1
0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 15:38:30 +02:00
VVVVVV/desktop_version/src
Misa e184923667 Don't take editor input when fading out
This fixes being able to re-trigger the fadeout while a fadeout is
already happening. It also fixes being able to enter playtesting during
the fadeout, which means the level now has a fadeout you normally can't
do in actual gameplay.
2021-08-05 17:22:20 -04:00
..
BinaryBlob.cpp Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
BinaryBlob.h Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Remove extra semicolon from end of Credits namespace 2021-04-17 00:50:04 -04:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
editor.cpp Don't take editor input when fading out 2021-08-05 17:22:20 -04:00
editor.h Refactor room properties to use setter and getter funcs 2021-03-24 15:55:34 -04:00
Ent.cpp Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Ent.h Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Entity.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Entity.h Fix regression: quick stopping changing drawframe 2021-07-28 20:11:16 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Fix generateBase36 generating more than base 36 2021-08-05 08:58:54 -04:00
FileSystemUtils.h Abstract binary blob loading to FileSystemUtils 2021-04-13 10:02:40 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Game.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Don't lerp when drawing all-sides warp background 2021-08-05 16:44:44 -04:00
Graphics.h Draw minimap.png if it is mounted 2021-04-19 10:08:38 -04:00
GraphicsResources.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Remove unnecessary Sint16 casts 2021-04-18 14:55:33 -04:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Play Viridian squeak when exiting to menu 2021-08-05 14:56:19 -04:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
KeyPoll.h Separate pressing Enter to open map from pressing Enter to interact 2021-05-19 00:04:00 -07:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Consolidate tower BG bypos and bscroll assignments 2021-04-30 05:31:47 -04:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Map.h Consolidate tower BG bypos and bscroll assignments 2021-04-30 05:31:47 -04:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Music: Enforce the quick fade time as soon as we know it's happening. 2021-06-14 15:11:39 -04:00
Music.h Fix fade volume durations being incorrect 2021-04-27 20:33:44 -04:00
Network.c Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Remove game.gametimer in favor of game.frames 2021-03-21 20:53:11 -04:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Move graphic options menu update to toggleFullScreen 2021-04-22 19:42:32 -04:00
Screen.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Script.h Remove script.dontrunnextframe kludge 2021-03-21 02:55:42 -04:00
Scripts.cpp Don't restart music in trinket cutscenes 2021-04-12 16:17:31 -04:00
SoundSystem.cpp Add asserts for missing images and sound effects 2021-04-18 15:01:43 -04:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TerminalScripts.cpp Revert "Change final stretch song to Piercing the Sky" 2021-05-20 23:01:43 -04:00
Textbox.cpp Don't update crewmate colors in text boxes every deltaframe 2021-05-18 21:17:06 -04:00
Textbox.h Don't update crewmate colors in text boxes every deltaframe 2021-05-18 21:17:06 -04:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Factor out "between" calculation to macro and func 2021-05-25 15:23:34 -04:00
UtilityClass.h Factor out "between" calculation to macro and func 2021-05-25 15:23:34 -04:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00