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Fix conveyor check in collisioncheck() always being true
cppcheck said: "Logical disjunction always evaluates to true". Yes. Yes it does. Whoops. I learned how to specify ranges like this in high school math and still screw it up...
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@ -4674,7 +4674,7 @@ void entityclass::collisioncheck(int i, int j, bool scm /*= false*/)
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}
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break;
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case 2: //Moving platforms
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if (entities[j].behave >= 8 || entities[j].behave < 10)
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if (entities[j].behave >= 8 && entities[j].behave < 10)
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{
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//We don't want conveyors, moving platforms only
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break;
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