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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 14:38:30 +02:00
VVVVVV/desktop_version/src
2020-07-08 14:06:45 -04:00
..
BinaryBlob.cpp Simplify m_headers init, hardcode 128 less 2020-07-06 11:19:24 -04:00
BinaryBlob.h Add binaryBlob::getExtra() 2020-06-30 21:07:05 -04:00
BlockV.cpp Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
BlockV.h Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
Credits.h Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
editor.cpp Use SDL_tolower() instead of libc tolower() in compare_nocase() 2020-07-06 11:19:24 -04:00
editor.h Turn ed.contents/vmult into arrays 2020-07-06 11:19:24 -04:00
Ent.cpp Fix red pill/mannequins/transmittor/radar dish being offset for 1 frame 2020-06-19 09:05:48 -04:00
Ent.h Fix, for in-GAMEMODE sprites, their colors updating too fast 2020-06-19 09:05:48 -04:00
Entity.cpp Turn obj.collect and obj.customcollect into plain arrays 2020-07-06 11:19:24 -04:00
Entity.h Turn obj.collect and obj.customcollect into plain arrays 2020-07-06 11:19:24 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Separate mkdirs from path string generation 2020-07-02 15:57:40 -04:00
FileSystemUtils.h Only re-color one-ways if assets are not mounted 2020-06-30 18:06:14 -04:00
Finalclass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Finalclass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Game.cpp HACK: Disable VSync option for Haiku 2020-07-08 14:06:45 -04:00
Game.h Remove usage of std::string from MenuOption 2020-07-06 11:19:24 -04:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp De-duplicate Graphics::drawmenu() and Graphics::drawlevelmenu() 2020-07-06 11:19:24 -04:00
Graphics.h De-duplicate Graphics::drawmenu() and Graphics::drawlevelmenu() 2020-07-06 11:19:24 -04:00
GraphicsResources.cpp Remove unused vars from Graphics/GraphicsResources 2020-07-06 11:19:24 -04:00
GraphicsResources.h Remove unused vars from Graphics/GraphicsResources 2020-07-06 11:19:24 -04:00
GraphicsUtil.cpp Add BlitSurfaceTinted() 2020-06-29 19:07:45 -04:00
GraphicsUtil.h Add BlitSurfaceTinted() 2020-06-29 19:07:45 -04:00
Input.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Input.h Remove global args from Input.cpp 2020-04-03 10:40:50 -04:00
KeyPoll.cpp Add being able to disable unfocus pause 2020-06-29 22:59:16 -04:00
KeyPoll.h Fix resumemusic/musicfadein not working 2020-06-27 17:23:07 -04:00
Labclass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Labclass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Logic.cpp Turn (super)patrons/githubfriends into arrays & move them to new file 2020-07-06 11:19:24 -04:00
Logic.h Fix delta rendering glitch when going to options from new Esc menu 2020-06-23 15:23:57 -04:00
main.cpp Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Turn map.specialnames into an array instead of a vector 2020-07-06 11:19:24 -04:00
Map.h Turn map.specialnames into an array instead of a vector 2020-07-06 11:19:24 -04:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Add bounds check to musicclass::play() 2020-06-30 21:07:05 -04:00
Music.h Account for extra tracks in musicclass::play() 2020-06-30 21:07:05 -04:00
Network.c Allow for conditional building of Steam and GOG APIs 2020-06-01 14:21:06 -04:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
Otherlevel.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
preloader.cpp Move preloader update code to new function preloaderlogic() 2020-06-19 09:05:48 -04:00
preloader.h Move preloader update code to new function preloaderlogic() 2020-06-19 09:05:48 -04:00
Render.cpp De-duplicate Graphics::drawmenu() and Graphics::drawlevelmenu() 2020-07-06 11:19:24 -04:00
Render.h Merge towerrender() into gamerender() 2020-04-26 19:07:40 -04:00
Screen.cpp Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
Screen.h Move the VSync work to Screen. 2020-07-02 00:19:40 -04:00
Script.cpp Make std::string-using script funcs pass around const references 2020-07-06 11:19:24 -04:00
Script.h Make std::string-using script funcs pass around const references 2020-07-06 11:19:24 -04:00
Scripts.cpp Fix Vitellary looking left for one frame in "Now Stay Close To Me..." 2020-07-08 07:18:04 -04:00
SoundSystem.cpp Remove extraneous semicolon from MusicTrack::MusicTrack() 2020-06-30 21:07:05 -04:00
SoundSystem.h Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)" 2020-06-07 22:40:03 -04:00
Spacestation2.cpp Fix 'Prize for the Reckless' spikes when switching game modes 2020-07-06 22:04:04 -04:00
Spacestation2.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
SteamNetwork.c Fix build on DragonFlyBSD 2020-04-23 23:35:33 -04:00
TerminalScripts.cpp Make scriptclass::load(other) rely less on std::string 2020-07-06 11:19:24 -04:00
Textbox.cpp Fix special text box images sometimes flashing 2020-06-19 09:05:48 -04:00
Textbox.h Fix special text box images sometimes flashing 2020-06-19 09:05:48 -04:00
Tower.cpp Turn tower vectors into plain arrays 2020-07-06 11:19:24 -04:00
Tower.h Turn tower vectors into plain arrays 2020-07-06 11:19:24 -04:00
UtilityClass.cpp Statically allocate strings in UtilityClass::number() 2020-07-06 11:19:24 -04:00
UtilityClass.h Turn splitseconds into an array 2020-07-06 11:19:24 -04:00
WarpClass.cpp Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00
WarpClass.h Turn map.contents into a plain array 2020-07-06 11:19:24 -04:00