VVVVVV/desktop_version/src
Misa c94d04a932 Use `SDL_isxdigit()` in favor of `VVV_isxdigit()`
SDL_isxdigit() was added in SDL 2.0.16, so we no longer have to
implement isxdigit() ourselves.
2021-09-23 12:26:50 -07:00
..
BinaryBlob.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
BinaryBlob.h Untabify every single file 2021-09-06 18:56:39 -07:00
BlockV.cpp Replace `setblockcolour()` argument with `const char*` 2021-09-12 21:06:26 -07:00
BlockV.h Replace `setblockcolour()` argument with `const char*` 2021-09-12 21:06:26 -07:00
Constants.h Replace hardcoded temp buffer sizes with a named constant 2021-09-12 21:40:20 -07:00
Credits.h Move Misa to C++ credits 2021-08-31 23:22:22 -07:00
CustomLevels.cpp Fix platv values outside map size being saved as 67372036 2021-09-10 16:58:53 -07:00
CustomLevels.h Use `const std::string&` where possible in function params 2021-09-06 15:43:59 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Remove unused or useless `SDL_Rect`s from `Graphics` 2021-09-11 02:24:55 -07:00
Editor.h Use `const std::string&` where possible in function params 2021-09-06 15:43:59 -07:00
Ent.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Ent.h Untabify every single file 2021-09-06 18:56:39 -07:00
Entity.cpp Replace `setblockcolour()` argument with `const char*` 2021-09-12 21:06:26 -07:00
Entity.h Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Enums.h Untabify every single file 2021-09-06 18:56:39 -07:00
Exit.h Add noreturn qualifier to `VVV_exit` 2021-09-22 19:58:31 -07:00
FileSystemUtils.cpp Rewrite STDIN loading to not use STL 2021-09-22 19:55:28 -07:00
FileSystemUtils.h Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
Finalclass.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Finalclass.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
GOGNetwork.c Axe `NETWORK_`[`set`/`get`]`AchievementProgress()` 2021-09-19 21:49:54 -07:00
Game.cpp Avoid function call to check empty room name 2021-09-12 21:54:47 -07:00
Game.h Remove `scmmoveme` 2021-09-11 22:23:47 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
Graphics.cpp Rename `textbox` to `textboxes` and textbox `line` to `lines` 2021-09-12 21:06:27 -07:00
Graphics.h Rename `textbox` to `textboxes` and textbox `line` to `lines` 2021-09-12 21:06:27 -07:00
GraphicsResources.cpp Fix surface color masks 2021-09-06 20:12:48 -07:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use `SDL_BlitScaled` in `ScaleSurface` 2021-09-05 20:07:18 -07:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Handle lost focus on Emscripten 2021-09-07 09:43:48 -07:00
KeyPoll.h Untabify every single file 2021-09-06 18:56:39 -07:00
Labclass.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Labclass.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Logic.cpp Fix regression with companions not spawning 2021-09-11 22:53:07 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Map.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Music: Do not do fades if not playing 2021-09-10 19:37:33 -07:00
Music.h Move `Mix_PausedMusic()` call into wrapper function 2021-09-10 19:37:31 -07:00
Network.c Axe `NETWORK_`[`set`/`get`]`AchievementProgress()` 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Otherlevel.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Render.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use `resumegamemode` to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Screen.h Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
ScreenSettings.h Untabify every single file 2021-09-06 18:56:39 -07:00
Script.cpp Rename `textbox` to `textboxes` and textbox `line` to `lines` 2021-09-12 21:06:27 -07:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
SoundSystem.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
SoundSystem.h Untabify every single file 2021-09-06 18:56:39 -07:00
Spacestation2.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Spacestation2.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
SteamNetwork.c Remove unused Steam `GetStat`/`SetStat` 2021-09-22 20:04:34 -07:00
TerminalScripts.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Textbox.cpp Rename `textbox` to `textboxes` and textbox `line` to `lines` 2021-09-12 21:06:27 -07:00
Textbox.h Rename `textbox` to `textboxes` and textbox `line` to `lines` 2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Untabify every single file 2021-09-06 18:56:39 -07:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Use `SDL_isxdigit()` in favor of `VVV_isxdigit()` 2021-09-23 12:26:50 -07:00
UtilityClass.h Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Vlogging.c Add debug logs 2021-09-01 14:34:55 -07:00
Vlogging.h Add debug logs 2021-09-01 14:34:55 -07:00
WarpClass.cpp Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
WarpClass.h Replace roomnames/hiddennames/glitchnames with `const char*` 2021-09-12 21:06:26 -07:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
main.cpp Declare `emscriptenloop` as `static` 2021-09-20 13:48:49 -07:00
preloader.cpp Axe `RGBflip()` in favor of `getRGB()` 2021-09-11 02:15:20 -07:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00