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VVVVVV/desktop_version/src/UtilityClass.cpp

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#define HELP_DEFINITION
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#include "UtilityClass.h"
#include <SDL.h>
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#include <sstream>
static const char* GCChar(const SDL_GameControllerButton button)
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{
switch (button)
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{
case SDL_CONTROLLER_BUTTON_A:
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return "A";
case SDL_CONTROLLER_BUTTON_B:
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return "B";
case SDL_CONTROLLER_BUTTON_X:
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return "X";
case SDL_CONTROLLER_BUTTON_Y:
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return "Y";
case SDL_CONTROLLER_BUTTON_BACK:
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return "BACK";
case SDL_CONTROLLER_BUTTON_GUIDE:
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return "GUIDE";
case SDL_CONTROLLER_BUTTON_START:
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return "START";
case SDL_CONTROLLER_BUTTON_LEFTSTICK:
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return "L3";
case SDL_CONTROLLER_BUTTON_RIGHTSTICK:
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return "R3";
case SDL_CONTROLLER_BUTTON_LEFTSHOULDER:
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return "LB";
case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER:
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return "RB";
default:
SDL_assert(0 && "Unhandled button!");
return NULL;
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}
}
int ss_toi(const std::string& str)
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{
int retval = 0;
int place = 1;
bool negative = false;
const int radix = 10;
for (size_t i = 0; i < str.size(); ++i)
{
const char chr = str[i];
if (i == 0 && chr == '-')
{
negative = true;
continue;
}
if (SDL_isdigit(chr))
{
retval *= place;
retval += chr - '0';
place *= radix;
}
else
{
break;
}
}
if (negative)
{
return -retval;
}
return retval;
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}
std::vector<std::string> split( const std::string &s, char delim, std::vector<std::string> &elems )
{
std::stringstream ss(s);
std::string item;
while(std::getline(ss, item, delim))
{
elems.push_back(item);
}
return elems;
}
std::vector<std::string> split( const std::string &s, char delim )
{
std::vector<std::string> elems;
return split(s, delim, elems);
}
UtilityClass::UtilityClass() :
glow(0),
glowdir(0)
{
for (size_t i = 0; i < SDL_arraysize(splitseconds); i++)
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{
splitseconds[i] = (i * 100) / 30;
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}
slowsine = 0;
}
std::string UtilityClass::String( int _v )
{
std::ostringstream os;
os << _v;
return(os.str());
}
int UtilityClass::Int(const char* str, int fallback /*= 0*/)
{
if (!is_number(str))
{
return fallback;
}
return (int) SDL_strtol(str, NULL, 0);
}
std::string UtilityClass::GCString(const std::vector<SDL_GameControllerButton>& buttons)
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{
std::string retval = "";
for (size_t i = 0; i < buttons.size(); i += 1)
{
retval += GCChar(buttons[i]);
if ((i + 1) < buttons.size())
{
retval += ",";
}
}
return retval;
}
std::string UtilityClass::twodigits( int t )
{
if (t < 10)
{
return "0" + String(t);
}
if (t >= 100)
{
return "??";
}
return String(t);
}
std::string UtilityClass::timestring( int t )
{
//given a time t in frames, return a time in seconds
std::string tempstring = "";
int temp = (t - (t % 30)) / 30;
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if (temp < 60) //less than one minute
{
t = t % 30;
tempstring = String(temp) + ":" + twodigits(splitseconds[t]);
}
else
{
int temp2 = (temp - (temp % 60)) / 60;
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temp = temp % 60;
t = t % 30;
tempstring = String(temp2) + ":" + twodigits(temp) + ":" + twodigits(splitseconds[t]);
}
return tempstring;
}
std::string UtilityClass::number( int _t )
{
static const std::string ones_place[] = {"One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine"};
static const std::string tens_place[] = {"Ten", "Twenty", "Thirty", "Forty", "Fifty", "Sixty", "Seventy", "Eighty", "Ninety"};
static const std::string teens[] = {"Eleven", "Twelve", "Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen", "Eighteen", "Nineteen"};
if (_t < 0)
{
return "???";
}
else if (_t > 100)
{
return "Lots";
}
else if (_t == 0)
{
return "Zero";
}
else if (_t == 100)
{
return "One Hundred";
}
else if (_t >= 1 && _t <= 9)
{
return ones_place[_t-1];
}
else if (_t >= 11 && _t <= 19)
{
return teens[_t-11];
}
else if (_t % 10 == 0)
{
return tens_place[(_t/10)-1];
}
else
{
return tens_place[(_t/10)-1] + " " + ones_place[(_t%10)-1];
}
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}
bool UtilityClass::intersects( SDL_Rect A, SDL_Rect B )
{
return (SDL_HasIntersection(&A, &B) == SDL_TRUE);
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}
void UtilityClass::updateglow()
{
slowsine++;
if (slowsine >= 64) slowsine = 0;
if (glowdir == 0) {
glow+=2;
if (glow >= 62) glowdir = 1;
}else {
glow-=2;
if (glow < 2) glowdir = 0;
}
}
bool is_number(const char* str)
