \
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{ \
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strcpy(oldLocation, oldDirectory); \
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strcat(oldLocation, "Saves\\"); \
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strcat(oldLocation, name); \
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strcpy(newLocation, output); \
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strcat(newLocation, "saves\\"); \
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strcat(newLocation, name); \
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PLATFORM_copyFile(oldLocation, newLocation); \
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}
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if COPY_SAVEFILE("unlock.vvv")
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else if COPY_SAVEFILE("tsave.vvv")
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else if COPY_SAVEFILE("qsave.vvv")
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#undef COPY_SAVEFILE
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}
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} while (FindNextFile(hFind, &findHandle));
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*/
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sprintf(fileSearch, "%s\\*.vvvvvv", oldDirectory);
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SDL_snprintf(fileSearch, sizeof(fileSearch), "%s\\*.vvvvvv", oldDirectory);
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hFind = FindFirstFile(fileSearch, &findHandle);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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{
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if ((findHandle.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0)
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{
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strcpy(oldLocation, oldDirectory);
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strcat(oldLocation, findHandle.cFileName);
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strcpy(newLocation, output);
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strcat(newLocation, "levels\\");
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strcat(newLocation, findHandle.cFileName);
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SDL_snprintf(oldLocation, sizeof(oldLocation), "%s%s", oldDirectory, findHandle.cFileName);
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SDL_snprintf(newLocation, sizeof(newLocation), "%slevels\\%s", output, findHandle.cFileName);
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PLATFORM_copyFile(oldLocation, newLocation);
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}
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} while (FindNextFile(hFind, &findHandle));
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fseek(file, 0, SEEK_END);
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length = ftell(file);
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fseek(file, 0, SEEK_SET);
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data = (char*) malloc(length);
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data = (char*) SDL_malloc(length);
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bytes_read = fread(data, 1, length, file);
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fclose(file);
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if (bytes_read != length)
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{
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printf("An error occurred when reading from %s\n", oldLocation);
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free(data);
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SDL_free(data);
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return;
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}
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if (!file)
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{
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printf("Could not write to %s\n", newLocation);
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free(data);
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SDL_free(data);
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return;
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}
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bytes_written = fwrite(data, 1, length, file);
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fclose(file);
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free(data);
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SDL_free(data);
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/* WTF did we just do */
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printf("Copied:\n\tOld: %s\n\tNew: %s\n", oldLocation, newLocation);
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@ -21,11 +21,6 @@
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#include "UtilityClass.h"
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#include "XMLUtils.h"
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// lol, Win32 -flibit
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#ifdef _WIN32
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#define strcasecmp stricmp
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#endif
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static bool GetButtonFromString(const char *pText, SDL_GameControllerButton *button)
