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Add limits check to roomnames and roomnames_special

I kinda forgot about these, but they should be checked.
This commit is contained in:
Dav999 2023-08-27 14:30:10 +02:00 committed by Misa Elizabeth Kai
parent c881f621a3
commit d84ce6b2e8

View file

@ -912,7 +912,7 @@ bool store_roomname_translation(bool custom_level, int roomx, int roomy, const c
return true;
}
static void loadtext_roomnames(bool custom_level)
static void loadtext_roomnames(bool custom_level, bool check_max)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLHandle hDoc(&doc);
@ -962,6 +962,11 @@ static void loadtext_roomnames(bool custom_level)
n_untranslated_roomnames++;
n_unexplained_roomnames++;
n_untranslated_roomnames_area[coords_to_area(x, y)]++;
if (check_max)
{
max_check_string(pElem->Attribute("translation"), "40");
}
}
store_roomname_translation(
@ -974,7 +979,7 @@ static void loadtext_roomnames(bool custom_level)
}
}
static void loadtext_roomnames_special(void)
static void loadtext_roomnames_special(bool check_max)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLHandle hDoc(&doc);
@ -996,6 +1001,11 @@ static void loadtext_roomnames_special(void)
pElem->Attribute("translation")
);
if (check_max)
{
max_check_string(pElem->Attribute("translation"), "40");
}
tally_untranslated(pElem->Attribute("translation"), &n_untranslated[UNTRANSLATED_ROOMNAMES_SPECIAL]);
}
}
@ -1008,7 +1018,7 @@ void loadtext_custom(const char* custom_path)
custom_level_path = SDL_strdup(custom_path);
}
loadtext_cutscenes(true);
loadtext_roomnames(true);
loadtext_roomnames(true, false);
}
void loadtext(bool check_max)
@ -1021,7 +1031,7 @@ void loadtext(bool check_max)
if (show_translator_menu)
{
// We may still need the room name explanations
loadtext_roomnames(false);
loadtext_roomnames(false, false);
n_untranslated_roomnames = 0;
SDL_zeroa(n_untranslated_roomnames_area);
}
@ -1032,8 +1042,8 @@ void loadtext(bool check_max)
loadtext_strings(check_max);
loadtext_strings_plural(check_max);
loadtext_cutscenes(false);
loadtext_roomnames(false);
loadtext_roomnames_special();
loadtext_roomnames(false, check_max);
loadtext_roomnames_special(check_max);
}
if (custom_level_path != NULL)