.. |
ActionSets.h
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Add controller button layout mappings
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2023-03-21 19:59:48 -07:00 |
Alloc.h
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.cpp
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.h
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Use fixed-size int types for resourceheader
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2021-09-23 22:21:49 -07:00 |
BlockV.cpp
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
BlockV.h
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
ButtonGlyphs.cpp
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Add support for GameCube glyphs.
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2024-01-18 00:10:20 -05:00 |
ButtonGlyphs.h
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Add "type:" override check for virtual Sony gamepads.
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2023-12-01 12:08:26 -05:00 |
Constants.h
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Fix SCREEN_HEIGHT_PIXELS being wrong constant
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2021-10-01 09:35:28 -07:00 |
Credits.h
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added Ivan Lopes and Lucas Nunes to credits
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2024-02-02 17:37:23 +01:00 |
CustomLevels.cpp
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Translate level title and creator on-the-fly
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2024-02-02 18:57:24 -08:00 |
CustomLevels.h
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Translate level title and creator on-the-fly
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2024-02-02 18:57:24 -08:00 |
CWrappers.cpp
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Upscale screenshots 2x
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2024-01-09 15:48:41 -08:00 |
CWrappers.h
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Upscale screenshots 2x
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2024-01-09 15:48:41 -08:00 |
DeferCallbacks.c
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
DeferCallbacks.h
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
Editor.cpp
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Revert "Translate editor notes on-the-fly"
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2024-02-02 19:13:59 -08:00 |
Editor.h
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Revert "Translate editor notes on-the-fly"
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2024-02-02 19:13:59 -08:00 |
Ent.cpp
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Disable more flashing elements if a11y is on
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2023-04-05 20:02:29 -07:00 |
Ent.h
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Use SDL_Color for colors instead of colourTransform
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2023-01-01 16:36:43 -08:00 |
Entity.cpp
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
Entity.h
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Remove x-position from setactivityposition
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2023-02-17 20:47:32 -08:00 |
Enums.h
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Remove unused game-gamestates
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2021-12-18 00:01:32 -08:00 |
Exit.h
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Use SDL_NORETURN
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2021-09-27 10:32:23 -07:00 |
FileSystemUtils.cpp
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Save screenshots with proper filenames
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2024-01-09 15:48:41 -08:00 |
FileSystemUtils.h
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Add support for internal screenshots
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2024-01-09 15:48:41 -08:00 |
Finalclass.cpp
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Strip out old special roomname system
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2023-03-02 22:58:12 -08:00 |
Finalclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Font.cpp
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Properly fix setfont/setrtl in between text boxes
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2024-01-23 15:33:38 -08:00 |
Font.h
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Properly fix setfont/setrtl in between text boxes
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2024-01-23 15:33:38 -08:00 |
FontBidi.cpp
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Don't pass newline characters to bidi algorithm
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2024-01-08 19:17:44 -08:00 |
FontBidi.h
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Add RTL level property and print flag
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2024-01-08 19:17:44 -08:00 |
Game.cpp
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Translate level title and creator on-the-fly
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2024-02-02 18:57:24 -08:00 |
Game.h
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Translate NDM hardest room on-the-fly
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2024-02-02 18:57:24 -08:00 |
GlitchrunnerMode.c
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GlitchrunnerMode.h
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GOGNetwork.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Graphics.cpp
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Update desktop_version/src/Graphics.cpp
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2024-02-03 18:11:11 -08:00 |
Graphics.h
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Implement scaling modes manually
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2024-02-03 18:11:11 -08:00 |
GraphicsResources.cpp
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Fix loading of PNG resources on big-endian machines
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2024-01-22 10:48:38 -05:00 |
GraphicsResources.h
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Place GraphicsResources functions in header file
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2024-01-09 16:03:05 -08:00 |
GraphicsUtil.cpp
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Upscale screenshots 2x
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2024-01-09 15:48:41 -08:00 |
GraphicsUtil.h
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Upscale screenshots 2x
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2024-01-09 15:48:41 -08:00 |
Input.cpp
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Disable switching languages during cutscene tests
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2024-02-02 18:57:24 -08:00 |
Input.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
InterimVersion.h
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
InterimVersion.in.c
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
KeyPoll.cpp
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Implement scaling modes manually
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2024-02-03 18:11:11 -08:00 |
KeyPoll.h
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Generalize stretch mode mouse scaling fix
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2023-08-17 19:57:54 -07:00 |
Labclass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
Labclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
LevelDebugger.cpp
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Replace [Press {button} to toggle gameplay] by freeze/unfreeze
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2024-01-19 16:31:39 -08:00 |
LevelDebugger.h
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Fix moving entities flashing in over 30fps mode
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2023-11-19 17:34:23 -08:00 |
Localization.cpp
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Add a system for selecting between wordy/wordy2
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2024-01-06 14:11:40 -08:00 |
Localization.h
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Add RTL language property
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2024-01-08 19:17:44 -08:00 |
LocalizationMaint.cpp
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Add RTL level property and print flag
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2024-01-08 19:17:44 -08:00 |
LocalizationMaint.h
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Add cutscene test menu
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2022-12-31 20:04:56 -08:00 |
LocalizationStorage.cpp
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Add RTL level property and print flag
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2024-01-08 19:17:44 -08:00 |
LocalizationStorage.h
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Add a system for selecting between wordy/wordy2
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2024-01-06 14:11:40 -08:00 |
lodepng_wrapper.c
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Migrate LodePNG to submodule
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2022-03-13 23:50:37 -07:00 |
Logic.cpp
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Fix moving entities flashing in over 30fps mode
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2023-11-19 17:34:23 -08:00 |
Logic.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
main.cpp
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Fix Switch button glyphs being double swapped
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2024-01-10 09:02:09 -05:00 |
MakeAndPlay.h
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Use multiline comments in C files
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2021-04-17 00:50:04 -04:00 |
Map.cpp
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Add support for right-aligned roomtext
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2024-01-09 13:13:04 -08:00 |
Map.h
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Add support for right-aligned roomtext
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2024-01-09 13:13:04 -08:00 |
Maths.h
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Use SDL_Point instead of rolling our own point struct
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2023-01-28 23:32:14 -08:00 |
Music.cpp
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Fix remaining audio speedup/slowdown bug
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2023-11-28 20:16:38 -05:00 |
Music.h
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Implement haltedsong
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2023-06-08 15:38:26 -07:00 |
Network.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Network.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Otherlevel.cpp
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Otherlevel.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
preloader.cpp
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XFLIP LOADING... screen
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2024-01-08 19:17:44 -08:00 |
preloader.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
ReleaseVersion.h
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Bump version to 2.4.1
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2024-01-10 17:40:39 -08:00 |
Render.cpp
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Translate level title and creator on-the-fly
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2024-02-02 18:57:24 -08:00 |
Render.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
RenderFixed.cpp
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Indicate modes when loading in to gameplay
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2024-01-08 20:01:27 -08:00 |
RenderFixed.h
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Show skip prompt during credits and ending picture
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2023-06-05 17:57:23 -07:00 |
RoomnameTranslator.cpp
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Move all other text boxes to new system
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2024-02-02 18:57:24 -08:00 |
RoomnameTranslator.h
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Migrate more prints to font::, determine font for most textboxes
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2023-02-13 23:27:00 -08:00 |
Screen.cpp
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Implement scaling modes manually
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2024-02-03 18:11:11 -08:00 |
Screen.h
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Implement scaling modes manually
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2024-02-03 18:11:11 -08:00 |
ScreenSettings.h
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Store display index of window to settings
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2023-03-21 00:23:42 -07:00 |
Script.cpp
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Reset textcase in speak/speak_active
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2024-02-02 18:57:24 -08:00 |
Script.h
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Save textbox state, allow lang switches w/ textbox
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2024-02-02 18:57:24 -08:00 |
Scripts.cpp
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Fix "he'd be a a big help" typo
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2023-11-30 08:38:40 -08:00 |
Spacestation2.cpp
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Use enums for time trial indexes
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2023-06-05 17:57:23 -07:00 |
Spacestation2.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
SteamNetwork.c
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Upscale screenshots 2x
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2024-01-09 15:48:41 -08:00 |
TerminalScripts.cpp
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Add textcase(n) commands to scripts
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2022-12-31 20:04:56 -08:00 |
Textbook.c
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VS2010 buildfixes.
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2023-11-27 12:09:42 -05:00 |
Textbook.h
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Add Textbook
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2022-12-31 20:04:56 -08:00 |
Textbox.cpp
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Remove textboxwrap() and wrap() return value
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2024-02-02 18:57:24 -08:00 |
Textbox.h
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Remove textboxwrap() and wrap() return value
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2024-02-02 18:57:24 -08:00 |
ThirdPartyDeps.c
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
Tower.cpp
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Add POS_MOD macro and use for all positive modulos
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2021-09-24 17:48:15 -07:00 |
Tower.h
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Remove vmult lookup tables
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2021-09-24 16:37:27 -07:00 |
TowerBG.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
Unreachable.h
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Use _SDL_HAS_BUILTIN
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2022-12-29 16:13:54 -08:00 |
Unused.h
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Factor out UNUSED macro to header file
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2021-05-25 15:23:34 -04:00 |
UTF8.c
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Add UTF8.c
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2023-02-27 23:00:41 -08:00 |
UTF8.h
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Add UTF8.c
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2023-02-27 23:00:41 -08:00 |
UtilityClass.cpp
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Add a system for selecting between wordy/wordy2
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2024-01-06 14:11:40 -08:00 |
UtilityClass.h
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Add a system for selecting between wordy/wordy2
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2024-01-06 14:11:40 -08:00 |
VFormat.c
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Add a system for selecting between wordy/wordy2
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2024-01-06 14:11:40 -08:00 |
VFormat.h
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Add support for button glyph display
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2023-03-21 19:59:48 -07:00 |
Vlogging.c
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VS2010 buildfixes.
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2023-11-27 12:09:42 -05:00 |
Vlogging.h
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Add -console option on Windows
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2022-11-14 19:40:23 -08:00 |
WarpClass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
WarpClass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
XMLUtils.cpp
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Move all settings to settings.vvv
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2020-11-04 12:06:57 -05:00 |
XMLUtils.h
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Add localization "foundation" (many code changes)
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2022-12-31 20:04:56 -08:00 |
Xoshiro.c
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VS2010 buildfixes.
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2023-11-27 12:09:42 -05:00 |
Xoshiro.h
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Replace Gravitron RNG with seeded Xoshiro
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2021-08-27 12:28:35 -07:00 |