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{
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if (*pText == '0' ||
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*button = SDL_CONTROLLER_BUTTON_A;
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return true;
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}
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if (strcmp(pText, "1") == 0 ||
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if (SDL_strcmp(pText, "1") == 0 ||
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*pText == 'b' ||
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*pText == 'B')
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{
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@ -57,43 +52,43 @@ static bool GetButtonFromString(const char *pText, SDL_GameControllerButton *but
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return true;
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}
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if (*pText == '4' ||
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strcasecmp(pText, "BACK") == 0)
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SDL_strcasecmp(pText, "BACK") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_BACK;
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return true;
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}
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if (*pText == '5' ||
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strcasecmp(pText, "GUIDE") == 0)
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SDL_strcasecmp(pText, "GUIDE") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_GUIDE;
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return true;
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}
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if (*pText == '6' ||
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strcasecmp(pText, "START") == 0)
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SDL_strcasecmp(pText, "START") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_START;
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return true;
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}
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if (*pText == '7' ||
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strcasecmp(pText, "LS") == 0)
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SDL_strcasecmp(pText, "LS") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_LEFTSTICK;
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return true;
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}
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if (*pText == '8' ||
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strcasecmp(pText, "RS") == 0)
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SDL_strcasecmp(pText, "RS") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
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return true;
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}
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if (*pText == '9' ||
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strcasecmp(pText, "LB") == 0)
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SDL_strcasecmp(pText, "LB") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
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return true;
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}
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if (strcmp(pText, "10") == 0 ||
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strcasecmp(pText, "RB") == 0)
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if (SDL_strcmp(pText, "10") == 0 ||
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SDL_strcasecmp(pText, "RB") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
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return true;
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@ -550,7 +545,7 @@ void Game::loadcustomlevelstats()
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}
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// If the two arrays happen to differ in length, just go with the smallest one
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for (size_t i = 0; i < std::min(customlevelnames.size(), customlevelscores.size()); i++)
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for (int i = 0; i < VVV_min(customlevelnames.size(), customlevelscores.size()); i++)
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{
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CustomLevelStat stat = {customlevelnames[i], customlevelscores[i]};
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customlevelstats.push_back(stat);
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@ -4457,7 +4452,7 @@ void Game::unlocknum( int t )
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if (TextString.length()) \
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{ \
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std::vector<std::string> values = split(TextString, ','); \
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for (size_t i = 0; i < SDL_min(SDL_arraysize(DEST), values.size()); i++) \
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for (int i = 0; i < VVV_min(SDL_arraysize(DEST), values.size()); i++) \
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{ \
