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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 14:38:30 +02:00
VVVVVV/desktop_version/src
Misa fc03fca838 Turn (super)patrons/githubfriends into arrays & move them to new file
So, originally, I wanted to keep them on Game, but it turns out that if
I initialize it in Game.cpp, the compiler will complain that other files
won't know what's actually inside the array. To do that, I'd have to
initialize it in Game.h. But I don't want to initialize it in Game.h
because that'd mean recompiling a lot of unnecessary files whenever
someone gets added to the credits.

So, I moved all the patrons, superpatrons, and GitHub contributors to a
new file, Credits.h, which only contains the list (and the credits max
position calculation). That way, whenever someone gets added, only the
minimal amount of files need to be recompiled.
2020-07-06 11:19:24 -04:00
..
BinaryBlob.cpp If invalid valid value, set valid to false 2020-06-30 21:07:05 -04:00
BinaryBlob.h Add binaryBlob::getExtra() 2020-06-30 21:07:05 -04:00
BlockV.cpp Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
BlockV.h Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
Credits.h Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
editor.cpp Turn ed.contents/vmult into arrays 2020-07-06 11:19:24 -04:00
editor.h Turn ed.contents/vmult into arrays 2020-07-06 11:19:24 -04:00
Ent.cpp Fix red pill/mannequins/transmittor/radar dish being offset for 1 frame 2020-06-19 09:05:48 -04:00
Ent.h Fix, for in-GAMEMODE sprites, their colors updating too fast 2020-06-19 09:05:48 -04:00
Entity.cpp Turn obj.collect and obj.customcollect into plain arrays 2020-07-06 11:19:24 -04:00
Entity.h Turn obj.collect and obj.customcollect into plain arrays 2020-07-06 11:19:24 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Separate mkdirs from path string generation 2020-07-02 15:57:40 -04:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Finalclass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Game.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Game.h Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Turn fadebars into an array 2020-07-06 11:19:24 -04:00
Graphics.h Turn fadebars into an array 2020-07-06 11:19:24 -04:00
GraphicsResources.cpp Remove unused vars from Graphics/GraphicsResources 2020-07-06 11:19:24 -04:00
GraphicsResources.h Remove unused vars from Graphics/GraphicsResources 2020-07-06 11:19:24 -04:00
GraphicsUtil.cpp Add BlitSurfaceTinted() 2020-06-29 19:07:45 -04:00
GraphicsUtil.h Add BlitSurfaceTinted() 2020-06-29 19:07:45 -04:00
Input.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Input.h Remove global args from Input.cpp 2020-04-03 10:40:50 -04:00
KeyPoll.cpp Add being able to disable unfocus pause 2020-06-29 22:59:16 -04:00
KeyPoll.h Fix resumemusic/musicfadein not working 2020-06-27 17:23:07 -04:00
Labclass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Labclass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Logic.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Logic.h Fix delta rendering glitch when going to options from new Esc menu 2020-06-23 15:23:57 -04:00
main.cpp Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Turn map.specialnames into an array instead of a vector 2020-07-06 11:19:24 -04:00
Map.h Turn map.specialnames into an array instead of a vector 2020-07-06 11:19:24 -04:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Add bounds check to musicclass::play() 2020-06-30 21:07:05 -04:00
Music.h Account for extra tracks in musicclass::play() 2020-06-30 21:07:05 -04:00
Network.c Allow for conditional building of Steam and GOG APIs 2020-06-01 14:21:06 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Otherlevel.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
preloader.cpp Move preloader update code to new function preloaderlogic() 2020-06-19 09:05:48 -04:00
preloader.h Move preloader update code to new function preloaderlogic() 2020-06-19 09:05:48 -04:00
Render.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Render.h Merge towerrender() into gamerender() 2020-04-26 19:07:40 -04:00
Screen.cpp Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
Screen.h Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
Script.cpp Turn map.explored, map.roomdeaths(final) into plain arrays 2020-07-06 11:19:24 -04:00
Script.h Turn words into an array instead of an std::vector 2020-07-06 11:19:24 -04:00
Scripts.cpp Remove include guards from Scripts.cpp and TerminalScripts.cpp 2020-06-11 22:13:52 -04:00
SoundSystem.cpp Remove extraneous semicolon from MusicTrack::MusicTrack() 2020-06-30 21:07:05 -04:00
SoundSystem.h Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)" 2020-06-07 22:40:03 -04:00
Spacestation2.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Spacestation2.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
SteamNetwork.c Fix build on DragonFlyBSD 2020-04-23 23:35:33 -04:00
TerminalScripts.cpp Remove include guards from Scripts.cpp and TerminalScripts.cpp 2020-06-11 22:13:52 -04:00
Textbox.cpp Fix special text box images sometimes flashing 2020-06-19 09:05:48 -04:00
Textbox.h Fix special text box images sometimes flashing 2020-06-19 09:05:48 -04:00
Tower.cpp Turn tower vectors into plain arrays 2020-07-06 11:19:24 -04:00
Tower.h Turn tower vectors into plain arrays 2020-07-06 11:19:24 -04:00
UtilityClass.cpp Statically allocate strings in UtilityClass::number() 2020-07-06 11:19:24 -04:00
UtilityClass.h Turn splitseconds into an array 2020-07-06 11:19:24 -04:00
WarpClass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
WarpClass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00