.. |
BinaryBlob.cpp
|
Don't leak binaryBlob
|
2020-06-07 22:40:03 -04:00 |
BinaryBlob.h
|
Don't leak binaryBlob
|
2020-06-07 22:40:03 -04:00 |
BlockV.cpp
|
Remove blockclass::clear(), simplify blockclass initializations
|
2020-04-03 23:28:47 -04:00 |
BlockV.h
|
Remove blockclass::clear(), simplify blockclass initializations
|
2020-04-03 23:28:47 -04:00 |
editor.cpp
|
Fix loading levels saved with 2.2 or earlier
|
2020-06-12 16:01:26 -04:00 |
editor.h
|
Fix mixed indentation in editor.h
|
2020-06-11 22:13:52 -04:00 |
Ent.cpp
|
Remove entclass::clear(), simplify entclass initializations
|
2020-04-03 23:28:47 -04:00 |
Ent.h
|
Remove entclass::clear(), simplify entclass initializations
|
2020-04-03 23:28:47 -04:00 |
Entity.cpp
|
Simplify inits/resets in entityclass/mapclass
|
2020-05-19 20:41:56 -04:00 |
Entity.h
|
Prevent updating an entity if updateentities() removed it
|
2020-05-05 17:22:47 -04:00 |
Enums.h
|
Hello WWWWWWorld!
|
2020-01-08 10:37:50 -05:00 |
FileSystemUtils.cpp
|
Like the thing I did but the opposite
|
2020-06-12 16:21:45 -04:00 |
FileSystemUtils.h
|
Remove TinyXML-1
|
2020-06-12 15:08:29 -04:00 |
Finalclass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Finalclass.h
|
Refactor Finalclass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
Game.cpp
|
Remove TinyXML-1
|
2020-06-12 15:08:29 -04:00 |
Game.h
|
Move returning to editor to end of frame
|
2020-05-09 16:40:01 -04:00 |
GOGNetwork.c
|
Add support for multiple Network backends, stub in GOGNetwork
|
2020-01-13 11:15:22 -05:00 |
Graphics.cpp
|
Indent Graphics::reloadresources() with tabs
|
2020-06-11 22:13:52 -04:00 |
Graphics.h
|
Remove a trailing whitespace from Graphics.h
|
2020-06-11 22:13:52 -04:00 |
GraphicsResources.cpp
|
Fix some leaks
|
2020-06-07 22:40:03 -04:00 |
GraphicsResources.h
|
Fix some leaks
|
2020-06-07 22:40:03 -04:00 |
GraphicsUtil.cpp
|
Fix mixed indentation in GraphicsUtil.cpp
|
2020-04-03 10:40:50 -04:00 |
GraphicsUtil.h
|
Hello WWWWWWorld!
|
2020-01-08 10:37:50 -05:00 |
Input.cpp
|
Remove TinyXML-1
|
2020-06-12 15:08:29 -04:00 |
Input.h
|
Remove global args from Input.cpp
|
2020-04-03 10:40:50 -04:00 |
KeyPoll.cpp
|
Make the toggle fullscreen conditional more readable
|
2020-03-12 21:20:25 -04:00 |
KeyPoll.h
|
Add being able to mute the music by pressing N
|
2020-04-19 20:51:35 -04:00 |
Labclass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Labclass.h
|
Refactor Labclass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
Logic.cpp
|
Clean up all scriptclass externs into one location
|
2020-05-22 09:46:12 -04:00 |
Logic.h
|
Merge towerlogic() into gamelogic()
|
2020-04-26 19:07:40 -04:00 |
main.cpp
|
Avoid calling music.init on startup, reloadresources does this
|
2020-06-12 16:24:21 -04:00 |
MakeAndPlay.h
|
Re-comment out #define MAKEANDPLAY
|
2020-02-09 10:42:03 -05:00 |
Map.cpp
|
Clean up editorclass externs into one location
|
2020-05-22 09:46:12 -04:00 |
Map.h
|
Clean up editorclass externs into one location
|
2020-05-22 09:46:12 -04:00 |
Maths.h
|
Hello WWWWWWorld!
|
2020-01-08 10:37:50 -05:00 |
Music.cpp
|
Don't leak sounds/music
|
2020-06-07 22:40:03 -04:00 |
Music.h
|
Don't leak binaryBlob
|
2020-06-07 22:40:03 -04:00 |
Network.c
|
Allow for conditional building of Steam and GOG APIs
|
2020-06-01 14:21:06 -04:00 |
Network.h
|
Add support for multiple Network backends, stub in GOGNetwork
|
2020-01-13 11:15:22 -05:00 |
Otherlevel.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
Otherlevel.h
|
Refactor Otherlevel.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
preloader.cpp
|
Only render screen effects on the title screen and in-game
|
2020-04-27 15:07:58 -04:00 |
preloader.h
|
Remove global args from preloader.cpp
|
2020-04-03 10:40:50 -04:00 |
Render.cpp
|
Clean up all scriptclass externs into one location
|
2020-05-22 09:46:12 -04:00 |
Render.h
|
Merge towerrender() into gamerender()
|
2020-04-26 19:07:40 -04:00 |
Screen.cpp
|
Remove unused variable Screen::glScreen
|
2020-04-03 10:40:50 -04:00 |
Screen.h
|
Remove unused variable Screen::glScreen
|
2020-04-03 10:40:50 -04:00 |
Script.cpp
|
Unindent scriptclass::loadcustom() from previous commit
|
2020-06-11 22:13:52 -04:00 |
Script.h
|
Refactor custom scripts to not be stored in one giant vector of lines
|
2020-06-11 22:13:52 -04:00 |
Scripts.cpp
|
Remove include guards from Scripts.cpp and TerminalScripts.cpp
|
2020-06-11 22:13:52 -04:00 |
SoundSystem.cpp
|
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
|
2020-06-07 22:40:03 -04:00 |
SoundSystem.h
|
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
|
2020-06-07 22:40:03 -04:00 |
Spacestation2.cpp
|
Statically allocate Prize for the Reckless tilemap
|
2020-05-29 19:39:05 -04:00 |
Spacestation2.h
|
Refactor Spacestation2.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |
SteamNetwork.c
|
Fix build on DragonFlyBSD
|
2020-04-23 23:35:33 -04:00 |
TerminalScripts.cpp
|
Remove include guards from Scripts.cpp and TerminalScripts.cpp
|
2020-06-11 22:13:52 -04:00 |
Textbox.cpp
|
Remove textboxclass's firstcreate and clear, simplify initializations
|
2020-04-03 23:28:47 -04:00 |
Textbox.h
|
Remove textboxclass's firstcreate and clear, simplify initializations
|
2020-04-03 23:28:47 -04:00 |
Tower.cpp
|
Remove now-unused fillbackground/fillcontents/fillminitower from Tower
|
2020-05-17 22:03:29 -04:00 |
Tower.h
|
Remove now-unused fillbackground/fillcontents/fillminitower from Tower
|
2020-05-17 22:03:29 -04:00 |
UtilityClass.cpp
|
Add is_positive_num() to UtilityClass.cpp
|
2020-04-17 19:14:44 -04:00 |
UtilityClass.h
|
Add is_positive_num() to UtilityClass.cpp
|
2020-04-17 19:14:44 -04:00 |
WarpClass.cpp
|
Statically allocate level arrays
|
2020-05-29 10:21:25 -04:00 |
WarpClass.h
|
Refactor WarpClass.cpp to not use strings for tilemaps
|
2020-05-17 22:03:29 -04:00 |