..
BinaryBlob.cpp
Use SDL stdlib funcs for free/malloc/strcmp
2020-08-14 09:51:19 -04:00
BinaryBlob.h
Check index of tracks in musicclass::init()
2020-08-14 09:51:19 -04:00
BlockV.cpp
Remove unnecessary string initializations from constructors
2020-07-08 19:14:21 -04:00
BlockV.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
Credits.h
Add space after lines terminated by a colon in scripts ( #479 )
2020-09-14 20:34:12 -04:00
editor.cpp
Add space after lines terminated by a colon in scripts ( #479 )
2020-09-14 20:34:12 -04:00
editor.h
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
Ent.cpp
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Ent.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Entity.cpp
Restore pre-2.1 warp bypass glitch in glitchrunner mode
2020-09-09 22:05:43 -04:00
Entity.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Fix other array decay too
2020-08-09 13:39:12 -04:00
FileSystemUtils.h
Only re-color one-ways if assets are not mounted
2020-06-30 18:06:14 -04:00
Finalclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Finalclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Game.cpp
Fix duplicate levels in levelstats if you don't have a higher score
2020-09-13 01:33:13 -04:00
Game.h
Added ability to bind restart to a controller.
2020-08-08 19:02:14 -04:00
GOGNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
Graphics.cpp
Add kludge to fix rendering of gravity lines in a gotoroom
2020-09-25 13:30:59 -04:00
Graphics.h
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
GraphicsResources.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
GraphicsResources.h
Consistently use angle brackets for SDL.h includes
2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp
Don't hardcode SDL_CreateRGBSurface BitsPerPixel/mask args
2020-09-08 16:16:40 -04:00
GraphicsUtil.h
Axe endian_swap() function and template
2020-09-08 16:16:40 -04:00
Input.cpp
Hoist Enter check out of script.running clause
2020-09-07 20:47:33 -04:00
Input.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
KeyPoll.cpp
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
KeyPoll.h
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
Labclass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Labclass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Logic.cpp
Restore pre-2.1 warp bypass glitch in glitchrunner mode
2020-09-09 22:05:43 -04:00
Logic.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
main.cpp
Axe manual state trackers and use SDL_IsTextInputActive()
2020-08-13 17:51:38 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Move crewmate drawframe fix to entity creation instead of loadlevel
2020-09-07 20:46:01 -04:00
Map.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Maths.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Music.cpp
Check rw
in musicclass::init()
2020-08-14 09:51:19 -04:00
Music.h
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Network.c
Remove unnecessary externs from network func forward decls
2020-08-02 23:43:55 -04:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Change back the order of entity creation
2020-07-29 10:04:27 -04:00
Otherlevel.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
preloader.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
preloader.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Render.cpp
De-duplicate activity zone rendering, don't ignore act_fade
2020-08-24 22:02:58 -04:00
Render.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Screen.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Screen.h
Refactor startup to load config before calling Screen::init
2020-07-08 14:30:57 -04:00
Script.cpp
Fix flipgravity() rule conversion being inverted
2020-09-24 02:47:53 -04:00
Script.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
Scripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
SoundSystem.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
SoundSystem.h
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
2020-06-07 22:40:03 -04:00
Spacestation2.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Spacestation2.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00
SteamNetwork.c
Ifdef out network code for M&P
2020-08-02 23:43:55 -04:00
TerminalScripts.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
Textbox.cpp
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Textbox.h
Remove allowspecial, replace with opaqueness check
2020-08-06 22:12:15 -04:00
Tower.cpp
Remove zeroed arrays from tower functions in M&P
2020-08-03 00:29:15 -04:00
Tower.h
Change all tilemaps to be short[1200] instead of int[1200]
2020-07-19 16:25:53 -04:00
UtilityClass.cpp
Add fallback parameter to UtilityClass::Int()
2020-08-07 01:00:49 -04:00
UtilityClass.h
Add fallback parameter to UtilityClass::Int()
2020-08-07 01:00:49 -04:00
WarpClass.cpp
Separate includes into sections and alphabetize them
2020-07-19 21:37:40 -04:00
WarpClass.h
Remove unnecessary includes from header files
2020-07-19 21:37:40 -04:00