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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 15:38:30 +02:00
VVVVVV/desktop_version/src
Misa e9c3b03eba Remove unused SDL.h include from Textbox.h
Really unsure why it was included here. Not even any downstream users of
Textbox.h use any SDL functions from this include.
2021-09-06 00:56:49 -07:00
..
BinaryBlob.cpp Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
BinaryBlob.h Remove data/ from track name list, refactor music loading, and support loose ogg music 2021-08-31 15:30:23 -07:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Move Misa to C++ credits 2021-08-31 23:22:22 -07:00
CustomLevels.cpp Remove EditorData and put its attributes on customlevelclass 2021-09-01 15:30:02 -07:00
CustomLevels.h Remove EditorData and put its attributes on customlevelclass 2021-09-01 15:30:02 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Remove EditorData and put its attributes on customlevelclass 2021-09-01 15:30:02 -07:00
Editor.h Move all editor-specific attributes to a new editorclass 2021-09-01 15:30:02 -07:00
Ent.cpp Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Ent.h Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Entity.cpp Rename edlevelclass to RoomProperty 2021-09-01 15:30:02 -07:00
Entity.h Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
FileSystemUtils.h Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Don't check map.extrarow when opening map 2021-09-05 17:04:26 -07:00
Game.h Prevent user-initiated map menu changes during menu animations 2021-09-02 12:21:46 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Clean up style of drawcoloredtile 2021-09-06 00:56:49 -07:00
Graphics.h drawpixeltextbox: Remove now-unused parameters 2021-09-06 00:56:49 -07:00
GraphicsResources.cpp Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use SDL_BlitScaled in ScaleSurface 2021-09-05 20:07:18 -07:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Correct onground/onroof check 2021-09-02 16:09:06 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
KeyPoll.h Separate pressing Enter to open map from pressing Enter to interact 2021-05-19 00:04:00 -07:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Axe screen_transition variable in favor of roomchange 2021-08-31 09:25:47 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Call teleporterrenderfixed in TELEPORTERMODE 2021-09-02 11:46:56 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Rename edentity to customentities 2021-09-01 15:30:02 -07:00
Map.h Allow custom levels to use 2 billion tile numbers once again 2021-08-22 21:30:53 -07:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Only reset fade booleans when music is actually played 2021-09-03 16:38:34 -07:00
Music.h Fix fade volume durations being incorrect 2021-04-27 20:33:44 -04:00
Network.c Suppress unused i warning if NUM_BACKENDS is 0 2021-08-31 23:12:38 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Otherlevel.h Set Secret Lab/Super Gravitron hidden names 2021-08-22 20:33:03 -07:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp drawpixeltextbox: Remove now-unused parameters 2021-09-06 00:56:49 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use resumegamemode to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Simplify Flip Mode rendering code with SDL_RenderCopyEx 2021-09-01 14:44:59 -07:00
Screen.h Simplify Flip Mode rendering code with SDL_RenderCopyEx 2021-09-01 14:44:59 -07:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp gamemode(teleporter): Set gamestate to GAMEMODE 2021-09-02 12:23:17 -07:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
SoundSystem.cpp Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
TerminalScripts.cpp Revert "Change final stretch song to Piercing the Sky" 2021-05-20 23:01:43 -04:00
Textbox.cpp Remove useless variable lw from textboxclass 2021-09-06 00:56:49 -07:00
Textbox.h Remove unused SDL.h include from Textbox.h 2021-09-06 00:56:49 -07:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Factor out "between" calculation to macro and func 2021-05-25 15:23:34 -04:00
UtilityClass.h Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Vlogging.c Add debug logs 2021-09-01 14:34:55 -07:00
Vlogging.h Add debug logs 2021-09-01 14:34:55 -07:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00