.. |
BinaryBlob.cpp
|
Add binaryBlob::getExtra()
|
2020-06-30 21:07:05 -04:00 |
BinaryBlob.h
|
Add binaryBlob::getExtra()
|
2020-06-30 21:07:05 -04:00 |
BlockV.cpp
|
Remove blockclass::clear(), simplify blockclass initializations
|
2020-04-03 23:28:47 -04:00 |
BlockV.h
|
Remove blockclass::clear(), simplify blockclass initializations
|
2020-04-03 23:28:47 -04:00 |
editor.cpp
|
Allow D-Pad to act as arrow keys in the editor
|
2020-06-30 20:47:40 -04:00 |
editor.h
|
Add being able to override the one-way recolor
|
2020-06-30 18:06:14 -04:00 |
Ent.cpp
|
Fix red pill/mannequins/transmittor/radar dish being offset for 1 frame
|
2020-06-19 09:05:48 -04:00 |
Ent.h
|
Fix, for in-GAMEMODE sprites, their colors updating too fast
|
2020-06-19 09:05:48 -04:00 |
Entity.cpp
|
Add special case to color gray Warp Zone entities gray
|
2020-06-29 19:07:45 -04:00 |
Entity.h
|
Interpolate trophy text
|
2020-06-19 09:05:48 -04:00 |
Enums.h
|
Hello WWWWWWorld!
|
2020-01-08 10:37:50 -05:00 |
FileSystemUtils.cpp
|
Only re-color one-ways if assets are not mounted
|
2020-06-30 18:06:14 -04:00 |
FileSystemUtils.h
|
Only re-color one-ways if assets are not mounted
|
2020-06-30 18:06:14 -04:00 |
Finalclass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Finalclass.h
|
Refactor Finalclass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
Game.cpp
|
Change "toggle letterbox" to "scaling mode"
|
2020-06-30 16:53:33 -04:00 |
Game.h
|
Move some options to a new menu, "advanced options"
|
2020-06-30 16:53:33 -04:00 |
GOGNetwork.c
|
Add support for multiple Network backends, stub in GOGNetwork
|
2020-01-13 11:15:22 -05:00 |
Graphics.cpp
|
Add one-time OoB logs to tile-drawing functions
|
2020-06-30 18:06:14 -04:00 |
Graphics.h
|
Don't selectively undraw tiles in towers if backgrounds are off
|
2020-06-30 14:34:42 -04:00 |
GraphicsResources.cpp
|
Fix some leaks
|
2020-06-07 22:40:03 -04:00 |
GraphicsResources.h
|
Fix some leaks
|
2020-06-07 22:40:03 -04:00 |
GraphicsUtil.cpp
|
Add BlitSurfaceTinted()
|
2020-06-29 19:07:45 -04:00 |
GraphicsUtil.h
|
Add BlitSurfaceTinted()
|
2020-06-29 19:07:45 -04:00 |
Input.cpp
|
Move "resize to nearest" grouped with other resolution-related options
|
2020-06-30 16:53:33 -04:00 |
Input.h
|
Remove global args from Input.cpp
|
2020-04-03 10:40:50 -04:00 |
KeyPoll.cpp
|
Add being able to disable unfocus pause
|
2020-06-29 22:59:16 -04:00 |
KeyPoll.h
|
Fix resumemusic/musicfadein not working
|
2020-06-27 17:23:07 -04:00 |
Labclass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Labclass.h
|
Refactor Labclass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
Logic.cpp
|
Fix the two-frame-delay when entering a room with an "init" script
|
2020-06-29 15:42:51 -04:00 |
Logic.h
|
Fix delta rendering glitch when going to options from new Esc menu
|
2020-06-23 15:23:57 -04:00 |
main.cpp
|
Fix Alt+Enter Glitch if not in glitchrunner mode
|
2020-06-30 00:20:03 -04:00 |
MakeAndPlay.h
|
Re-comment out #define MAKEANDPLAY
|
2020-02-09 10:42:03 -05:00 |
Map.cpp
|
Scan for trinkets and put them into shinytrinkets in customs
|
2020-06-30 16:30:09 -04:00 |
Map.h
|
Scan for trinkets and put them into shinytrinkets in customs
|
2020-06-30 16:30:09 -04:00 |
Maths.h
|
Hello WWWWWWorld!
|
2020-01-08 10:37:50 -05:00 |
Music.cpp
|
Account for extra tracks in musicclass::play()
|
2020-06-30 21:07:05 -04:00 |
Music.h
|
Account for extra tracks in musicclass::play()
|
2020-06-30 21:07:05 -04:00 |
Network.c
|
Allow for conditional building of Steam and GOG APIs
|
2020-06-01 14:21:06 -04:00 |
Network.h
|
Add support for multiple Network backends, stub in GOGNetwork
|
2020-01-13 11:15:22 -05:00 |
Otherlevel.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Otherlevel.h
|
Remove i/j/k attributes from classes that don't need them
|
2020-06-14 14:37:29 -04:00 |
preloader.cpp
|
Move preloader update code to new function preloaderlogic()
|
2020-06-19 09:05:48 -04:00 |
preloader.h
|
Move preloader update code to new function preloaderlogic()
|
2020-06-19 09:05:48 -04:00 |
Render.cpp
|
Change "toggle letterbox" to "scaling mode"
|
2020-06-30 16:53:33 -04:00 |
Render.h
|
Merge towerrender() into gamerender()
|
2020-04-26 19:07:40 -04:00 |
Screen.cpp
|
Add "resize to nearest" graphics option
|
2020-06-30 09:21:00 -04:00 |
Screen.h
|
Add "resize to nearest" graphics option
|
2020-06-30 09:21:00 -04:00 |
Script.cpp
|
Expose all 9 arguments of createentity()
|
2020-06-30 16:50:56 -04:00 |
Script.h
|
Fix the two-frame-delay when entering a room with an "init" script
|
2020-06-29 15:42:51 -04:00 |
Scripts.cpp
|
Remove include guards from Scripts.cpp and TerminalScripts.cpp
|
2020-06-11 22:13:52 -04:00 |
SoundSystem.cpp
|
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
|
2020-06-07 22:40:03 -04:00 |
SoundSystem.h
|
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
|
2020-06-07 22:40:03 -04:00 |
Spacestation2.cpp
|
Statically allocate Prize for the Reckless tilemap
|
2020-05-29 19:39:05 -04:00 |
Spacestation2.h
|
Refactor Spacestation2.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
SteamNetwork.c
|
Fix build on DragonFlyBSD
|
2020-04-23 23:35:33 -04:00 |
TerminalScripts.cpp
|
Remove include guards from Scripts.cpp and TerminalScripts.cpp
|
2020-06-11 22:13:52 -04:00 |
Textbox.cpp
|
Fix special text box images sometimes flashing
|
2020-06-19 09:05:48 -04:00 |
Textbox.h
|
Fix special text box images sometimes flashing
|
2020-06-19 09:05:48 -04:00 |
Tower.cpp
|
Remove now-unused fillbackground/fillcontents/fillminitower from Tower
|
2020-05-17 22:03:29 -04:00 |
Tower.h
|
Remove i/j/k attributes from classes that don't need them
|
2020-06-14 14:37:29 -04:00 |
UtilityClass.cpp
|
Move endsWith() to UtilityClass.cpp and put it in header file
|
2020-06-21 20:25:22 -04:00 |
UtilityClass.h
|
Add one-time OoB logs to tile-drawing functions
|
2020-06-30 18:06:14 -04:00 |
WarpClass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
WarpClass.h
|
Refactor WarpClass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |