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VVVVVV/desktop_version/src
Misa 9c8ecdb0f4 Return early if FILESYSTEM_mountassets() fails
This way, we avoid the unnecessary graphics.reloadresources() call - if
we can't mount assets, why bother reloading resources?

The return type of FILESYSTEM_mount() has been changed from void to bool
to indicate success, accomodating its callers accordingly.
2021-04-05 16:39:37 -04:00
..
BinaryBlob.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
BinaryBlob.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
BlockV.cpp Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
BlockV.h Remove unused x and y attributes of blockclass 2021-02-27 18:27:28 -05:00
Credits.h Put Misa at the top of GitHub Friends 2021-03-31 02:43:15 -04:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
editor.cpp VS2010 buildfix 2021-03-30 11:51:42 -04:00
editor.h Refactor room properties to use setter and getter funcs 2021-03-24 15:55:34 -04:00
Ent.cpp Split onground/onroof into visual and logical variables 2021-03-21 02:55:42 -04:00
Ent.h Split onground/onroof into visual and logical variables 2021-03-21 02:55:42 -04:00
Entity.cpp Fix tile of disappearing platforms during final stretch 2021-03-30 23:55:34 -07:00
Entity.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Exit.h Add VVV_exit() 2021-02-15 23:07:35 -05:00
FileSystemUtils.cpp Return early if FILESYSTEM_mountassets() fails 2021-04-05 16:39:37 -04:00
FileSystemUtils.h Un-export FILESYSTEM_mount() 2021-04-05 16:39:37 -04:00
Finalclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Finalclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Game.cpp Factor timestep calculation out to Game function 2021-04-02 16:13:54 -04:00
Game.h Factor timestep calculation out to Game function 2021-04-02 16:13:54 -04:00
GOGNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Graphics.cpp Add Graphics::bigrprint() 2021-03-30 23:57:00 -07:00
Graphics.h Add Graphics::bigrprint() 2021-03-30 23:57:00 -07:00
GraphicsResources.cpp Free data upon failure in LoadImage() 2021-01-18 13:06:43 -05:00
GraphicsResources.h Consistently use angle brackets for SDL.h includes 2020-07-19 21:37:40 -04:00
GraphicsUtil.cpp Use SDL_floor() instead of libc floor() 2021-03-06 16:01:29 -05:00
GraphicsUtil.h Add ClearSurface() 2021-02-25 19:38:25 -05:00
Input.cpp Add option to re-enable 1-frame input delay 2021-04-02 11:18:32 -04:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
KeyPoll.cpp Only do focus fullscreen toggling on X11. 2021-04-05 11:07:32 -04:00
KeyPoll.h Only do focus fullscreen toggling on X11. 2021-04-05 11:07:32 -04:00
Labclass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Labclass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
Logic.cpp Remove advancetext check from teleporter prompt logic 2021-04-02 11:16:42 -04:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Re-fix resumemusic/musicfadein once again 2021-04-02 16:13:54 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Add bounds checks to room explored getter and setter 2021-03-24 15:55:34 -04:00
Map.h Refactor explored rooms to use setters and getters 2021-03-24 15:55:34 -04:00
Maths.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Music.cpp Re-fix resumemusic/musicfadein once again 2021-04-02 16:13:54 -04:00
Music.h Re-fix resumemusic/musicfadein once again 2021-04-02 16:13:54 -04:00
Network.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Bounds check all entity getters that can return 0 2020-09-25 13:51:47 -04:00
Otherlevel.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
preloader.cpp Change all surface-clearing FillRect()s to use ClearSurface() 2021-02-25 19:38:25 -05:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Render.cpp Add option to re-enable 1-frame input delay 2021-04-02 11:18:32 -04:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Remove game.gametimer in favor of game.frames 2021-03-21 20:53:11 -04:00
RenderFixed.h Remove now-unneeded deltaframe fix when going to in-game settings 2021-03-21 02:55:42 -04:00
Screen.cpp Skip the icon on Apple targets, it also has the icns 2021-03-31 02:50:38 -04:00
Screen.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ScreenSettings.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Script.cpp Re-fix resumemusic/musicfadein once again 2021-04-02 16:13:54 -04:00
Script.h Remove script.dontrunnextframe kludge 2021-03-21 02:55:42 -04:00
Scripts.cpp Make 'custom_' check more readable 2020-09-27 16:31:40 -04:00
SoundSystem.cpp Visual Studio buildfix 2021-03-21 17:15:36 -04:00
SoundSystem.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Spacestation2.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Spacestation2.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
SteamNetwork.c Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TerminalScripts.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
Textbox.cpp Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
Textbox.h Add flipme attribute to textboxclass 2021-03-21 02:53:25 -04:00
ThirdPartyDeps.c Reduce dependency on libc functions 2021-01-12 14:02:31 -05:00
Tower.cpp Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Tower.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
TowerBG.h Move mapclass r/g/b variables off onto TowerBG 2021-01-07 21:15:34 -05:00
UtilityClass.cpp Refactor endsWith() to not use the STL 2021-02-27 01:40:05 -05:00
UtilityClass.h Refactor endsWith() to not use the STL 2021-02-27 01:40:05 -05:00
Version.h Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
Version.h.in Don't recompile all files when the commit hash is changed 2020-12-25 20:17:01 -05:00
WarpClass.cpp Separate includes into sections and alphabetize them 2020-07-19 21:37:40 -04:00
WarpClass.h Remove unnecessary includes from header files 2020-07-19 21:37:40 -04:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00