..
BinaryBlob.cpp
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
BinaryBlob.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
BlockV.cpp
Remove unused x and y attributes of blockclass
2021-02-27 18:27:28 -05:00
BlockV.h
Remove unused x and y attributes of blockclass
2021-02-27 18:27:28 -05:00
Credits.h
Put Misa at the top of GitHub Friends
2021-03-31 02:43:15 -04:00
DeferCallbacks.c
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
DeferCallbacks.h
Add deferred callbacks to game loop
2021-03-21 02:55:42 -04:00
editor.cpp
Fix '-Wpedantic' warnings under gcc 10.x
2021-04-10 20:53:01 -04:00
editor.h
Refactor room properties to use setter and getter funcs
2021-03-24 15:55:34 -04:00
Ent.cpp
Split onground/onroof into visual and logical variables
2021-03-21 02:55:42 -04:00
Ent.h
Split onground/onroof into visual and logical variables
2021-03-21 02:55:42 -04:00
Entity.cpp
Fix tile of disappearing platforms during final stretch
2021-03-30 23:55:34 -07:00
Entity.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Exit.h
Add VVV_exit()
2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp
Switch assets mounting to dedicated directory
2021-04-05 16:39:37 -04:00
FileSystemUtils.h
Add FILESYSTEM_loadAssetToMemory()
2021-04-05 16:39:37 -04:00
Finalclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Finalclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Game.cpp
Fix softlocks from mistimed trinket text skip
2021-04-10 21:47:23 -04:00
Game.h
Fix '-Wpedantic' warnings under gcc 10.x
2021-04-10 20:53:01 -04:00
GOGNetwork.c
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Graphics.cpp
Fix '-Wpedantic' warnings under gcc 10.x
2021-04-10 20:53:01 -04:00
Graphics.h
Add Graphics::bigrprint()
2021-03-30 23:57:00 -07:00
GraphicsResources.cpp
Replace asset load calls with loadAssetToMemory()
2021-04-05 16:39:37 -04:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Use SDL_floor() instead of libc floor()
2021-03-06 16:01:29 -05:00
GraphicsUtil.h
Add ClearSurface()
2021-02-25 19:38:25 -05:00
Input.cpp
Clean up unused vars/funcs from eee98b0e07
2021-04-09 17:42:58 -04:00
Input.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
KeyPoll.cpp
Only do focus fullscreen toggling on X11.
2021-04-05 11:07:32 -04:00
KeyPoll.h
Only do focus fullscreen toggling on X11.
2021-04-05 11:07:32 -04:00
Labclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Labclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Logic.cpp
Remove advancetext check from teleporter prompt logic
2021-04-02 11:16:42 -04:00
Logic.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
main.cpp
Properly camel-case FILESYSTEM_[un]mountassets()
2021-04-05 16:39:37 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Add bounds checks to room explored getter and setter
2021-03-24 15:55:34 -04:00
Map.h
Refactor explored rooms to use setters and getters
2021-03-24 15:55:34 -04:00
Maths.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Music.cpp
Re-fix resumemusic/musicfadein once again
2021-04-02 16:13:54 -04:00
Music.h
Re-fix resumemusic/musicfadein once again
2021-04-02 16:13:54 -04:00
Network.c
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Network.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Otherlevel.cpp
Bounds check all entity getters that can return 0
2020-09-25 13:51:47 -04:00
Otherlevel.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
preloader.cpp
Change all surface-clearing FillRect()s to use ClearSurface()
2021-02-25 19:38:25 -05:00
preloader.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Render.cpp
Use macros to calculate accessibility offset
2021-04-09 17:42:58 -04:00
Render.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
RenderFixed.cpp
Remove game.gametimer in favor of game.frames
2021-03-21 20:53:11 -04:00
RenderFixed.h
Remove now-unneeded deltaframe fix when going to in-game settings
2021-03-21 02:55:42 -04:00
Screen.cpp
Replace asset load calls with loadAssetToMemory()
2021-04-05 16:39:37 -04:00
Screen.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
ScreenSettings.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Script.cpp
Reset completestop in hardreset
2021-04-10 21:47:23 -04:00
Script.h
Remove script.dontrunnextframe kludge
2021-03-21 02:55:42 -04:00
Scripts.cpp
Make 'custom_' check more readable
2020-09-27 16:31:40 -04:00
SoundSystem.cpp
Replace asset load calls with loadAssetToMemory()
2021-04-05 16:39:37 -04:00
SoundSystem.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Spacestation2.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Spacestation2.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
SteamNetwork.c
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
TerminalScripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Textbox.cpp
Add flipme attribute to textboxclass
2021-03-21 02:53:25 -04:00
Textbox.h
Add flipme attribute to textboxclass
2021-03-21 02:53:25 -04:00
ThirdPartyDeps.c
Reduce dependency on libc functions
2021-01-12 14:02:31 -05:00
Tower.cpp
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
Tower.h
Explicitly declare void for all void parameter functions ( #628 )
2021-02-25 17:23:59 -05:00
TowerBG.h
Move mapclass r/g/b variables off onto TowerBG
2021-01-07 21:15:34 -05:00
UtilityClass.cpp
Refactor endsWith() to not use the STL
2021-02-27 01:40:05 -05:00
UtilityClass.h
Refactor endsWith() to not use the STL
2021-02-27 01:40:05 -05:00
Version.h
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
Version.h.in
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
WarpClass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
WarpClass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
XMLUtils.cpp
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
XMLUtils.h
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00