..
BinaryBlob.cpp
Ensure that all member attributes are initialized
2020-07-08 19:14:21 -04:00
BinaryBlob.h
Add binaryBlob::getExtra()
2020-06-30 21:07:05 -04:00
BlockV.cpp
Remove unnecessary string initializations from constructors
2020-07-08 19:14:21 -04:00
BlockV.h
Remove blockclass::clear(), simplify blockclass initializations
2020-04-03 23:28:47 -04:00
Credits.h
Turn (super)patrons/githubfriends into arrays & move them to new file
2020-07-06 11:19:24 -04:00
editor.cpp
Remove unnecessary string initializations from constructors
2020-07-08 19:14:21 -04:00
editor.h
Turn ed.contents/vmult into arrays
2020-07-06 11:19:24 -04:00
Ent.cpp
Fix red pill/mannequins/transmittor/radar dish being offset for 1 frame
2020-06-19 09:05:48 -04:00
Ent.h
Fix, for in-GAMEMODE sprites, their colors updating too fast
2020-06-19 09:05:48 -04:00
Entity.cpp
Directly execute scripts if script boxes have a non-empty script field
2020-07-15 11:24:25 -04:00
Entity.h
Directly execute scripts if script boxes have a non-empty script field
2020-07-15 11:24:25 -04:00
Enums.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp
Initialize saveDir and levelDir in FileSystemUtils.cpp
2020-07-08 19:14:21 -04:00
FileSystemUtils.h
Only re-color one-ways if assets are not mounted
2020-06-30 18:06:14 -04:00
Finalclass.cpp
Remove useless attribute rcol from finalclass
2020-07-08 19:14:21 -04:00
Finalclass.h
Remove useless attribute rcol from finalclass
2020-07-08 19:14:21 -04:00
Game.cpp
Warning fix for uninitialized prefix
2020-07-15 12:11:23 -04:00
Game.h
Fix -playmusic command line option not working
2020-07-11 15:03:37 -04:00
GOGNetwork.c
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Graphics.cpp
Valgrind warning fix
2020-07-15 12:09:24 -04:00
Graphics.h
Remove unnecessary stub destructors
2020-07-08 19:14:21 -04:00
GraphicsResources.cpp
Ensure that all member attributes are initialized
2020-07-08 19:14:21 -04:00
GraphicsResources.h
Remove unused vars from Graphics/GraphicsResources
2020-07-06 11:19:24 -04:00
GraphicsUtil.cpp
Add BlitSurfaceTinted()
2020-06-29 19:07:45 -04:00
GraphicsUtil.h
Add BlitSurfaceTinted()
2020-06-29 19:07:45 -04:00
Input.cpp
Fix pressing Esc in teleporter menu going to quit screen
2020-07-15 11:45:29 -04:00
Input.h
Remove global args from Input.cpp
2020-04-03 10:40:50 -04:00
KeyPoll.cpp
Ensure that all member attributes are initialized
2020-07-08 19:14:21 -04:00
KeyPoll.h
Remove unused vars relating to esc/keybuffer from KeyPoll
2020-07-08 19:14:21 -04:00
Labclass.cpp
Remove unused coin attributes from finalclass and warpclass
2020-07-08 19:14:21 -04:00
Labclass.h
Remove unused coin attributes from finalclass and warpclass
2020-07-08 19:14:21 -04:00
Logic.cpp
Turn (super)patrons/githubfriends into arrays & move them to new file
2020-07-06 11:19:24 -04:00
Logic.h
Fix delta rendering glitch when going to options from new Esc menu
2020-06-23 15:23:57 -04:00
main.cpp
Optimize 30-mode FPS loop to use SDL_Delay()
2020-07-14 00:44:42 -04:00
MakeAndPlay.h
Re-comment out #define MAKEANDPLAY
2020-02-09 10:42:03 -05:00
Map.cpp
Use case-switch for warpdir checking
2020-07-15 12:21:12 -04:00
Map.h
Move Roomtext struct to Map.h
2020-07-08 19:14:21 -04:00
Maths.h
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00
Music.cpp
mmmmmm is initialized earlier in init()
2020-07-15 11:58:00 -04:00
Music.h
Account for extra tracks in musicclass::play()
2020-06-30 21:07:05 -04:00
Network.c
Allow for conditional building of Steam and GOG APIs
2020-06-01 14:21:06 -04:00
Network.h
Add support for multiple Network backends, stub in GOGNetwork
2020-01-13 11:15:22 -05:00
Otherlevel.cpp
Remove roomtext from otherlevelclass
2020-07-08 19:14:21 -04:00
Otherlevel.h
Remove unused <vector> include from Otherlevel.h
2020-07-08 19:14:21 -04:00
preloader.cpp
Move preloader update code to new function preloaderlogic()
2020-06-19 09:05:48 -04:00
preloader.h
Move preloader update code to new function preloaderlogic()
2020-06-19 09:05:48 -04:00
Render.cpp
Haiku: Keep the option visible, but note the bug
2020-07-08 14:43:04 -04:00
Render.h
Merge towerrender() into gamerender()
2020-04-26 19:07:40 -04:00
Screen.cpp
Set both filter and vsync hints with override priority
2020-07-08 21:43:05 -04:00
Screen.h
Refactor startup to load config before calling Screen::init
2020-07-08 14:30:57 -04:00
Script.cpp
Use .clear() when removing text boxes in reset functions
2020-07-15 11:45:28 -04:00
Script.h
Make std::string-using script funcs pass around const references
2020-07-06 11:19:24 -04:00
Scripts.cpp
Fix Vitellary looking left for one frame in "Now Stay Close To Me..."
2020-07-08 07:18:04 -04:00
SoundSystem.cpp
Remove extraneous semicolon from MusicTrack::MusicTrack()
2020-06-30 21:07:05 -04:00
SoundSystem.h
Revert "Add destructor for SoundTrack/MusicTrack (and explicitly define move constructor to prevent double-free)"
2020-06-07 22:40:03 -04:00
Spacestation2.cpp
Fix 'Prize for the Reckless' spikes when switching game modes
2020-07-06 22:04:04 -04:00
Spacestation2.h
Turn map.contents into a plain array
2020-07-06 11:19:24 -04:00
SteamNetwork.c
Fix build on DragonFlyBSD
2020-04-23 23:35:33 -04:00
TerminalScripts.cpp
Make scriptclass::load(other) rely less on std::string
2020-07-06 11:19:24 -04:00
Textbox.cpp
Ensure that all member attributes are initialized
2020-07-08 19:14:21 -04:00
Textbox.h
Fix special text box images sometimes flashing
2020-06-19 09:05:48 -04:00
Tower.cpp
Turn tower vectors into plain arrays
2020-07-06 11:19:24 -04:00
Tower.h
Turn tower vectors into plain arrays
2020-07-06 11:19:24 -04:00
UtilityClass.cpp
Statically allocate strings in UtilityClass::number()
2020-07-06 11:19:24 -04:00
UtilityClass.h
Turn splitseconds into an array
2020-07-06 11:19:24 -04:00
WarpClass.cpp
Remove unused coin attributes from finalclass and warpclass
2020-07-08 19:14:21 -04:00
WarpClass.h
Remove unused coin attributes from finalclass and warpclass
2020-07-08 19:14:21 -04:00