..
BinaryBlob.cpp
Use SDL stdlib funcs for free/malloc/strcmp
2020-08-14 09:51:19 -04:00
BinaryBlob.h
Check index of tracks in musicclass::init()
2020-08-14 09:51:19 -04:00
BlockV.cpp
Remove unnecessary string initializations from constructors
2020-07-08 19:14:21 -04:00
BlockV.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
Credits.h
Adding myself as a contributor.
2020-08-12 23:07:13 -04:00
editor.cpp
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
editor.h
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
Ent.cpp
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Ent.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Entity.cpp
Move tele/activity/trophytext conds to collision detection
2020-08-03 00:12:15 -04:00
Entity.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Fix other array decay too
2020-08-09 13:39:12 -04:00
FileSystemUtils.h
Only re-color one-ways if assets are not mounted
2020-06-30 18:06:14 -04:00
Finalclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Finalclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Game.cpp
Missed adding the option to the createmenu method.
2020-08-08 19:10:31 -04:00
Game.h
Added ability to bind restart to a controller.
2020-08-08 19:02:14 -04:00
GOGNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
Graphics.cpp
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Graphics.h
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
GraphicsResources.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Remove -1,-1 offset from ScaleSurface()
2020-08-06 22:10:47 -04:00
GraphicsUtil.h
Ax ScaleSurfaceSlow() in favor of ScaleSurface()
2020-08-06 22:10:47 -04:00
Input.cpp
Fix aggressive glitchrunner hardreset causing issues quitting to menu
2020-08-13 23:51:43 -04:00
Input.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
KeyPoll.cpp
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
KeyPoll.h
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
Labclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Labclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Logic.cpp
Move tele/activity/trophytext conds to collision detection
2020-08-03 00:12:15 -04:00
Logic.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
main.cpp
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Fix bounding logic for enemies
2020-08-02 23:57:55 -04:00
Map.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Maths.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Music.cpp
Check divisor in musicclass::play()
2020-08-14 09:51:19 -04:00
Music.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Network.c
Remove unnecessary externs from network func forward decls
2020-08-02 23:43:55 -04:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Change back the order of entity creation
2020-07-29 10:04:27 -04:00
Otherlevel.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
preloader.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
preloader.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Render.cpp
Added ability to bind restart to a controller.
2020-08-08 19:02:14 -04:00
Render.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Screen.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Screen.h
Refactor startup to load config before calling Screen::init
2020-07-08 14:30:57 -04:00
Script.cpp
Replace all usages of atoi() with help.Int()
2020-08-07 01:00:49 -04:00
Script.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Scripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
SoundSystem.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
SoundSystem.h
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
2020-06-07 22:40:03 -04:00
Spacestation2.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Spacestation2.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
SteamNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
TerminalScripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Textbox.cpp
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Textbox.h
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Tower.cpp
Remove zeroed arrays from tower functions in M&P
2020-08-03 00:29:15 -04:00
Tower.h
Change all tilemaps to be short[1200] instead of int[1200]
2020-07-19 16:25:53 -04:00
UtilityClass.cpp
Add fallback parameter to UtilityClass::Int()
2020-08-07 01:00:49 -04:00
UtilityClass.h
Add fallback parameter to UtilityClass::Int()
2020-08-07 01:00:49 -04:00
WarpClass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
WarpClass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00