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BinaryBlob.cpp
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Abstract binary blob loading to FileSystemUtils
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2021-04-13 10:02:40 -04:00 |
BinaryBlob.h
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Abstract binary blob loading to FileSystemUtils
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2021-04-13 10:02:40 -04:00 |
BlockV.cpp
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Remove unused x and y attributes of blockclass
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2021-02-27 18:27:28 -05:00 |
BlockV.h
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Remove unused x and y attributes of blockclass
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2021-02-27 18:27:28 -05:00 |
Credits.h
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Add KyoZM to Credits.h
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2021-08-24 09:38:36 -07:00 |
DeferCallbacks.c
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
DeferCallbacks.h
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
editor.cpp
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Allow custom levels to use 2 billion tile numbers once again
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2021-08-22 21:30:53 -07:00 |
editor.h
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Allow custom levels to use 2 billion tile numbers once again
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2021-08-22 21:30:53 -07:00 |
Ent.cpp
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Fix regression: quick stopping changing drawframe
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2021-07-28 20:11:16 -04:00 |
Ent.h
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Fix regression: quick stopping changing drawframe
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2021-07-28 20:11:16 -04:00 |
Entity.cpp
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Increment total flips for flip tokens and flipgravity(player)
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2021-08-22 20:39:05 -07:00 |
Entity.h
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Fix regression: quick stopping changing drawframe
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2021-07-28 20:11:16 -04:00 |
Enums.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Exit.h
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Add VVV_exit()
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2021-02-15 23:07:35 -05:00 |
FileSystemUtils.cpp
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Wrap level dir enumerate callback pointer in struct
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2021-08-19 00:48:05 -07:00 |
FileSystemUtils.h
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Add option to delete all custom level save data
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2021-08-18 16:02:11 -07:00 |
Finalclass.cpp
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Separate includes into sections and alphabetize them
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2020-07-19 21:37:40 -04:00 |
Finalclass.h
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Remove unnecessary includes from header files
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2020-07-19 21:37:40 -04:00 |
Game.cpp
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Standardize punctuation and style for the new options menu
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2021-08-19 17:17:36 -07:00 |
Game.h
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Add option to delete all custom level save data
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2021-08-18 16:02:11 -07:00 |
GlitchrunnerMode.c
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GlitchrunnerMode.h
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GOGNetwork.c
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Graphics.cpp
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Remove level menu rendering code in NO_CUSTOM_LEVELS builds
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2021-08-18 09:26:14 -07:00 |
Graphics.h
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Do not close game if custom level has assets issues
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2021-08-10 16:33:52 -04:00 |
GraphicsResources.cpp
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Add asserts for missing images and sound effects
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2021-04-18 15:01:43 -04:00 |
GraphicsResources.h
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Consistently use angle brackets for SDL.h includes
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2020-07-19 21:37:40 -04:00 |
GraphicsUtil.cpp
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Remove unnecessary Sint16 casts
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2021-04-18 14:55:33 -04:00 |
GraphicsUtil.h
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Add ClearSurface()
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2021-02-25 19:38:25 -05:00 |
Input.cpp
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Add option to delete all custom level save data
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2021-08-18 16:02:11 -07:00 |
Input.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
KeyPoll.cpp
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Fix regression with regaining focus resuming music
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2021-08-18 20:50:02 -07:00 |
KeyPoll.h
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Separate pressing Enter to open map from pressing Enter to interact
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2021-05-19 00:04:00 -07:00 |
Labclass.cpp
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Separate includes into sections and alphabetize them
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2020-07-19 21:37:40 -04:00 |
Labclass.h
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Remove unnecessary includes from header files
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2020-07-19 21:37:40 -04:00 |
Logic.cpp
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
Logic.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
main.cpp
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Do not close game if custom level has assets issues
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2021-08-10 16:33:52 -04:00 |
MakeAndPlay.h
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Use multiline comments in C files
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2021-04-17 00:50:04 -04:00 |
Map.cpp
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Allow custom levels to use 2 billion tile numbers once again
