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VVVVVV/desktop_version/src
2021-08-31 15:37:52 -07:00
..
BinaryBlob.cpp Remove data/ from track name list, refactor music loading, and support loose ogg music 2021-08-31 15:30:23 -07:00
BinaryBlob.h Remove data/ from track name list, refactor music loading, and support loose ogg music 2021-08-31 15:30:23 -07:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Update comments about contributor ordering 2021-08-24 09:42:23 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
editor.cpp Fix enemy/plat bounds not being drawn if any side touches a screen edge 2021-08-28 13:03:04 -07:00
editor.h Allow custom levels to use 2 billion tile numbers once again 2021-08-22 21:30:53 -07:00
Ent.cpp Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Ent.h Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Entity.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Entity.h Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Return false from unPackBinary if no tracks are valid 2021-08-31 15:30:23 -07:00
FileSystemUtils.h Add option to delete all custom level save data 2021-08-18 16:02:11 -07:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Fix not-Flip-Mode flag turning off when returning from options menu 2021-08-31 15:33:20 -07:00
Game.h Move roomchange off of Game 2021-08-31 09:25:47 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Graphics.h Do not close game if custom level has assets issues 2021-08-10 16:33:52 -04:00
GraphicsResources.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Remove unnecessary Sint16 casts 2021-04-18 14:55:33 -04:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Fix indentation consistency 2021-08-31 15:37:52 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Disable unfocus on Emscripten 2021-08-31 10:28:55 -07:00
KeyPoll.h Separate pressing Enter to open map from pressing Enter to interact 2021-05-19 00:04:00 -07:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Axe screen_transition variable in favor of roomchange 2021-08-31 09:25:47 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Explicitly use void in emscriptenloop declaration 2021-08-31 10:28:55 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Map.h Allow custom levels to use 2 billion tile numbers once again 2021-08-22 21:30:53 -07:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Remove data/ from track name list, refactor music loading, and support loose ogg music 2021-08-31 15:30:23 -07:00
Music.h Fix fade volume durations being incorrect 2021-04-27 20:33:44 -04:00
Network.c Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Otherlevel.h Set Secret Lab/Super Gravitron hidden names 2021-08-22 20:33:03 -07:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Bump version to 2.4 2021-08-31 10:25:29 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Remove game.gametimer in favor of game.frames 2021-03-21 20:53:11 -04:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Default to VSync being enabled 2021-08-31 15:08:46 -04:00
Screen.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Don't restart music in trinket cutscenes 2021-04-12 16:17:31 -04:00
SoundSystem.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TerminalScripts.cpp Revert "Change final stretch song to Piercing the Sky" 2021-05-20 23:01:43 -04:00
Textbox.cpp Don't update crewmate colors in text boxes every deltaframe 2021-05-18 21:17:06 -04:00
Textbox.h Don't update crewmate colors in text boxes every deltaframe 2021-05-18 21:17:06 -04:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Factor out "between" calculation to macro and func 2021-05-25 15:23:34 -04:00
UtilityClass.h Do not close game if custom level has assets issues 2021-08-10 16:33:52 -04:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00