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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 07:28:30 +02:00
VVVVVV/desktop_version/src
Misa 5eab074e4d Remember loaded custom level and read from it when saving
My previous custom level forwards compatibility would only work if you
saved to the same filename as you read from. But what if you saved to a
new filename? Well, your extra XML is lost.

Not to worry, I've introduced a variable that remembers the filepath of
the currently-loaded level (the existing `filename` attribute is kind of
weird and not really suited for this purpose, so). I tried to make it a
simple `const char*`, but it turns out that's bad when you take the
`c_str()` of an `std::string` that then gets destroyed, so it's best to
use `std::string` in an `std::string` world.

So now when you save a level, it'll attempt to open the original file,
and if that doesn't exist then your extra XML gets lost anyway, but I
shouldn't be expected to keep your XML if you delete the original file.
2020-11-03 13:30:53 -05:00
..
BinaryBlob.cpp Use SDL stdlib funcs for free/malloc/strcmp 2020-08-14 09:51:19 -04:00
BinaryBlob.h Check index of tracks in musicclass::init() 2020-08-14 09:51:19 -04:00
BlockV.cpp Remove unnecessary string initializations from constructors 2020-07-08 19:14:21 -04:00
BlockV.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
Credits.h Fix entities in the Warp Zone's gray tileset not being gray in the editor (#480) 2020-09-25 13:35:03 -04:00
editor.cpp Remember loaded custom level and read from it when saving 2020-11-03 13:30:53 -05:00
editor.h Remember loaded custom level and read from it when saving 2020-11-03 13:30:53 -05:00
Ent.cpp Fix lerpoldxp/yp not being updated in setenemy and setenemyroom 2020-11-01 08:29:33 -05:00
Ent.h Restore previous oldxp/oldyp variables in favor of lerpoldxp/lerpoldyp 2020-10-11 16:19:26 -04:00
Entity.cpp Disable hardcoded (10,5) no-follow rule in custom levels 2020-11-01 23:15:00 -05:00
Entity.h Remove now-unused entityclass::hormovingplatformfix() 2020-10-11 16:18:30 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Fix other array decay too 2020-08-09 13:39:12 -04:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Axe BoolToString() in favor of int casts 2020-11-03 13:30:53 -05:00
Game.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
GOGNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
Graphics.cpp Move horizontal/vertical warp backgrounds to separate buffers 2020-11-03 13:25:03 -05:00
Graphics.h Move horizontal/vertical warp backgrounds to separate buffers 2020-11-03 13:25:03 -05:00
GraphicsResources.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Don't hardcode SDL_CreateRGBSurface BitsPerPixel/mask args 2020-09-08 16:16:40 -04:00
GraphicsUtil.h Axe endian_swap() function and template 2020-09-08 16:16:40 -04:00
Input.cpp Remove kludge_to_bg() and bg_to_kludge() 2020-11-03 13:25:03 -05:00
Input.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
KeyPoll.cpp Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
KeyPoll.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Move title usages of towerbg to titlebg 2020-11-03 13:25:03 -05:00
Logic.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
main.cpp Move horizontal/vertical warp backgrounds to separate buffers 2020-11-03 13:25:03 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Remove kludge_to_bg() and bg_to_kludge() 2020-11-03 13:25:03 -05:00
Map.h Remove kludge_to_bg() and bg_to_kludge() 2020-11-03 13:25:03 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Clean up music handling to one place 2020-10-11 16:16:57 -04:00
Music.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Network.c Remove unnecessary externs from network func forward decls 2020-08-02 23:43:55 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
preloader.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Render.cpp Move title usages of towerbg to titlebg 2020-11-03 13:25:03 -05:00
Render.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Screen.cpp Factor out icon loading to Screen::LoadIcon() 2020-11-01 13:59:13 -05:00
Screen.h Factor out icon loading to Screen::LoadIcon() 2020-11-01 13:59:13 -05:00
Script.cpp Move title usages of towerbg to titlebg 2020-11-03 13:25:03 -05:00
Script.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
SoundSystem.h Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)" 2020-06-07 22:40:03 -04:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Ifdef out network code for M&P 2020-08-02 23:43:55 -04:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Textbox.h Remove allowspecial, replace with opaqueness check 2020-08-06 22:12:15 -04:00
Tower.cpp Remove zeroed arrays from tower functions in M&P 2020-08-03 00:29:15 -04:00
Tower.h Change all tilemaps to be short[1200] instead of int[1200] 2020-07-19 16:25:53 -04:00
TowerBG.h Refactor tower background to use a separate object instead 2020-11-03 13:25:03 -05:00
UtilityClass.cpp Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
UtilityClass.h Clean up and prevent unnecessary qualifiers to self 2020-09-28 01:34:40 -04:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Add XMLUtils.cpp and XMLUtils.h 2020-11-03 13:30:53 -05:00
XMLUtils.h Add XMLUtils.cpp and XMLUtils.h 2020-11-03 13:30:53 -05:00