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Indent Graphics::reloadresources() with tabs

This is to respect the fact that the top half of the file is indented
with spaces, while the bottom half is indented with tabs.
Graphics::reloadresources() is on the bottom half.
This commit is contained in:
Misa 2020-06-11 17:55:27 -07:00 committed by Ethan Lee
parent 2967e308ae
commit 55b2a3aac2

View file

@ -2822,50 +2822,50 @@ bool Graphics::onscreen(int t)
}
void Graphics::reloadresources() {
grphx.destroy();
grphx = GraphicsResources();
grphx.init();
grphx.destroy();
grphx = GraphicsResources();
grphx.init();
#define CLEAR_ARRAY(name) \
for (size_t i = 0; i < name.size(); i += 1) \
{ \
SDL_FreeSurface(name[i]); \
} \
name.clear();
#define CLEAR_ARRAY(name) \
for (size_t i = 0; i < name.size(); i += 1) \
{ \
SDL_FreeSurface(name[i]); \
} \
name.clear();
CLEAR_ARRAY(tiles)
CLEAR_ARRAY(tiles2)
CLEAR_ARRAY(tiles3)
CLEAR_ARRAY(entcolours)
CLEAR_ARRAY(sprites)
CLEAR_ARRAY(flipsprites)
CLEAR_ARRAY(tele)
CLEAR_ARRAY(bfont)
CLEAR_ARRAY(flipbfont)
CLEAR_ARRAY(tiles)
CLEAR_ARRAY(tiles2)
CLEAR_ARRAY(tiles3)
CLEAR_ARRAY(entcolours)
CLEAR_ARRAY(sprites)
CLEAR_ARRAY(flipsprites)
CLEAR_ARRAY(tele)
CLEAR_ARRAY(bfont)
CLEAR_ARRAY(flipbfont)
#undef CLEAR_ARRAY
#undef CLEAR_ARRAY
MakeTileArray();
MakeSpriteArray();
maketelearray();
Makebfont();
MakeTileArray();
MakeSpriteArray();
maketelearray();
Makebfont();
images.clear();
images.clear();
images.push_back(grphx.im_image0);
images.push_back(grphx.im_image1);
images.push_back(grphx.im_image2);
images.push_back(grphx.im_image3);
images.push_back(grphx.im_image4);
images.push_back(grphx.im_image5);
images.push_back(grphx.im_image6);
images.push_back(grphx.im_image0);
images.push_back(grphx.im_image1);
images.push_back(grphx.im_image2);
images.push_back(grphx.im_image3);
images.push_back(grphx.im_image4);
images.push_back(grphx.im_image5);
images.push_back(grphx.im_image6);
images.push_back(grphx.im_image7);
images.push_back(grphx.im_image8);
images.push_back(grphx.im_image9);
images.push_back(grphx.im_image10);
images.push_back(grphx.im_image11);
images.push_back(grphx.im_image12);
images.push_back(grphx.im_image7);
images.push_back(grphx.im_image8);
images.push_back(grphx.im_image9);
images.push_back(grphx.im_image10);
images.push_back(grphx.im_image11);
images.push_back(grphx.im_image12);
music.init();
music.init();
}