{
for (int i = 0; str[i] != '\0'; i++)
{
if (!SDL_isdigit(static_cast<unsigned char>(str[i])) && (i != 0 || str[0] != '-'))
{
return false;
}
}
return true;
}
Reduce dependency on libc functions During 2.3 development, there's been a gradual shift to using SDL stdlib functions instead of libc functions, but there are still some libc functions (or the same libc function but from the STL) in the code. Well, this patch replaces all the rest of them in one fell swoop. SDL's stdlib can replace most of these, but its SDL_min() and SDL_max() are inadequate - they aren't really functions, they're more like macros with a nasty penchant for double-evaluation. So I just made my own VVV_min() and VVV_max() functions and placed them in Maths.h instead, then replaced all the previous usages of min(), max(), std::min(), std::max(), SDL_min(), and SDL_max() with VVV_min() and VVV_max(). Additionally, there's no SDL_isxdigit(), so I just implemented my own VVV_isxdigit(). SDL has SDL_malloc() and SDL_free(), but they have some refcounting built in to them, so in order to use them with LodePNG, I have to replace the malloc() and free() that LodePNG uses. Which isn't too hard, I did it in a new file called ThirdPartyDeps.c, and LodePNG is now compiled with the LODEPNG_NO_COMPILE_ALLOCATORS definition. Lastly, I also refactored the awful strcpy() and strcat() usages in PLATFORM_migrateSaveData() to use SDL_snprintf() instead. I know save migration is getting axed in 2.4, but it still bothers me to have something like that in the codebase otherwise. Without further ado, here is the full list of functions that the codebase now uses: - SDL_strlcpy() instead of strcpy() - SDL_strlcat() instead of strcat() - SDL_snprintf() instead of sprintf(), strcpy(), or strcat() (see above) - VVV_min() instead of min(), std::min(), or SDL_min() - VVV_max() instead of max(), std::max(), or SDL_max() - VVV_isxdigit() instead of isxdigit() - SDL_strcmp() instead of strcmp() - SDL_strcasecmp() instead of strcasecmp() or Win32 strcmpi() - SDL_strstr() instead of strstr() - SDL_strlen() instead of strlen() - SDL_sscanf() instead of sscanf() - SDL_getenv() instead of getenv() - SDL_malloc() instead of malloc() (replacing in LodePNG as well) - SDL_free() instead of free() (replacing in LodePNG as well)
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static bool VVV_isxdigit(const unsigned char digit)
{
return (digit >= 'a' && digit <= 'z')
|| (digit >= 'A' && digit <= 'Z')
|| SDL_isdigit(digit);
}
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bool is_positive_num(const std::string& str, bool hex)
{
for (size_t i = 0; i < str.length(); i++)
{
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if (hex)
{
Reduce dependency on libc functions During 2.3 development, there's been a gradual shift to using SDL stdlib functions instead of libc functions, but there are still some libc functions (or the same libc function but from the STL) in the code. Well, this patch replaces all the rest of them in one fell swoop. SDL's stdlib can replace most of these, but its SDL_min() and SDL_max() are inadequate - they aren't really functions, they're more like macros with a nasty penchant for double-evaluation. So I just made my own VVV_min() and VVV_max() functions and placed them in Maths.h instead, then replaced all the previous usages of min(), max(), std::min(), std::max(), SDL_min(), and SDL_max() with VVV_min() and VVV_max(). Additionally, there's no SDL_isxdigit(), so I just implemented my own VVV_isxdigit(). SDL has SDL_malloc() and SDL_free(), but they have some refcounting built in to them, so in order to use them with LodePNG, I have to replace the malloc() and free() that LodePNG uses. Which isn't too hard, I did it in a new file called ThirdPartyDeps.c, and LodePNG is now compiled with the LODEPNG_NO_COMPILE_ALLOCATORS definition. Lastly, I also refactored the awful strcpy() and strcat() usages in PLATFORM_migrateSaveData() to use SDL_snprintf() instead. I know save migration is getting axed in 2.4, but it still bothers me to have something like that in the codebase otherwise. Without further ado, here is the full list of functions that the codebase now uses: - SDL_strlcpy() instead of strcpy() - SDL_strlcat() instead of strcat() - SDL_snprintf() instead of sprintf(), strcpy(), or strcat() (see above) - VVV_min() instead of min(), std::min(), or SDL_min() - VVV_max() instead of max(), std::max(), or SDL_max() - VVV_isxdigit() instead of isxdigit() - SDL_strcmp() instead of strcmp() - SDL_strcasecmp() instead of strcasecmp() or Win32 strcmpi() - SDL_strstr() instead of strstr() - SDL_strlen() instead of strlen() - SDL_sscanf() instead of sscanf() - SDL_getenv() instead of getenv() - SDL_malloc() instead of malloc() (replacing in LodePNG as well) - SDL_free() instead of free() (replacing in LodePNG as well)
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if (!VVV_isxdigit(static_cast<unsigned char>(str[i])))
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{
return false;
}
}
else
{
if (!SDL_isdigit(static_cast<unsigned char>(str[i])))
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{
return false;
}
}
}
return true;
}
bool endsWith(const std::string& str, const std::string& suffix)
{
if (str.size() < suffix.size())
{
return false;
}
return str.compare(
str.size() - suffix.size(),
suffix.size(),
suffix
) == 0;
}