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8f7d0f4913
I put a main focus on the first cutscenes in the game, changing the first "Uh oh..." from something like "Oh dear..." to "Oh no..." to make sure it always sounds right. (The real translation of "Uh oh" is "O-o", but that seemed too easy to read wrong for the first line in the game that I wanted to avoid it altogether.) |
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.. | ||
graphics | ||
cutscenes.xml | ||
meta.xml | ||
numbers.xml | ||
roomnames.xml | ||
roomnames_special.xml | ||
strings.xml | ||
strings_plural.xml |