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DEST[i] = help.Int(values[i].c_str()); \
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} \
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|
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@ -412,7 +412,7 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
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if (cen)
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{
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_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
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_x = VVV_max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
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}
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int bfontpos = 0;
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@ -978,13 +978,13 @@ void Graphics::cutscenebarstimer()
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if (showcutscenebars)
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{
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cutscenebarspos += 25;
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cutscenebarspos = std::min(cutscenebarspos, 361);
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cutscenebarspos = VVV_min(cutscenebarspos, 361);
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}
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else if (cutscenebarspos > 0)
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{
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//disappearing
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cutscenebarspos -= 25;
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cutscenebarspos = std::max(cutscenebarspos, 0);
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cutscenebarspos = VVV_max(cutscenebarspos, 0);
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}
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}
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@ -1381,10 +1381,10 @@ bool Graphics::Hitest(SDL_Surface* surface1, point p1, SDL_Surface* surface2, po
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if(intersection)
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{
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int r3_left = SDL_max(r1_left, r2_left);
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int r3_top = SDL_min(r1_top, r2_top);
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int r3_right = SDL_min(r1_right, r2_right);
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int r3_bottom= SDL_max(r1_bottom, r2_bottom);
|
||||
int r3_left = VVV_max(r1_left, r2_left);
|
||||
int r3_top = VVV_min(r1_top, r2_top);
|
||||
int r3_right = VVV_min(r1_right, r2_right);
|
||||
int r3_bottom= VVV_max(r1_bottom, r2_bottom);
|
||||
|
||||
//for every pixel inside rectangle
|
||||
for(int x = r3_left; x < r3_right; x++)
|
||||
|
@ -2971,7 +2971,7 @@ void Graphics::bigrprint(int x, int y, std::string& t, int r, int g, int b, bool
|
|||
|
||||
if (cen)
|
||||
{
|
||||
x = std::max(160 - (int((len(t)/ 2.0)*sc)), 0 );
|
||||
x = VVV_max(160 - (int((len(t)/ 2.0)*sc)), 0 );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -67,7 +67,7 @@ static SDL_Surface* LoadImage(const char *filename, bool noBlend = true, bool no
|
|||
0
|
||||
);
|
||||
SDL_FreeSurface( loadedImage );
|
||||
free(data);
|
||||
SDL_free(data);
|
||||
if (noBlend)
|
||||
{
|
||||
SDL_SetSurfaceBlendMode(optimizedImage, SDL_BLENDMODE_BLEND);
|
||||
|
|
|
@ -336,20 +336,20 @@ SDL_Surface* ApplyFilter( SDL_Surface* _src )
|
|||
Uint8 green = (pixel & _src->format->Gmask) >> 8;
|
||||
Uint8 blue = (pixel & _src->format->Bmask) >> 0;
|
||||
|
||||
Uint32 pixelOffset = ReadPixel(_src, std::min(x+redOffset, 319), sampley) ;
|
||||
Uint32 pixelOffset = ReadPixel(_src, VVV_min(x+redOffset, 319), sampley) ;
|
||||
Uint8 red = (pixelOffset & _src->format->Rmask) >> 16 ;
|
||||
|
||||
if(isscrolling && sampley > 220 && ((rand() %10) < 4))
|
||||
{
|
||||
red = std::min(int(red+(fRandom() * 0.6) * 254) , 255);
|
||||
green = std::min(int(green+(fRandom() * 0.6) * 254) , 255);
|
||||
blue = std::min(int(blue+(fRandom() * 0.6) * 254) , 255);
|
||||
red = VVV_min(int(red+(fRandom() * 0.6) * 254) , 255);
|
||||
green = VVV_min(int(green+(fRandom() * 0.6) * 254) , 255);
|
||||
blue = VVV_min(int(blue+(fRandom() * 0.6) * 254) , 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
red = std::min(int(red+(fRandom() * 0.2) * 254) , 255);
|
||||
green = std::min(int(green+(fRandom() * 0.2) * 254) , 255);
|
||||
blue = std::min(int(blue+(fRandom() * 0.2) * 254) , 255);
|
||||
red = VVV_min(int(red+(fRandom() * 0.2) * 254) , 255);
|
||||
green = VVV_min(int(green+(fRandom() * 0.2) * 254) , 255);
|
||||
blue = VVV_min(int(blue+(fRandom() * 0.2) * 254) , 255);
|
||||
}
|
||||
|
||||
|
||||
|
@ -363,9 +363,9 @@ SDL_Surface* ApplyFilter( SDL_Surface* _src )
|
|||
int distX = static_cast<int>((SDL_abs (160.0f -x ) / 160.0f) *16);
|
||||
int distY = static_cast<int>((SDL_abs (120.0f -y ) / 120.0f)*32);
|
||||
|
||||
red = std::max(red - ( distX +distY), 0);
|
||||
green = std::max(green - ( distX +distY), 0);
|
||||
blue = std::max(blue - ( distX +distY), 0);
|
||||
red = VVV_max(red - ( distX +distY), 0);
|
||||
green = VVV_max(green - ( distX +distY), 0);
|
||||
blue = VVV_max(blue - ( distX +distY), 0);
|
||||
|
||||
Uint32 finalPixel = ((red<<16) + (green<<8) + (blue<<0)) | (pixel &_src->format->Amask);
|
||||
DrawPixel(_ret,x,y, finalPixel);
|
||||
|
