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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 14:38:30 +02:00
VVVVVV/desktop_version/src
Misa dcf1a81e80 Fix duplicate levels in levelstats if you don't have a higher score
This is a regression from 25779606b4
(PR #74).

On the one hand, I should've thought this through carefully when
implementing the fix for the lower-score overwrite bug. On the other
hand, flibit didn't seem to notice either. And on the third hand, no one
else seems to have noticed, when they have had over 8 months to do so.
Not even the person who originally reported the lower-score overwrite
bug and also reported other bugs I hadn't noticed (e.g. the "You have
rescued a crewmate!" in Flip Mode) noticed this bug, which I believe was
weee50. But to be fair, he does seem to be less active nowadays.

On the fourth hand, I only realized the cause of the duplicate bug after
stepping through it in GDB, instead of just looking at it and going "hey
wait a minute" earlier. I'm surprised it didn't take me longer to
realize the problem.

I'm not sure what all these hands mean anymore, or where I'm getting
extra hands from. Whatever. This regression is fixed now.
2020-09-13 01:33:13 -04:00
..
BinaryBlob.cpp Use SDL stdlib funcs for free/malloc/strcmp 2020-08-14 09:51:19 -04:00
BinaryBlob.h Check index of tracks in musicclass::init() 2020-08-14 09:51:19 -04:00
BlockV.cpp Remove unnecessary string initializations from constructors 2020-07-08 19:14:21 -04:00
BlockV.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
Credits.h Adding myself as a contributor. 2020-08-12 23:07:13 -04:00
editor.cpp Remove checks to prevent having both warp lines/BGs in editor 2020-09-05 20:02:27 -07:00
editor.h Axe manual state trackers and use SDL_IsTextInputActive() 2020-08-13 17:51:38 -04:00
Ent.cpp Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Ent.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Entity.cpp Restore pre-2.1 warp bypass glitch in glitchrunner mode 2020-09-09 22:05:43 -04:00
Entity.h Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Fix other array decay too 2020-08-09 13:39:12 -04:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Fix duplicate levels in levelstats if you don't have a higher score 2020-09-13 01:33:13 -04:00
Game.h Added ability to bind restart to a controller. 2020-08-08 19:02:14 -04:00
GOGNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
Graphics.cpp Use clamp() macro to clamp colors in Graphics::bigrprint() 2020-09-08 16:15:50 -04:00
Graphics.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
GraphicsResources.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Don't hardcode SDL_CreateRGBSurface BitsPerPixel/mask args 2020-09-08 16:16:40 -04:00
GraphicsUtil.h Axe endian_swap() function and template 2020-09-08 16:16:40 -04:00
Input.cpp Hoist Enter check out of script.running clause 2020-09-07 20:47:33 -04:00
Input.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
KeyPoll.cpp Axe manual state trackers and use SDL_IsTextInputActive() 2020-08-13 17:51:38 -04:00
KeyPoll.h Axe manual state trackers and use SDL_IsTextInputActive() 2020-08-13 17:51:38 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Restore pre-2.1 warp bypass glitch in glitchrunner mode 2020-09-09 22:05:43 -04:00
Logic.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
main.cpp Axe manual state trackers and use SDL_IsTextInputActive() 2020-08-13 17:51:38 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Move crewmate drawframe fix to entity creation instead of loadlevel 2020-09-07 20:46:01 -04:00
Map.h Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Check rw in musicclass::init() 2020-08-14 09:51:19 -04:00
Music.h Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Network.c Remove unnecessary externs from network func forward decls 2020-08-02 23:43:55 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Change back the order of entity creation 2020-07-29 10:04:27 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
preloader.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Render.cpp De-duplicate activity zone rendering, don't ignore act_fade 2020-08-24 22:02:58 -04:00
Render.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Screen.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Screen.h Refactor startup to load config before calling Screen::init 2020-07-08 14:30:57 -04:00
Script.cpp Restore entity-to-crewmate conversion trick 2020-09-09 10:02:09 -04:00
Script.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Scripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
SoundSystem.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
SoundSystem.h Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)" 2020-06-07 22:40:03 -04:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Textbox.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Tower.cpp Remove zeroed arrays from tower functions in M&P 2020-08-03 00:29:15 -04:00
Tower.h Change all tilemaps to be short[1200] instead of int[1200] 2020-07-19 16:25:53 -04:00
UtilityClass.cpp Add fallback parameter to UtilityClass::Int() 2020-08-07 01:00:49 -04:00
UtilityClass.h Add fallback parameter to UtilityClass::Int() 2020-08-07 01:00:49 -04:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00