mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-05 02:39:41 +01:00
Reset textcase in speak/speak_active
Originally, textcase was reset in scriptclass::translate_dialogue(), which is called inside the `text` script command. However, this didn't really work with the new on-the-fly text box translation system, and that function is gone now, so I removed that and kind of forgot about it. Of course, this now causes a regression. Namely, that the text boxes after the VVVVVV-Man sequence in the Secret Lab entrance cutscene are not translated. I can't reset the text case in `text`, as the scripts assume that they can set the text case before `text`. So the next best thing is to reset it in speak/speak_active.
This commit is contained in:
parent
861f724d90
commit
c173dec8f9
1 changed files with 2 additions and 0 deletions
|
@ -811,6 +811,8 @@ void scriptclass::run(void)
|
|||
graphics.textboxbuttons();
|
||||
}
|
||||
textbuttons = false;
|
||||
|
||||
textcase = 1;
|
||||
}
|
||||
else if (words[0] == "endtext")
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue