.. |
ActionSets.h
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Add controller button layout mappings
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2023-03-21 19:59:48 -07:00 |
Alloc.h
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.cpp
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
BinaryBlob.h
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Use fixed-size int types for resourceheader
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2021-09-23 22:21:49 -07:00 |
BlockV.cpp
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
BlockV.h
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
ButtonGlyphs.cpp
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Handle WiiU/Switch GameCube adapter product ID
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2023-09-06 09:56:49 -04:00 |
ButtonGlyphs.h
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Controller layout detection
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2023-08-22 15:34:03 -04:00 |
Constants.h
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Fix SCREEN_HEIGHT_PIXELS being wrong constant
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2021-10-01 09:35:28 -07:00 |
Credits.h
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Add Jules de Sartiges to Credits.h
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2023-02-21 12:28:57 -08:00 |
CustomLevels.cpp
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
CustomLevels.h
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
CWrappers.cpp
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Use loc::toupper_ch instead of SDL_toupper in VFormat
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2022-12-31 20:04:56 -08:00 |
CWrappers.h
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Use loc::toupper_ch instead of SDL_toupper in VFormat
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2022-12-31 20:04:56 -08:00 |
DeferCallbacks.c
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
DeferCallbacks.h
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Add deferred callbacks to game loop
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2021-03-21 02:55:42 -04:00 |
Editor.cpp
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Fix double return when pressing Esc in editor font menu
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2023-09-13 23:58:34 -07:00 |
Editor.h
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
Ent.cpp
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Disable more flashing elements if a11y is on
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2023-04-05 20:02:29 -07:00 |
Ent.h
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Use SDL_Color for colors instead of colourTransform
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2023-01-01 16:36:43 -08:00 |
Entity.cpp
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
Entity.h
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Remove x-position from setactivityposition
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2023-02-17 20:47:32 -08:00 |
Enums.h
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Remove unused game-gamestates
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2021-12-18 00:01:32 -08:00 |
Exit.h
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Use SDL_NORETURN
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2021-09-27 10:32:23 -07:00 |
FileSystemUtils.cpp
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Add warning messages for missing fonts/lang folders
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2023-09-20 16:20:24 -07:00 |
FileSystemUtils.h
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Add warning messages for missing fonts/lang folders
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2023-09-20 16:20:24 -07:00 |
Finalclass.cpp
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Strip out old special roomname system
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2023-03-02 22:58:12 -08:00 |
Finalclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Font.cpp
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
Font.h
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Change font::len text argument from std::string to const char*
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2023-03-04 16:10:17 -08:00 |
Game.cpp
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Prevent changing language if a textbox is displayed
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2023-09-20 16:20:24 -07:00 |
Game.h
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
GlitchrunnerMode.c
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GlitchrunnerMode.h
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Split glitchrunner mode into multiple versions
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2021-08-05 13:35:21 -04:00 |
GOGNetwork.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Graphics.cpp
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Reference both cases for "Complete the game" in code
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2023-09-20 15:29:23 -07:00 |
Graphics.h
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
GraphicsResources.cpp
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Fix UB where image loading fails in certain cases
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2023-08-23 17:54:21 -07:00 |
GraphicsResources.h
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Start rewrite of font system
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2023-02-13 23:27:00 -08:00 |
GraphicsUtil.cpp
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Fix analogue filter allocating/freeing surfaces every frame
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2023-03-04 14:02:47 -08:00 |
GraphicsUtil.h
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Fix analogue filter allocating/freeing surfaces every frame
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2023-03-04 14:02:47 -08:00 |
Input.cpp
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Fix possible title screen from in-game if command-line playtesting
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2023-09-20 16:20:24 -07:00 |
Input.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
InterimVersion.h
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
InterimVersion.in.c
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Use PR_RIGHT for interim version info in main menu
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2023-02-13 23:27:00 -08:00 |
KeyPoll.cpp
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Controller layout detection
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2023-08-22 15:34:03 -04:00 |
KeyPoll.h
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Generalize stretch mode mouse scaling fix
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2023-08-17 19:57:54 -07:00 |
Labclass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
Labclass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Localization.cpp
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Fix "no language files found" title screen bug
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2023-09-20 16:20:24 -07:00 |
Localization.h
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Fix "no language files found" title screen bug
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2023-09-20 16:20:24 -07:00 |
LocalizationMaint.cpp
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Add button glyphs support to selection hint on language screen
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2023-03-26 17:54:47 -07:00 |
LocalizationMaint.h
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Add cutscene test menu
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2022-12-31 20:04:56 -08:00 |
LocalizationStorage.cpp
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Add limits check to roomnames and roomnames_special
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2023-09-09 16:29:38 -07:00 |
LocalizationStorage.h
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Write max_local to language files during sync
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2023-02-13 23:27:00 -08:00 |
lodepng_wrapper.c
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Migrate LodePNG to submodule
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2022-03-13 23:50:37 -07:00 |
Logic.cpp
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Make activity zone prompts loc::gettext'ed at display time
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2023-09-20 16:20:24 -07:00 |
Logic.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
main.cpp
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Fix "no language files found" title screen bug
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2023-09-20 16:20:24 -07:00 |
MakeAndPlay.h
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Use multiline comments in C files
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2021-04-17 00:50:04 -04:00 |
Map.cpp
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
Map.h
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Strip out old special roomname system
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2023-03-02 22:58:12 -08:00 |
Maths.h
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Use SDL_Point instead of rolling our own point struct
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2023-01-28 23:32:14 -08:00 |
Music.cpp
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Implement haltedsong
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2023-06-08 15:38:26 -07:00 |
Music.h
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Implement haltedsong
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2023-06-08 15:38:26 -07:00 |
Network.c
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Axe NETWORK_ [set /get ]AchievementProgress()
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2021-09-19 21:49:54 -07:00 |
Network.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
Otherlevel.cpp
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
Otherlevel.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
preloader.cpp
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Migrate more prints and graphics.len calls to font::
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2023-02-13 23:27:00 -08:00 |
preloader.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
ReleaseVersion.h
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De-duplicate release version
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2022-08-23 00:00:39 -07:00 |
Render.cpp
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Make "{n_crew|wordy} crewmates remain" string wordwrap
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2023-09-20 18:38:16 -07:00 |
Render.h
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Explicitly declare void for all void parameter functions (#628)
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2021-02-25 17:23:59 -05:00 |
RenderFixed.cpp
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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
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2023-08-25 09:50:27 -07:00 |
RenderFixed.h
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Show skip prompt during credits and ending picture
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2023-06-05 17:57:23 -07:00 |
RoomnameTranslator.cpp
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Remove unused drawing overloads
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2023-06-08 15:47:39 -07:00 |
RoomnameTranslator.h
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Migrate more prints to font::, determine font for most textboxes
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2023-02-13 23:27:00 -08:00 |
Screen.cpp
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Axe VSync hint in favor of SDL_RenderSetVSync
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2023-09-09 20:07:55 -07:00 |
Screen.h
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Store display index of window to settings
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2023-03-21 00:23:42 -07:00 |
ScreenSettings.h
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Store display index of window to settings
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2023-03-21 00:23:42 -07:00 |
Script.cpp
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Re-add fixed bool
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2023-09-09 19:19:57 -07:00 |
Script.h
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Add textboxtimer command
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2023-05-08 12:49:05 -07:00 |
Scripts.cpp
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Add textbuttons() script command, make Violet's ENTER dialogue dynamic
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2023-03-21 19:59:48 -07:00 |
Spacestation2.cpp
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Use enums for time trial indexes
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2023-06-05 17:57:23 -07:00 |
Spacestation2.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
SteamNetwork.c
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Silence GCC warnings about void* -to-function-pointer casts
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2021-10-21 01:00:06 -07:00 |
TerminalScripts.cpp
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Add textcase(n) commands to scripts
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2022-12-31 20:04:56 -08:00 |
Textbook.c
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Replace all localization SDL_free with VVV_free
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2022-12-31 20:04:56 -08:00 |
Textbook.h
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Add Textbook
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2022-12-31 20:04:56 -08:00 |
Textbox.cpp
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Add textbuttons() script command, make Violet's ENTER dialogue dynamic
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2023-03-21 19:59:48 -07:00 |
Textbox.h
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Add textbuttons() script command, make Violet's ENTER dialogue dynamic
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2023-03-21 19:59:48 -07:00 |
ThirdPartyDeps.c
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Replace all free calls with VVV_free[func]
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2022-11-30 22:50:08 -08:00 |
Tower.cpp
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Add POS_MOD macro and use for all positive modulos
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2021-09-24 17:48:15 -07:00 |
Tower.h
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Remove vmult lookup tables
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2021-09-24 16:37:27 -07:00 |
TowerBG.h
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Move from surfaces to the SDL render system
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2023-01-28 14:36:28 -08:00 |
Unreachable.h
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Use _SDL_HAS_BUILTIN
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2022-12-29 16:13:54 -08:00 |
Unused.h
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Factor out UNUSED macro to header file
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2021-05-25 15:23:34 -04:00 |
UTF8.c
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Add UTF8.c
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2023-02-27 23:00:41 -08:00 |
UTF8.h
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Add UTF8.c
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2023-02-27 23:00:41 -08:00 |
UtilityClass.cpp
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Add controller button layout mappings
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2023-03-21 19:59:48 -07:00 |
UtilityClass.h
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Add controller button layout mappings
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2023-03-21 19:59:48 -07:00 |
VFormat.c
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Add controller button layout mappings
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2023-03-21 19:59:48 -07:00 |
VFormat.h
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Add support for button glyph display
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2023-03-21 19:59:48 -07:00 |
Vlogging.c
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Add color support to Windows console output, properly
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2022-11-14 21:57:01 -08:00 |
Vlogging.h
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Add -console option on Windows
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2022-11-14 19:40:23 -08:00 |
WarpClass.cpp
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Add level exploring menu for translators
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2022-12-31 20:04:56 -08:00 |
WarpClass.h
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Indicate what special roomnames are in the levels
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2022-12-31 20:04:56 -08:00 |
XMLUtils.cpp
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Move all settings to settings.vvv
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2020-11-04 12:06:57 -05:00 |
XMLUtils.h
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Add localization "foundation" (many code changes)
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2022-12-31 20:04:56 -08:00 |
Xoshiro.c
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Move xoshiro_seed debug print to top
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2022-11-14 13:14:25 -08:00 |
Xoshiro.h
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Replace Gravitron RNG with seeded Xoshiro
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2021-08-27 12:28:35 -07:00 |