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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 07:28:30 +02:00
VVVVVV/desktop_version/src
Misa 85b16b969a Add a "previous page" option to the levels list
This makes it more convenient if you have a large levels directory, as
some people in the VVVVVV custom levels community do.

On the first page, this option will change to be "last page" instead.

Since the addition of another menu option pushes up the list of levels
too close to the selected level data itself, I've had to move the list
of levels down by 4 pixels (but "next page"/"previous page"/"return to
menu" are still in their same position).

This feature was already added to VCE but hasn't been upstreamed until
now.
2020-04-17 15:41:48 -04:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
BlockV.h Remove blockclass::clear(), simplify blockclass initializations 2020-04-03 23:28:47 -04:00
editor.cpp Don't go to main menu when exiting to menu 2020-04-17 15:41:48 -04:00
editor.h Remove now-useless function editorclass::countstuff() 2020-04-09 19:20:31 -04:00
Ent.cpp Remove entclass::clear(), simplify entclass initializations 2020-04-03 23:28:47 -04:00
Ent.h Remove entclass::clear(), simplify entclass initializations 2020-04-03 23:28:47 -04:00
Entity.cpp Remove unused function entityclass::cblocks() 2020-04-14 22:54:16 -04:00
Entity.h Remove unused function entityclass::cblocks() 2020-04-14 22:54:16 -04:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Implement command-line playtesting (#163) 2020-04-09 15:03:24 -04:00
FileSystemUtils.h Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Finalclass.cpp Declare obj.flags a vector of bools instead of ints 2020-04-09 19:20:31 -04:00
Finalclass.h Remove global args from main game loadlevel() functions 2020-04-03 10:40:50 -04:00
Game.cpp Add a "previous page" option to the levels list 2020-04-17 15:41:48 -04:00
Game.h Remove now-unused variable Game::previousmenuname 2020-04-17 15:41:48 -04:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Add a "previous page" option to the levels list 2020-04-17 15:41:48 -04:00
Graphics.h Refactor text boxes to not use the 'active' system 2020-04-03 23:28:47 -04:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Fix mixed indentation in GraphicsUtil.cpp 2020-04-03 10:40:50 -04:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Add a "previous page" option to the levels list 2020-04-17 15:41:48 -04:00
Input.h Remove global args from Input.cpp 2020-04-03 10:40:50 -04:00
KeyPoll.cpp Make the toggle fullscreen conditional more readable 2020-03-12 21:20:25 -04:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Declare obj.flags a vector of bools instead of ints 2020-04-09 19:20:31 -04:00
Labclass.h Remove global args from main game loadlevel() functions 2020-04-03 10:40:50 -04:00
Logic.cpp Don't go to main menu when exiting to menu 2020-04-17 15:41:48 -04:00
Logic.h Remove global args from Logic.cpp 2020-04-03 10:40:50 -04:00
main.cpp Fix NO_CUSTOM_LEVELS builds breaking after command-line playtesting 2020-04-17 15:41:48 -04:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Fix compile failure if both MAKEANDPLAY and NO_CUSTOM_LEVELS are defined 2020-04-17 15:41:48 -04:00
Map.h Remove map.numshinytrinkets 2020-04-14 22:54:16 -04:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Remove duplicate function musicclass::stopmusic() 2020-04-03 19:19:45 -04:00
Music.h Remove duplicate function musicclass::stopmusic() 2020-04-03 19:19:45 -04:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Declare obj.flags a vector of bools instead of ints 2020-04-09 19:20:31 -04:00
Otherlevel.h Remove global args from main game loadlevel() functions 2020-04-03 10:40:50 -04:00
preloader.cpp Remove outdated comments from preloader.cpp 2020-04-03 10:40:50 -04:00
preloader.h Remove global args from preloader.cpp 2020-04-03 10:40:50 -04:00
Render.cpp Add a "previous page" option to the levels list 2020-04-17 15:41:48 -04:00
Render.h Rename titlerender.cpp to Render.cpp 2020-04-04 02:05:41 -04:00
Screen.cpp Remove unused variable Screen::glScreen 2020-04-03 10:40:50 -04:00
Screen.h Remove unused variable Screen::glScreen 2020-04-03 10:40:50 -04:00
Script.cpp Change gamestate ints to their enum names 2020-04-17 15:41:48 -04:00
Script.h Refactor scriptclass txt to not use a separate length-tracker 2020-04-03 23:28:47 -04:00
Scripts.cpp Fix mixed indentation in Scripts.cpp 2020-04-03 10:40:50 -04:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Don't use obj.changeflag() to set flags 2020-04-09 19:20:31 -04:00
Spacestation2.h Remove global args from main game loadlevel() functions 2020-04-03 10:40:50 -04:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Remove usages of second argument of playef() script command 2020-04-03 10:40:50 -04:00
Textbox.cpp Remove textboxclass's firstcreate and clear, simplify initializations 2020-04-03 23:28:47 -04:00
Textbox.h Remove textboxclass's firstcreate and clear, simplify initializations 2020-04-03 23:28:47 -04:00
Tower.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Move tempstring off of Graphics, Game, and UtilityClass 2020-04-03 10:40:50 -04:00
UtilityClass.h Move tempstring off of Graphics, Game, and UtilityClass 2020-04-03 10:40:50 -04:00
WarpClass.cpp Declare obj.flags a vector of bools instead of ints 2020-04-09 19:20:31 -04:00
WarpClass.h Remove global args from main game loadlevel() functions 2020-04-03 10:40:50 -04:00