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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-18 10:38:31 +02:00

Change "toggle letterbox" to "scaling mode"

This change was half-backported from the localization branch, except I
just came up with "scaling mode" as a better term than the more generic
"graphics mode". It doesn't make sense to still have the option be
called "toggle letterbox" because a third option (integer mode) was
added at some point.
This commit is contained in:
Dav999-v 2020-06-30 22:36:57 +02:00 committed by Ethan Lee
parent e20c01deed
commit 7adf71a21b
2 changed files with 2 additions and 2 deletions

View File

@ -7160,7 +7160,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
break;
case Menu::graphicoptions:
option("toggle fullscreen");
option("toggle letterbox");
option("scaling mode");
option("resize to nearest", graphics.screenbuffer->isWindowed);
option("toggle filter");
option("toggle analogue");

View File

@ -175,7 +175,7 @@ void menurender()
break;
case 1:
graphics.bigprint( -1, 30, "Toggle Letterbox", tr, tg, tb, true);
graphics.bigprint( -1, 30, "Scaling Mode", tr, tg, tb, true);
graphics.Print( -1, 65, "Choose letterbox/stretch/integer mode.", tr, tg, tb, true);
if(game.stretchMode == 2){