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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 06:28:30 +02:00
VVVVVV/desktop_version/src
Misa c7cc2f4adc Add createtextboxreal() and createtextboxflipme()
createtextboxreal() is the same as createtextbox(), but with a flipme
parameter added to create text boxes that have their flipme attribute
set to true. createtextbox() just calls createtextboxreal() with flipme
set to false, and createtextboxflipme() just calls createtextboxreal()
with flipme set to true; this is because I do not want to use C++
function overloading.
2021-03-21 02:53:25 -04:00
..
BinaryBlob.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
BinaryBlob.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480) 2020-09-25 13:35:03 -04:00
editor.cpp Fix a few missing implicit void arg declarations 2021-03-19 10:27:54 -04:00
editor.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Ent.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Ent.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Entity.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Entity.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Make one-way recolors check for specific files 2021-03-06 16:00:57 -05:00
FileSystemUtils.h Make one-way recolors check for specific files 2021-03-06 16:00:57 -05:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp De-duplicate "Game Saved" telesave textbox 2021-03-21 02:53:25 -04:00
Game.h De-duplicate "Game Saved" telesave textbox 2021-03-21 02:53:25 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Add createtextboxreal() and createtextboxflipme() 2021-03-21 02:53:25 -04:00
Graphics.h Add createtextboxreal() and createtextboxflipme() 2021-03-21 02:53:25 -04:00
GraphicsResources.cpp Free data upon failure in LoadImage() 2021-01-18 13:06:43 -05:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use SDL_floor() instead of libc floor() 2021-03-06 16:01:29 -05:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Add graphic options and game options to editor settings 2021-03-18 23:01:00 -04:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Directly toggle fullscreen if keybind pressed in key.Poll() 2021-03-17 03:01:19 -04:00
KeyPoll.h Directly toggle fullscreen if keybind pressed in key.Poll() 2021-03-17 03:01:19 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Ensure oldcutscenebars is updated when cutscenebarspos is 2021-03-21 01:06:29 -04:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Inline cutscene bars timer for gamemodes that used it in 2.2 2021-03-17 11:03:14 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Map.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Move resumesong assignment to songend() 2021-03-10 09:45:20 -05:00
Music.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Network.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp De-duplicate Gravitron initial message 2021-03-21 02:06:39 -04:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Inline cutscene bars timer for gamemodes that used it in 2.2 2021-03-17 11:03:14 -04:00
RenderFixed.h Inline cutscene bars timer for gamemodes that used it in 2.2 2021-03-17 11:03:14 -04:00
Screen.cpp Fix transitive includes in Screen.cpp 2021-02-27 14:26:08 -05:00
Screen.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp De-duplicate "Game Saved" telesave textbox 2021-03-21 02:53:25 -04:00
Script.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Replace all SDL_RWFromMem() with SDL_RWFromConstMem() 2021-02-25 19:39:48 -05:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
Textbox.h Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
ThirdPartyDeps.c Reduce dependency on libc functions 2021-01-12 14:02:31 -05:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
UtilityClass.cpp Refactor endsWith() to not use the STL 2021-02-27 01:40:05 -05:00
UtilityClass.h Refactor endsWith() to not use the STL 2021-02-27 01:40:05 -05:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00