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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-25 05:58:30 +02:00
VVVVVV/desktop_version/src
Misa a50e8ecf48 Replace roomnames/hiddennames/glitchnames with const char*
Since those are all downstream recipients of either static storage or
memory that doesn't move for the duration of the custom level, it's okay
to make these be `const char*`s without having to redo any of the RAII
memory management.

mapclass::currentarea() is included in this as well. I also cleaned up
Tower.cpp's headers to fix some transitive includes because I was
removing UtilityClass.h includes from all other level files too.

The "Untitled room" names no longer show any coordinates, because doing
so would require complicated memory management that's completely
unneeded. No one will ever see them, and if they do they already know
they have a problem anyway. The only time they might be able to see them
is if they corrupted the areamap, but this was only possible in 2.2 and
previous by dying outside the room deaths array in Outside Dimension
VVVVVV, which has since been patched out. Besides, sometimes the
"Untitled room" gets overwritten by something else anyway (especially in
Finalclass.cpp), so it really, really doesn't matter.
2021-09-12 21:06:26 -07:00
..
BinaryBlob.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
BinaryBlob.h Untabify every single file 2021-09-06 18:56:39 -07:00
BlockV.cpp Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
BlockV.h Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
Credits.h Move Misa to C++ credits 2021-08-31 23:22:22 -07:00
CustomLevels.cpp Fix platv values outside map size being saved as 67372036 2021-09-10 16:58:53 -07:00
CustomLevels.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Remove unused or useless SDL_Rects from Graphics 2021-09-11 02:24:55 -07:00
Editor.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
Ent.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Ent.h Untabify every single file 2021-09-06 18:56:39 -07:00
Entity.cpp Replace setblockcolour() argument with const char* 2021-09-12 21:06:26 -07:00
Entity.h Refactor colors in internal commands 2021-08-31 15:09:51 -07:00
Enums.h Untabify every single file 2021-09-06 18:56:39 -07:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Fix unused variable warning on non-Emscripten 2021-09-08 11:43:23 -07:00
FileSystemUtils.h Call FS.syncfs on Emscripten (#838) 2021-09-02 13:19:51 -04:00
Finalclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Finalclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Game.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Game.h Remove scmmoveme 2021-09-11 22:23:47 -07:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Untabify every single file 2021-09-06 18:56:39 -07:00
Graphics.cpp Remove unused or useless SDL_Rects from Graphics 2021-09-11 02:24:55 -07:00
Graphics.h Remove unused or useless SDL_Rects from Graphics 2021-09-11 02:24:55 -07:00
GraphicsResources.cpp Fix surface color masks 2021-09-06 20:12:48 -07:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use SDL_BlitScaled in ScaleSurface 2021-09-05 20:07:18 -07:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Handle lost focus on Emscripten 2021-09-07 09:43:48 -07:00
KeyPoll.h Untabify every single file 2021-09-06 18:56:39 -07:00
Labclass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Labclass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Logic.cpp Fix regression with companions not spawning 2021-09-11 22:53:07 -07:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Split Func_input and Func_delta when unfocused 2021-09-07 09:43:48 -07:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Map.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Music: Do not do fades if not playing 2021-09-10 19:37:33 -07:00
Music.h Move Mix_PausedMusic() call into wrapper function 2021-09-10 19:37:31 -07:00
Network.c Untabify every single file 2021-09-06 18:56:39 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Otherlevel.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
preloader.cpp Axe RGBflip() in favor of getRGB() 2021-09-11 02:15:20 -07:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Use resumegamemode to track menu animation 2021-09-05 16:59:05 -07:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Fix surface color masks 2021-09-06 20:12:48 -07:00
Screen.h Untabify every single file 2021-09-06 18:56:39 -07:00
ScreenSettings.h Untabify every single file 2021-09-06 18:56:39 -07:00
Script.cpp Remove scmmoveme 2021-09-11 22:23:47 -07:00
Script.h createentity command: Actually have p1/p2/p3/p4 defaults 2021-08-12 00:20:40 -04:00
Scripts.cpp Add message when player is kicked out of Super Gravitron 2021-09-03 12:08:31 -07:00
SoundSystem.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
SoundSystem.h Untabify every single file 2021-09-06 18:56:39 -07:00
Spacestation2.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Spacestation2.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
SteamNetwork.c Untabify every single file 2021-09-06 18:56:39 -07:00
TerminalScripts.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
Textbox.cpp Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
Textbox.h Use const std::string& where possible in function params 2021-09-06 15:43:59 -07:00
ThirdPartyDeps.c Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Tower.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Untabify every single file 2021-09-06 18:56:39 -07:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UtilityClass.cpp Untabify every single file 2021-09-06 18:56:39 -07:00
UtilityClass.h Replace all print calls with vlog calls 2021-09-01 14:34:55 -07:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Vlogging.c Add debug logs 2021-09-01 14:34:55 -07:00
Vlogging.h Add debug logs 2021-09-01 14:34:55 -07:00
WarpClass.cpp Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
WarpClass.h Replace roomnames/hiddennames/glitchnames with const char* 2021-09-12 21:06:26 -07:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
Xoshiro.c Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00