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Reset completestop in hardreset
If you manage to get softlocked by being stuck in completestop, the next thing you'll notice is that quitting to the menu or loading back in will not reset this. So you can actually softlock yourself in 2.3 by doing the trinket cutscene, then quitting to the menu (because 2.3 lets you open the pause menu during completestop). This is a bug, and should be fixed.
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@ -3606,6 +3606,7 @@ void scriptclass::hardreset(void)
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}
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game.pausescript = false;
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game.completestop = false;
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game.flashlight = 0;
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game.screenshake = 0;
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