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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 15:38:30 +02:00
VVVVVV/desktop_version/src
Misa b2d7a0b4b6 Rewrite STDIN loading to not use STL
Previously, loading STDIN used std::istreambuf_iterator and std::vector
and whatnot because... I guess it was less typing? But this isn't 1989;
we have the disk space to spare and we don't need to use fancy stuff
just to save on typing. It's not that hard to implement an array that
regrows to the nearest power of two every time.
2021-09-22 19:55:28 -07:00
..
BinaryBlob.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
BinaryBlob.h Untabify every single file 2021-09-06 18:56:39 -07:00
BlockV.cpp Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
BlockV.h Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
Constants.h Replace hardcoded temp buffer sizes with a named constant 2021-09-12 21:40:20 -07:00
Credits.h Move Misa to C++ credits 2021-08-31 23:22:22 -07:00
CustomLevels.cpp Fix platv values outside map size being saved as 67372036 2021-09-10 16:58:53 -07:00
CustomLevels.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Remove unused or useless SDL_Rects from Graphics 2021-09-11 02:24:55 -07:00
Editor.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
Ent.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Ent.h Untabify every single file 2021-09-06 18:56:39 -07:00
Entity.cpp Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
Entity.h Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Enums.h Untabify every single file 2021-09-06 18:56:39 -07:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Rewrite STDIN loading to not use STL 2021-09-22 19:55:28 -07:00
FileSystemUtils.h Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
Finalclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Finalclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Game.cpp Avoid function call to check empty room name 2021-09-12 21:54:47 -07:00
Game.h Remove scmmoveme 2021-09-11 22:23:47 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Graphics.cpp Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
Graphics.h Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
GraphicsResources.cpp Fix surface color masks 2021-09-06 20:12:48 -07:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use SDL_BlitScaled in ScaleSurface 2021-09-05 20:07:18 -07:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Handle lost focus on Emscripten 2021-09-07 09:43:48 -07:00
KeyPoll.h Untabify every single file 2021-09-06 18:56:39 -07:00
Labclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Labclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Logic.cpp Fix regression with companions not spawning 2021-09-11 22:53:07 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Declare emscriptenloop as static 2021-09-20 13:48:49 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Map.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Music: Do not do fades if not playing 2021-09-10 19:37:33 -07:00
Music.h Move Mix_PausedMusic() call into wrapper function 2021-09-10 19:37:31 -07:00
Network.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Otherlevel.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
preloader.cpp Axe RGBflip() in favor of getRGB() 2021-09-11 02:15:20 -07:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use resumegamemode to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
Screen.h Fix VSync renderer workaround 2021-09-14 20:23:22 -07:00
ScreenSettings.h Untabify every single file 2021-09-06 18:56:39 -07:00
Script.cpp Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
SoundSystem.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
SoundSystem.h Untabify every single file 2021-09-06 18:56:39 -07:00
Spacestation2.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Spacestation2.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
SteamNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
TerminalScripts.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Textbox.cpp Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
Textbox.h Rename textbox to textboxes and textbox line to lines 2021-09-12 21:06:27 -07:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Untabify every single file 2021-09-06 18:56:39 -07:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
UtilityClass.h Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Vlogging.c Add debug logs 2021-09-01 14:34:55 -07:00
Vlogging.h Add debug logs 2021-09-01 14:34:55 -07:00
WarpClass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
WarpClass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00