..
BinaryBlob.cpp
Use SDL stdlib funcs for free/malloc/strcmp
2020-08-14 09:51:19 -04:00
BinaryBlob.h
Check index of tracks in musicclass::init()
2020-08-14 09:51:19 -04:00
BlockV.cpp
Remove unnecessary string initializations from constructors
2020-07-08 19:14:21 -04:00
BlockV.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
Credits.h
Fix entities in the Warp Zone's gray tileset not being gray in the editor ( #480 )
2020-09-25 13:35:03 -04:00
editor.cpp
Move all fixed-timestep render updates to new file RenderFixed.cpp
2020-12-18 12:01:02 -05:00
editor.h
Move all fixed-timestep render updates to new file RenderFixed.cpp
2020-12-18 12:01:02 -05:00
Ent.cpp
Add entclass::ishumanoid()
2020-11-03 13:31:56 -05:00
Ent.h
Add entclass::ishumanoid()
2020-11-03 13:31:56 -05:00
Entity.cpp
Use SDL_abs instead of std::abs
2021-01-01 21:10:16 -05:00
Entity.h
Remove now-unused entityclass::hormovingplatformfix()
2020-10-11 16:18:30 -04:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Fix other array decay too
2020-08-09 13:39:12 -04:00
FileSystemUtils.h
Only re-color one-ways if assets are not mounted
2020-06-30 18:06:14 -04:00
Finalclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Finalclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Game.cpp
Fix bringing up map menu during gamemode(teleporter)
2020-12-28 21:12:51 -05:00
Game.h
Fix bringing up map menu during gamemode(teleporter)
2020-12-28 21:12:51 -05:00
GOGNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
Graphics.cpp
Fix variables shadowing other variables
2020-11-04 08:38:19 -05:00
Graphics.h
Factor out entity drawing to separate function
2020-11-03 13:31:56 -05:00
GraphicsResources.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Use SDL_abs() instead of libc abs() in ApplyFilter()
2020-11-07 19:41:25 -05:00
GraphicsUtil.h
Axe endian_swap() function and template
2020-09-08 16:16:40 -04:00
Input.cpp
Use SDL_abs instead of std::abs
2021-01-01 21:10:16 -05:00
Input.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
KeyPoll.cpp
Remove duplicate game.controllerSensitivity proxy
2020-12-18 10:02:18 -05:00
KeyPoll.h
Remove duplicate game.controllerSensitivity proxy
2020-12-18 10:02:18 -05:00
Labclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Labclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Logic.cpp
Fix player being invisible upon loading into game again
2020-12-28 16:22:13 -05:00
Logic.h
Move all fixed-timestep render updates to new file RenderFixed.cpp
2020-12-18 12:01:02 -05:00
main.cpp
De-duplicate script.running checks
2020-12-24 12:01:37 -05:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Reset invis and lifeseq when loading in, in mapclass::resetplayer()
2020-12-28 16:43:13 -05:00
Map.h
Fix player being invisible upon loading into game again
2020-12-28 16:22:13 -05:00
Maths.h
Include math.h instead of cmath
2020-11-17 12:17:04 -05:00
Music.cpp
Fix no-draw frames when exiting a level with custom assets
2020-12-28 16:01:05 -05:00
Music.h
Don't reset entire musicclass when mounting and unmounting assets
2020-11-12 19:11:13 -05:00
Network.c
Remove unnecessary externs from network func forward decls
2020-08-02 23:43:55 -04:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Bounds check all entity getters that can return 0
2020-09-25 13:51:47 -04:00
Otherlevel.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
preloader.cpp
Allow pressing ACTION to skip fake loading screen
2020-12-20 15:19:22 -08:00
preloader.h
Allow pressing ACTION to skip fake loading screen
2020-12-20 15:19:22 -08:00
Render.cpp
Use SDL_arraysize() - 1 to take length of INTERIM_COMMIT
2020-12-26 00:57:51 -05:00
Render.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
RenderFixed.cpp
Fix bringing up map menu during gamemode(teleporter)
2020-12-28 21:12:51 -05:00
RenderFixed.h
Move all fixed-timestep render updates to new file RenderFixed.cpp
2020-12-18 12:01:02 -05:00
Screen.cpp
Allow Game::savestats() to accept a pointer to ScreenSettings
2020-12-21 20:15:30 -05:00
Screen.h
Allow Game::savestats() to accept a pointer to ScreenSettings
2020-12-21 20:15:30 -05:00
ScreenSettings.h
Factor out screen settings to ScreenSettings struct
2020-12-18 10:02:18 -05:00
Script.cpp
Fix bringing up map menu during gamemode(teleporter)
2020-12-28 21:12:51 -05:00
Script.h
Clean up and prevent unnecessary qualifiers to self
2020-09-28 01:34:40 -04:00
Scripts.cpp
Make 'custom_' check more readable
2020-09-27 16:31:40 -04:00
SoundSystem.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
SoundSystem.h
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
2020-06-07 22:40:03 -04:00
Spacestation2.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Spacestation2.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
SteamNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
TerminalScripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Textbox.cpp
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Textbox.h
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Tower.cpp
Remove zeroed arrays from tower functions in M&P
2020-08-03 00:29:15 -04:00
Tower.h
Change all tilemaps to be short[1200] instead of int[1200]
2020-07-19 16:25:53 -04:00
TowerBG.h
Refactor tower background to use a separate object instead
2020-11-03 13:25:03 -05:00
UtilityClass.cpp
Clean up and prevent unnecessary qualifiers to self
2020-09-28 01:34:40 -04:00
UtilityClass.h
Clean up and prevent unnecessary qualifiers to self
2020-09-28 01:34:40 -04:00
Version.h
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
Version.h.in
Don't recompile all files when the commit hash is changed
2020-12-25 20:17:01 -05:00
WarpClass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
WarpClass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
XMLUtils.cpp
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00
XMLUtils.h
Move all settings to settings.vvv
2020-11-04 12:06:57 -05:00