..
BinaryBlob.cpp
Fix warnings raised by GCC 8
2020-01-11 08:53:32 -05:00
BinaryBlob.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
BlockV.cpp
Remove blockclass::clear(), simplify blockclass initializations
2020-04-03 23:28:47 -04:00
BlockV.h
Remove blockclass::clear(), simplify blockclass initializations
2020-04-03 23:28:47 -04:00
editor.cpp
Remove duplicate function musicclass::stopmusic()
2020-04-03 19:19:45 -04:00
editor.h
Remove semi-useless function editorclass::weirdloadthing()
2020-04-03 10:40:50 -04:00
Ent.cpp
Remove entclass::clear(), simplify entclass initializations
2020-04-03 23:28:47 -04:00
Ent.h
Remove entclass::clear(), simplify entclass initializations
2020-04-03 23:28:47 -04:00
Entity.cpp
Fix nested if-statements relating to blocks in Entity.cpp
2020-04-03 23:28:47 -04:00
Entity.h
Refactor blocks to not use the 'active' system
2020-04-03 23:28:47 -04:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Add -basedir option to specify base user directory ( #154 )
2020-02-08 18:49:03 -05:00
FileSystemUtils.h
Add -basedir option to specify base user directory ( #154 )
2020-02-08 18:49:03 -05:00
Finalclass.cpp
Change all UtilityClass::something to help.something
2020-04-03 10:40:50 -04:00
Finalclass.h
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00
Game.cpp
Refactor entities and linecrosskludge to not use the 'active' system
2020-04-03 23:28:47 -04:00
Game.h
Remove remnants of screen recording stuff
2020-04-03 10:40:50 -04:00
GOGNetwork.c
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Graphics.cpp
Refactor text boxes to not use the 'active' system
2020-04-03 23:28:47 -04:00
Graphics.h
Refactor text boxes to not use the 'active' system
2020-04-03 23:28:47 -04:00
GraphicsResources.cpp
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
GraphicsResources.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp
Fix mixed indentation in GraphicsUtil.cpp
2020-04-03 10:40:50 -04:00
GraphicsUtil.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Input.cpp
Fix mixed indentation in Enter-handling code when playtesting
2020-04-03 23:28:47 -04:00
Input.h
Remove global args from Input.cpp
2020-04-03 10:40:50 -04:00
KeyPoll.cpp
Make the toggle fullscreen conditional more readable
2020-03-12 21:20:25 -04:00
KeyPoll.h
Allow using help/graphics/music/game/key/map/obj everywhere
2020-01-29 07:58:23 -05:00
Labclass.cpp
Remove game.test and game.teststring
2020-04-03 10:40:50 -04:00
Labclass.h
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00
Logic.cpp
Remove entityclass::cleanup()
2020-04-03 23:28:47 -04:00
Logic.h
Remove global args from Logic.cpp
2020-04-03 10:40:50 -04:00
main.cpp
Remove remnants of screen recording stuff
2020-04-03 10:40:50 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Remove entityclass::cleanup()
2020-04-03 23:28:47 -04:00
Map.h
Fix mixed indentation in Map.h and Map.cpp
2020-04-03 10:40:50 -04:00
Maths.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Music.cpp
Remove duplicate function musicclass::stopmusic()
2020-04-03 19:19:45 -04:00
Music.h
Remove duplicate function musicclass::stopmusic()
2020-04-03 19:19:45 -04:00
Network.c
int32_t > int
2020-01-13 11:27:16 -05:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00
Otherlevel.h
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00
preloader.cpp
Remove outdated comments from preloader.cpp
2020-04-03 10:40:50 -04:00
preloader.h
Remove global args from preloader.cpp
2020-04-03 10:40:50 -04:00
Screen.cpp
Remove unused variable Screen::glScreen
2020-04-03 10:40:50 -04:00
Screen.h
Remove unused variable Screen::glScreen
2020-04-03 10:40:50 -04:00
Script.cpp
Refactor entities and linecrosskludge to not use the 'active' system
2020-04-03 23:28:47 -04:00
Script.h
Fix mixed indentation in Script.cpp and Script.h
2020-04-03 10:40:50 -04:00
Scripts.cpp
Fix mixed indentation in Scripts.cpp
2020-04-03 10:40:50 -04:00
SoundSystem.cpp
add myself to the contributors file, fix formatting
2020-01-10 15:07:29 -07:00
SoundSystem.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Spacestation2.cpp
Change all UtilityClass::something to help.something
2020-04-03 10:40:50 -04:00
Spacestation2.h
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00
SteamNetwork.c
Untested Haiku port?
2020-01-13 23:31:14 -05:00
TerminalScripts.cpp
Remove usages of second argument of playef() script command
2020-04-03 10:40:50 -04:00
Textbox.cpp
Refactor text boxes to not use the 'active' system
2020-04-03 23:28:47 -04:00
Textbox.h
Refactor text boxes to not use the 'active' system
2020-04-03 23:28:47 -04:00
titlerender.cpp
Refactor entities and linecrosskludge to not use the 'active' system
2020-04-03 23:28:47 -04:00
titlerender.h
Remove global 'temp' variable from titlerender.cpp
2020-04-03 10:40:50 -04:00
Tower.cpp
Initialize level data with 0s in M&P
2020-02-08 23:54:20 -05:00
Tower.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
UtilityClass.cpp
Move tempstring off of Graphics, Game, and UtilityClass
2020-04-03 10:40:50 -04:00
UtilityClass.h
Move tempstring off of Graphics, Game, and UtilityClass
2020-04-03 10:40:50 -04:00
WarpClass.cpp
Refactor entities and linecrosskludge to not use the 'active' system
2020-04-03 23:28:47 -04:00
WarpClass.h
Remove global args from main game loadlevel() functions
2020-04-03 10:40:50 -04:00