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VVVVVV/desktop_version/src
Misa 5aa8b99113 Move all settings to settings.vvv
The game previously did this dumb thing where it lumped in all its
settings with its file that tracked your records and unlocks,
`unlock.vvv`. It wasn't really an issue, until 2.3 came along and added
a few settings, suddenly making a problem where 2.3 settings would be
reset by chance if you decided to touch 2.2.

The solution to this is to move all settings to a new file,
`settings.vvv`. However, for compatibility with 2.2, settings will still
be written to `unlock.vvv`.

The game will prioritize reading from `settings.vvv` instead of
`unlock.vvv`, so if there's a setting that's missing from `unlock.vvv`,
no worries there. But if `settings.vvv` is missing, then it'll read
settings from `unlock.vvv`. As well, if `unlock.vvv` is missing, then
`settings.vvv` will be read from instead (I explicitly tested for this,
and found that I had to write special code to handle this case,
otherwise the game would overwrite the existing `settings.vvv` before
reading from it; kids, make sure to always test your code!).

Closes #373 fully.
2020-11-04 12:06:57 -05:00
..
BinaryBlob.cpp Use SDL stdlib funcs for free/malloc/strcmp 2020-08-14 09:51:19 -04:00
BinaryBlob.h Check index of tracks in musicclass::init() 2020-08-14 09:51:19 -04:00
BlockV.cpp Remove unnecessary string initializations from constructors 2020-07-08 19:14:21 -04:00
BlockV.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
Credits.h Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480) 2020-09-25 13:35:03 -04:00
editor.cpp Fix variables shadowing other variables 2020-11-04 08:38:19 -05:00
editor.h Remember loaded custom level and read from it when saving 2020-11-03 13:30:53 -05:00
Ent.cpp Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Ent.h Add entclass::ishumanoid() 2020-11-03 13:31:56 -05:00
Entity.cpp Fix conveyor check in collisioncheck() always being true 2020-11-04 08:38:54 -05:00
Entity.h Remove now-unused entityclass::hormovingplatformfix() 2020-10-11 16:18:30 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Fix other array decay too 2020-08-09 13:39:12 -04:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Game.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
GOGNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
Graphics.cpp Fix variables shadowing other variables 2020-11-04 08:38:19 -05:00
Graphics.h Factor out entity drawing to separate function 2020-11-03 13:31:56 -05:00
GraphicsResources.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Don't hardcode SDL_CreateRGBSurface BitsPerPixel/mask args 2020-09-08 16:16:40 -04:00
GraphicsUtil.h Axe endian_swap() function and template 2020-09-08 16:16:40 -04:00
Input.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Input.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
KeyPoll.cpp Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
KeyPoll.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Move title usages of towerbg to titlebg 2020-11-03 13:25:03 -05:00
Logic.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
main.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Fix oldreadytotele not being set in gotoroom() 2020-11-04 08:39:26 -05:00
Map.h Remove kludge_to_bg() and bg_to_kludge() 2020-11-03 13:25:03 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Fix variables shadowing other variables 2020-11-04 08:38:19 -05:00
Music.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Network.c Remove unnecessary externs from network func forward decls 2020-08-02 23:43:55 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
preloader.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Render.cpp Fix variables shadowing other variables 2020-11-04 08:38:19 -05:00
Render.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Screen.cpp Factor out icon loading to Screen::LoadIcon() 2020-11-01 13:59:13 -05:00
Screen.h Factor out icon loading to Screen::LoadIcon() 2020-11-01 13:59:13 -05:00
Script.cpp Add error message if quicksave fails 2020-11-03 22:05:26 -05:00
Script.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
SoundSystem.h Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)" 2020-06-07 22:40:03 -04:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Textbox.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Tower.cpp Remove zeroed arrays from tower functions in M&P 2020-08-03 00:29:15 -04:00
Tower.h Change all tilemaps to be short[1200] instead of int[1200] 2020-07-19 16:25:53 -04:00
TowerBG.h Refactor tower background to use a separate object instead 2020-11-03 13:25:03 -05:00
UtilityClass.cpp Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
UtilityClass.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00