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Clean up unused vars/funcs from eee98b0e07
eee98b0e07
made some functions and
variables unused, which generate compiler warnings. So I've removed
them.
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parent
8e4b904f57
commit
b5f1cbb2d1
3 changed files with 0 additions and 39 deletions
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@ -749,23 +749,6 @@ static void menuactionpress(void)
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break;
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}
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case Menu::options:
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{
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#if defined(MAKEANDPLAY)
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int flipmode_offset = 0;
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#else
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int flipmode_offset = game.ingame_titlemode && game.unlock[18] ? 0 : -1;
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#endif
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#if defined(MAKEANDPLAY)
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int unlockmode_offset = -1;
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#else
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int unlockmode_offset = 0;
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#endif
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int mmmmmm_offset = music.mmmmmm ? 0 : -1;
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int offset = 0;
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switch (game.currentmenuoption)
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{
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case 0:
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@ -822,7 +805,6 @@ static void menuactionpress(void)
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}
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break;
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}
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case Menu::unlockmenutrials:
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switch (game.currentmenuoption)
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{
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@ -164,21 +164,6 @@ static void menurender(void)
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break;
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}
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case Menu::options:
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{
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#if defined(MAKEANDPLAY)
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int flipmode_offset = 0;
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#else
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int flipmode_offset = game.ingame_titlemode && game.unlock[18] ? 0 : -1;
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#endif
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#if defined(MAKEANDPLAY)
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int unlockmode_offset = -1;
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#else
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int unlockmode_offset = 0;
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#endif
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int offset = 0;
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switch (game.currentmenuoption)
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{
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case 0:
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@ -213,7 +198,6 @@ static void menurender(void)
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}
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}
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break;
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}
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case Menu::graphicoptions:
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switch (game.currentmenuoption)
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{
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@ -3783,11 +3783,6 @@ void editorlogic(void)
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}
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}
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static void creategraphicoptions(void)
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{
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game.createmenu(Menu::graphicoptions);
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}
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static void creategameoptions(void)
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{
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game.createmenu(Menu::options);
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