|
|
@ -45,13 +45,13 @@ KeyPoll::KeyPoll()
|
|||
pressedbackspace=false;
|
||||
|
||||
useFullscreenSpaces = false;
|
||||
if (strcmp(SDL_GetPlatform(), "Mac OS X") == 0)
|
||||
if (SDL_strcmp(SDL_GetPlatform(), "Mac OS X") == 0)
|
||||
{
|
||||
useFullscreenSpaces = true;
|
||||
const char *hint = SDL_GetHint(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES);
|
||||
if (hint != NULL)
|
||||
{
|
||||
useFullscreenSpaces = (strcmp(hint, "1") == 0);
|
||||
useFullscreenSpaces = (SDL_strcmp(hint, "1") == 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -472,8 +472,7 @@ int mapclass::finalat(int x, int y)
|
|||
//Special case: animated tiles
|
||||
if (final_mapcol == 1)
|
||||
{
|
||||
// Windows hits fRandom() == 1 frequently! For fuck sake! -flibit
|
||||
return 737 + (std::min(int(fRandom() * 12), 11) * 40);
|
||||
return 737 + (int(fRandom() * 11) * 40);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -713,7 +712,6 @@ int mapclass::area(int _rx, int _ry)
|
|||
else
|
||||
{
|
||||
int lookup = (_rx - 100) + ((_ry - 100) * 20);
|
||||
//lookup = std::max(0,lookup);
|
||||
if(_rx-100>=0 && _rx-100<20 && _ry-100>=0 && _ry-100<20){
|
||||
return areamap[lookup];
|
||||
}
|
||||
|
|
|
@ -25,4 +25,28 @@ struct point
|
|||
int y;
|
||||
};
|
||||
|
||||
inline int VVV_min(const int a, const int b)
|
||||
{
|
||||
if (a < b)
|
||||
{
|
||||
return a;
|
||||
}
|
||||
else
|
||||
{
|
||||
return b;
|
||||
}
|
||||
}
|
||||
|
||||
inline int VVV_max(const int a, const int b)
|
||||
{
|
||||
if (a > b)
|
||||
{
|
||||
return a;
|
||||
}
|
||||
else
|
||||
{
|
||||
return b;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* MATHGAME_H */
|
||||
|
|
|
@ -315,7 +315,7 @@ static void menurender()
|
|||
graphics.Print( 40, 30, "the following patrons", tr, tg, tb, true);
|
||||
|
||||
int startidx = game.current_credits_list_index;
|
||||
int endidx = std::min(startidx + 9, (int)SDL_arraysize(Credits::superpatrons));
|
||||
int endidx = VVV_min(startidx + 9, (int)SDL_arraysize(Credits::superpatrons));
|
||||
|
||||
int xofs = 80 - 16;
|
||||
int yofs = 40 + 20;
|
||||
|
@ -333,7 +333,7 @@ static void menurender()
|
|||
graphics.Print( -1, 20, "and also by", tr, tg, tb, true);
|
||||
|
||||
int startidx = game.current_credits_list_index;
|
||||
int endidx = std::min(startidx + 14, (int)SDL_arraysize(Credits::patrons));
|
||||
int endidx = VVV_min(startidx + 14, (int)SDL_arraysize(Credits::patrons));
|
||||
|
||||
int maxheight = 10 * 14;
|
||||
int totalheight = (endidx - startidx) * 10;
|
||||
|
@ -354,7 +354,7 @@ static void menurender()
|
|||
graphics.Print( 40, 30, "GitHub from", tr, tg, tb, true);
|
||||
|
||||
int startidx = game.current_credits_list_index;
|
||||
int endidx = std::min(startidx + 9, (int)SDL_arraysize(Credits::githubfriends));
|
||||
int endidx = VVV_min(startidx + 9, (int)SDL_arraysize(Credits::githubfriends));
|
||||
|
||||
int maxheight = 14 * 9;
|
||||
int totalheight = (endidx - startidx) * 14;
|
||||
|
|
|
@ -130,7 +130,7 @@ void Screen::LoadIcon()
|
|||
);
|
||||
SDL_SetWindowIcon(m_window, icon);
|
||||
SDL_FreeSurface(icon);
|
||||
free(data);
|
||||
SDL_free(data);
|
||||
}
|
||||
|
||||
void Screen::ResizeScreen(int x, int y)
|
||||
|
|
18
desktop_version/src/ThirdPartyDeps.c
Normal file
18
desktop_version/src/ThirdPartyDeps.c
Normal file
|
@ -0,0 +1,18 @@
|
|||
#include <SDL_stdinc.h>
|
||||
|
||||
// Handle third-party dependencies' needs here
|
||||
|
||||
void* lodepng_malloc(size_t size)
|
||||
{
|
||||
return SDL_malloc(size);
|
||||
}
|
||||
|
||||
void* lodepng_realloc(void* ptr, size_t new_size)
|
||||
{
|
||||
return SDL_realloc(ptr, new_size);
|
||||
}
|
||||
|
||||
void lodepng_free(void* ptr)
|
||||
{
|
||||
SDL_free(ptr);
|
||||
}
|
|
@ -228,13 +228,20 @@ bool is_number(const char* str)
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool VVV_isxdigit(const unsigned char digit)
|
||||
{
|
||||
return (digit >= 'a' && digit <= 'z')
|
||||
|| (digit >= 'A' && digit <= 'Z')
|
||||
|| SDL_isdigit(digit);
|
||||
}
|
||||
|
||||
bool is_positive_num(const std::string& str, bool hex)
|
||||
{
|
||||
for (size_t i = 0; i < str.length(); i++)
|
||||
{
|
||||
if (hex)
|
||||
{
|
||||
if (!isxdigit(static_cast<unsigned char>(str[i])))
|
||||
if (!VVV_isxdigit(static_cast<unsigned char>(str[i])))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -159,11 +159,11 @@ std::string find_tag(const std::string& buf, const std::string& start, const std
|
|||
uint32_t character = 0;
|
||||
if (hex)
|
||||
{
|
||||
sscanf(number.c_str(), "%" SCNx32, &character);
|
||||
SDL_sscanf(number.c_str(), "%" SCNx32, &character);
|
||||
}
|
||||
else
|
||||
{
|
||||
sscanf(number.c_str(), "%" SCNu32, &character);
|
||||
SDL_sscanf(number.c_str(), "%" SCNu32, &character);
|
||||
}
|
||||
uint32_t utf32[] = {character, 0};
|
||||
std::string utf8;
|
||||
|
@ -1630,7 +1630,7 @@ bool editorclass::load(std::string& _path)
|
|||
reset();
|
||||
|
||||
static const char *levelDir = "levels/";
|
||||
if (_path.compare(0, strlen(levelDir), levelDir) != 0)
|
||||
if (_path.compare(0, SDL_strlen(levelDir), levelDir) != 0)
|
||||
{
|
||||
_path = levelDir + _path;
|
||||
}
|
||||
|
|
|
@ -83,7 +83,7 @@ int main(int argc, char *argv[])
|
|||
|
||||
for (int i = 1; i < argc; ++i)
|
||||
{
|
||||
#define ARG(name) (strcmp(argv[i], name) == 0)
|
||||
#define ARG(name) (SDL_strcmp(argv[i], name) == 0)
|
||||
#define ARG_INNER(code) \
|
||||
if (i + 1 < argc) \
|
||||
{ \
|
||||
|
|
Loading…
Reference in a new issue