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2021-08-22 21:30:53 -07:00 |
Map.h
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Allow custom levels to use 2 billion tile numbers once again
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2021-08-22 21:30:53 -07:00 |
Maths.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Music.cpp
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Replace main game music with music area map
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2021-08-22 20:35:06 -07:00 |
Music.h
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Fix fade volume durations being incorrect
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2021-04-27 20:33:44 -04:00 |
Network.c
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Factor out UNUSED macro to header file
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2021-05-25 15:23:34 -04:00 |
Network.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Otherlevel.cpp
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Set Secret Lab/Super Gravitron hidden names
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2021-08-22 20:33:03 -07:00 |
Otherlevel.h
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Set Secret Lab/Super Gravitron hidden names
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2021-08-22 20:33:03 -07:00 |
preloader.cpp
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Change all surface-clearing FillRect()s to use ClearSurface()
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2021-02-25 19:38:25 -05:00 |
preloader.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Render.cpp
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Standardize punctuation and style for the new options menu
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2021-08-19 17:17:36 -07:00 |
Render.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
RenderFixed.cpp
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Remove game.gametimer in favor of game.frames
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2021-03-21 20:53:11 -04:00 |
RenderFixed.h
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Remove now-unneeded deltaframe fix when going to in-game settings
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2021-03-21 02:55:42 -04:00 |
Screen.cpp
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Move graphic options menu update to toggleFullScreen
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2021-04-22 19:42:32 -04:00 |
Screen.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
ScreenSettings.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Script.cpp
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Actually finally fix createentity default args
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2021-08-22 22:47:47 -07:00 |
Script.h
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createentity command: Actually have p1/p2/p3/p4 defaults
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2021-08-12 00:20:40 -04:00 |
Scripts.cpp
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Don't restart music in trinket cutscenes
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2021-04-12 16:17:31 -04:00 |
SoundSystem.cpp
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Add asserts for missing images and sound effects
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2021-04-18 15:01:43 -04:00 |
SoundSystem.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Spacestation2.cpp
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Separate includes into sections and alphabetize them
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2020-07-19 21:37:40 -04:00 |
Spacestation2.h
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Remove unnecessary includes from header files
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2020-07-19 21:37:40 -04:00 |
SteamNetwork.c
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
TerminalScripts.cpp
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Revert "Change final stretch song to Piercing the Sky"
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2021-05-20 23:01:43 -04:00 |
Textbox.cpp
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Don't update crewmate colors in text boxes every deltaframe
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2021-05-18 21:17:06 -04:00 |
Textbox.h
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Don't update crewmate colors in text boxes every deltaframe
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2021-05-18 21:17:06 -04:00 |
ThirdPartyDeps.c
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Use multiline comments in C files
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2021-04-17 00:50:04 -04:00 |
Tower.cpp
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Tower.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
TowerBG.h
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Move mapclass r/g/b variables off onto TowerBG
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2021-01-07 21:15:34 -05:00 |
Unused.h
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Factor out UNUSED macro to header file
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2021-05-25 15:23:34 -04:00 |
UtilityClass.cpp
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Factor out "between" calculation to macro and func
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2021-05-25 15:23:34 -04:00 |
UtilityClass.h
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Do not close game if custom level has assets issues
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2021-08-10 16:33:52 -04:00 |
Version.h
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Don't recompile all files when the commit hash is changed
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2020-12-25 20:17:01 -05:00 |
Version.h.in
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Don't recompile all files when the commit hash is changed
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2020-12-25 20:17:01 -05:00 |
WarpClass.cpp
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Separate includes into sections and alphabetize them
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2020-07-19 21:37:40 -04:00 |
WarpClass.h
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Remove unnecessary includes from header files
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2020-07-19 21:37:40 -04:00 |
XMLUtils.cpp
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Move all settings to settings.vvv
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2020-11-04 12:06:57 -05:00 |
XMLUtils.h
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Move all settings to settings.vvv
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2020-11-04 12:06:57 -05:00 |