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BinaryBlob.cpp
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Fix warnings raised by GCC 8
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2020-01-11 08:53:32 -05:00 |
BinaryBlob.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
BlockV.cpp
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Remove blockclass::clear(), simplify blockclass initializations
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2020-04-03 23:28:47 -04:00 |
BlockV.h
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Remove blockclass::clear(), simplify blockclass initializations
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2020-04-03 23:28:47 -04:00 |
editor.cpp
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Remove now-useless function editorclass::countstuff()
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2020-04-09 19:20:31 -04:00 |
editor.h
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Remove now-useless function editorclass::countstuff()
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2020-04-09 19:20:31 -04:00 |
Ent.cpp
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Remove entclass::clear(), simplify entclass initializations
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2020-04-03 23:28:47 -04:00 |
Ent.h
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Remove entclass::clear(), simplify entclass initializations
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2020-04-03 23:28:47 -04:00 |
Entity.cpp
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Remove useless variable game.coins
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2020-04-09 19:20:31 -04:00 |
Entity.h
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Refactor blocks to not use the 'active' system
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2020-04-03 23:28:47 -04:00 |
Enums.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
FileSystemUtils.cpp
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Implement command-line playtesting (#163)
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2020-04-09 15:03:24 -04:00 |
FileSystemUtils.h
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Add -basedir option to specify base user directory (#154)
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2020-02-08 18:49:03 -05:00 |
Finalclass.cpp
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Change all UtilityClass::something to help.something
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2020-04-03 10:40:50 -04:00 |
Finalclass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
Game.cpp
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Refactor Game::crewrescued() to use std::count() instead
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2020-04-09 19:20:31 -04:00 |
Game.h
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Remove useless variable game.timerStartTime
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2020-04-09 19:20:31 -04:00 |
GOGNetwork.c
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Add support for multiple Network backends, stub in GOGNetwork
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2020-01-13 11:15:22 -05:00 |
Graphics.cpp
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Refactor text box contents to not use a separate length-tracker
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2020-04-03 23:28:47 -04:00 |
Graphics.h
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Refactor text boxes to not use the 'active' system
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2020-04-03 23:28:47 -04:00 |
GraphicsResources.cpp
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Allow using help/graphics/music/game/key/map/obj everywhere
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2020-01-29 07:58:23 -05:00 |
GraphicsResources.h
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Allow using help/graphics/music/game/key/map/obj everywhere
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2020-01-29 07:58:23 -05:00 |
GraphicsUtil.cpp
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Fix mixed indentation in GraphicsUtil.cpp
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2020-04-03 10:40:50 -04:00 |
GraphicsUtil.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Input.cpp
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Don't use separate variable for number of collected trinkets
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2020-04-09 19:20:31 -04:00 |
Input.h
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Remove global args from Input.cpp
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2020-04-03 10:40:50 -04:00 |
KeyPoll.cpp
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Make the toggle fullscreen conditional more readable
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2020-03-12 21:20:25 -04:00 |
KeyPoll.h
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Allow using help/graphics/music/game/key/map/obj everywhere
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2020-01-29 07:58:23 -05:00 |
Labclass.cpp
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Remove game.test and game.teststring
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2020-04-03 10:40:50 -04:00 |
Labclass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
Logic.cpp
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Fix memory leak from warping moving platforms
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2020-04-04 16:26:15 -04:00 |
Logic.h
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Remove global args from Logic.cpp
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2020-04-03 10:40:50 -04:00 |
main.cpp
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Implement command-line playtesting (#163)
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2020-04-09 15:03:24 -04:00 |
MakeAndPlay.h
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Re-comment out #define MAKEANDPLAY
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2020-02-09 10:42:03 -05:00 |
Map.cpp
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Remove map.customcrewmates
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2020-04-09 19:20:31 -04:00 |
Map.h
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Remove map.customcrewmates
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2020-04-09 19:20:31 -04:00 |
Maths.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Music.cpp
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Remove duplicate function musicclass::stopmusic()
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2020-04-03 19:19:45 -04:00 |
Music.h
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Remove duplicate function musicclass::stopmusic()
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2020-04-03 19:19:45 -04:00 |
Network.c
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int32_t > int
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2020-01-13 11:27:16 -05:00 |
Network.h
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Add support for multiple Network backends, stub in GOGNetwork
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2020-01-13 11:15:22 -05:00 |
Otherlevel.cpp
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
Otherlevel.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
preloader.cpp
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Remove outdated comments from preloader.cpp
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2020-04-03 10:40:50 -04:00 |
preloader.h
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Remove global args from preloader.cpp
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2020-04-03 10:40:50 -04:00 |
Render.cpp
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Don't use separate variable for number of crewmates in level
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2020-04-09 19:20:31 -04:00 |
Render.h
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Rename titlerender.cpp to Render.cpp
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2020-04-04 02:05:41 -04:00 |
Screen.cpp
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Remove unused variable Screen::glScreen
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2020-04-03 10:40:50 -04:00 |
Screen.h
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Remove unused variable Screen::glScreen
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2020-04-03 10:40:50 -04:00 |
Script.cpp
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Don't use separate variable for number of trinkets in level
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2020-04-09 19:20:31 -04:00 |
Script.h
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Refactor scriptclass txt to not use a separate length-tracker
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2020-04-03 23:28:47 -04:00 |
Scripts.cpp
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Fix mixed indentation in Scripts.cpp
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2020-04-03 10:40:50 -04:00 |
SoundSystem.cpp
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add myself to the contributors file, fix formatting
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2020-01-10 15:07:29 -07:00 |
SoundSystem.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Spacestation2.cpp
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Change all UtilityClass::something to help.something
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2020-04-03 10:40:50 -04:00 |
Spacestation2.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
SteamNetwork.c
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Untested Haiku port?
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2020-01-13 23:31:14 -05:00 |
TerminalScripts.cpp
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Remove usages of second argument of playef() script command
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2020-04-03 10:40:50 -04:00 |
Textbox.cpp
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Remove textboxclass's firstcreate and clear, simplify initializations
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2020-04-03 23:28:47 -04:00 |
Textbox.h
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Remove textboxclass's firstcreate and clear, simplify initializations
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2020-04-03 23:28:47 -04:00 |
Tower.cpp
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Initialize level data with 0s in M&P
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2020-02-08 23:54:20 -05:00 |
Tower.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
UtilityClass.cpp
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Move tempstring off of Graphics, Game, and UtilityClass
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2020-04-03 10:40:50 -04:00 |
UtilityClass.h
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Move tempstring off of Graphics, Game, and UtilityClass
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2020-04-03 10:40:50 -04:00 |
WarpClass.cpp
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Refactor entities and linecrosskludge to not use the 'active' system
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2020-04-03 23:28:47 -04:00 |
WarpClass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |