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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-02 19:13:31 +02:00
VVVVVV/desktop_version/src
Dav999 6377fd5e73 Make language sync support creating blank language files
Two translators thus far have tried to populate initial language files
by creating a blank folder and then using the in-game sync option. For
example, see #1078.

That is not how the sync option was intended to be used, but it's
really close to getting everything, so I decided to just complete the
support by making sure numbers.xml is copied from English, and making
sure meta.xml is filled in with English text and not text from an
arbitrary language. Also, minor detail on plural form 1 being set to 1
by default if reset, so strings_plural.xml is fully consistent too.
2023-12-15 19:48:55 -08:00
..
ActionSets.h Add controller button layout mappings 2023-03-21 19:59:48 -07:00
Alloc.h Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.cpp Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
BinaryBlob.h Use fixed-size int types for resourceheader 2021-09-23 22:21:49 -07:00
BlockV.cpp Make activity zone prompts loc::gettext'ed at display time 2023-09-20 16:20:24 -07:00
BlockV.h Make activity zone prompts loc::gettext'ed at display time 2023-09-20 16:20:24 -07:00
ButtonGlyphs.cpp Add "type:" override check for virtual Sony gamepads. 2023-12-01 12:08:26 -05:00
ButtonGlyphs.h Add "type:" override check for virtual Sony gamepads. 2023-12-01 12:08:26 -05:00
Constants.h Fix SCREEN_HEIGHT_PIXELS being wrong constant 2021-10-01 09:35:28 -07:00
Credits.h updated Italian localisation credits 2023-12-12 10:22:44 +01:00
CustomLevels.cpp Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck 2023-08-25 09:50:27 -07:00
CustomLevels.h Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck 2023-08-25 09:50:27 -07:00
CWrappers.cpp VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
CWrappers.h VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
DeferCallbacks.c Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
DeferCallbacks.h Add deferred callbacks to game loop 2021-03-21 02:55:42 -04:00
Editor.cpp Fix broken warp background check 2023-12-15 19:40:07 -08:00
Editor.h Make outside background tiles ignore solid walls 2023-12-15 19:40:07 -08:00
Ent.cpp Disable more flashing elements if a11y is on 2023-04-05 20:02:29 -07:00
Ent.h Use SDL_Color for colors instead of colourTransform 2023-01-01 16:36:43 -08:00
Entity.cpp Make activity zone prompts loc::gettext'ed at display time 2023-09-20 16:20:24 -07:00
Entity.h Remove x-position from setactivityposition 2023-02-17 20:47:32 -08:00
Enums.h Remove unused game-gamestates 2021-12-18 00:01:32 -08:00
Exit.h Use SDL_NORETURN 2021-09-27 10:32:23 -07:00
FileSystemUtils.cpp Fix compiler warnings on Android 2023-10-25 14:44:34 -07:00
FileSystemUtils.h Add warning messages for missing fonts/lang folders 2023-09-20 16:20:24 -07:00
Finalclass.cpp Strip out old special roomname system 2023-03-02 22:58:12 -08:00
Finalclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Font.cpp PR_BOR8 -> PR_FULLBOR, border8 -> full_border 2023-11-19 15:59:27 -08:00
Font.h PR_BOR8 -> PR_FULLBOR, border8 -> full_border 2023-11-19 15:59:27 -08:00
Game.cpp Fix binding menu allowing you to lock yourself out of the game 2023-12-15 19:44:51 -08:00
Game.h Add localisation credits to main menu credits 2023-12-05 16:14:06 -08:00
GlitchrunnerMode.c Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GlitchrunnerMode.h Split glitchrunner mode into multiple versions 2021-08-05 13:35:21 -04:00
GOGNetwork.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Graphics.cpp Name conditionals in text box loop 2023-11-28 19:07:49 -08:00
Graphics.h Add textimage for levelcomplete and gamecomplete 2023-11-19 15:07:25 -08:00
GraphicsResources.cpp Add support for translatable sprites 2023-10-31 22:31:41 -07:00
GraphicsResources.h Add support for translatable sprites 2023-10-31 22:31:41 -07:00
GraphicsUtil.cpp Fix memory leak with ApplyFilter 2023-10-27 10:25:42 -07:00
GraphicsUtil.h Fix memory leak with ApplyFilter 2023-10-27 10:25:42 -07:00
Input.cpp Add localisation credits to main menu credits 2023-12-05 16:14:06 -08:00
Input.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
InterimVersion.h Use PR_RIGHT for interim version info in main menu 2023-02-13 23:27:00 -08:00
InterimVersion.in.c Use PR_RIGHT for interim version info in main menu 2023-02-13 23:27:00 -08:00
KeyPoll.cpp Add "type:" override check for virtual Sony gamepads. 2023-12-01 12:08:26 -05:00
KeyPoll.h Generalize stretch mode mouse scaling fix 2023-08-17 19:57:54 -07:00
Labclass.cpp Add level exploring menu for translators 2022-12-31 20:04:56 -08:00
Labclass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
LevelDebugger.cpp Unhardcode TAB in translation strings 2023-11-19 17:34:23 -08:00
LevelDebugger.h Fix moving entities flashing in over 30fps mode 2023-11-19 17:34:23 -08:00
Localization.cpp Add "English sprites" setting 2023-10-31 22:31:41 -07:00
Localization.h Add "English sprites" setting 2023-10-31 22:31:41 -07:00
LocalizationMaint.cpp Make language sync support creating blank language files 2023-12-15 19:48:55 -08:00
LocalizationMaint.h Add cutscene test menu 2022-12-31 20:04:56 -08:00
LocalizationStorage.cpp Make language sync support creating blank language files 2023-12-15 19:48:55 -08:00
LocalizationStorage.h Write max_local to language files during sync 2023-02-13 23:27:00 -08:00
lodepng_wrapper.c Migrate LodePNG to submodule 2022-03-13 23:50:37 -07:00
Logic.cpp Fix moving entities flashing in over 30fps mode 2023-11-19 17:34:23 -08:00
Logic.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
main.cpp Add -leveldebugger flag 2023-11-19 17:34:23 -08:00
MakeAndPlay.h Use multiline comments in C files 2021-04-17 00:50:04 -04:00
Map.cpp Change saved <summary> tag back to English 2023-11-19 13:49:59 -08:00
Map.h Simplify mapclass::currentarea() 2023-11-19 13:49:59 -08:00
Maths.h Use SDL_Point instead of rolling our own point struct 2023-01-28 23:32:14 -08:00
Music.cpp Fix remaining audio speedup/slowdown bug 2023-11-28 20:16:38 -05:00
Music.h Implement haltedsong 2023-06-08 15:38:26 -07:00
Network.c Axe NETWORK_[set/get]AchievementProgress() 2021-09-19 21:49:54 -07:00
Network.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
Otherlevel.cpp Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
Otherlevel.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
preloader.cpp Migrate more prints and graphics.len calls to font:: 2023-02-13 23:27:00 -08:00
preloader.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
ReleaseVersion.h De-duplicate release version 2022-08-23 00:00:39 -07:00
Render.cpp Add localisation credits to main menu credits 2023-12-05 16:14:06 -08:00
Render.h Explicitly declare void for all void parameter functions (#628) 2021-02-25 17:23:59 -05:00
RenderFixed.cpp Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck 2023-08-25 09:50:27 -07:00
RenderFixed.h Show skip prompt during credits and ending picture 2023-06-05 17:57:23 -07:00
RoomnameTranslator.cpp Remove unused drawing overloads 2023-06-08 15:47:39 -07:00
RoomnameTranslator.h Migrate more prints to font::, determine font for most textboxes 2023-02-13 23:27:00 -08:00
Screen.cpp Address review 2023-10-25 14:44:34 -07:00
Screen.h Store display index of window to settings 2023-03-21 00:23:42 -07:00
ScreenSettings.h Store display index of window to settings 2023-03-21 00:23:42 -07:00
Script.cpp Translate hardest room at display time instead of at time of death 2023-11-19 16:47:52 -08:00
Script.h Add textimage for levelcomplete and gamecomplete 2023-11-19 15:07:25 -08:00
Scripts.cpp Fix "he'd be a a big help" typo 2023-11-30 08:38:40 -08:00
Spacestation2.cpp Use enums for time trial indexes 2023-06-05 17:57:23 -07:00
Spacestation2.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
SteamNetwork.c Silence GCC warnings about void*-to-function-pointer casts 2021-10-21 01:00:06 -07:00
TerminalScripts.cpp Add textcase(n) commands to scripts 2022-12-31 20:04:56 -08:00
Textbook.c VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
Textbook.h Add Textbook 2022-12-31 20:04:56 -08:00
Textbox.cpp Add textimage for levelcomplete and gamecomplete 2023-11-19 15:07:25 -08:00
Textbox.h Add textimage for levelcomplete and gamecomplete 2023-11-19 15:07:25 -08:00
ThirdPartyDeps.c Replace all free calls with VVV_free[func] 2022-11-30 22:50:08 -08:00
Tower.cpp Add POS_MOD macro and use for all positive modulos 2021-09-24 17:48:15 -07:00
Tower.h Remove vmult lookup tables 2021-09-24 16:37:27 -07:00
TowerBG.h Move from surfaces to the SDL render system 2023-01-28 14:36:28 -08:00
Unreachable.h Use _SDL_HAS_BUILTIN 2022-12-29 16:13:54 -08:00
Unused.h Factor out UNUSED macro to header file 2021-05-25 15:23:34 -04:00
UTF8.c Add UTF8.c 2023-02-27 23:00:41 -08:00
UTF8.h Add UTF8.c 2023-02-27 23:00:41 -08:00
UtilityClass.cpp Add controller button layout mappings 2023-03-21 19:59:48 -07:00
UtilityClass.h Add controller button layout mappings 2023-03-21 19:59:48 -07:00
VFormat.c VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
VFormat.h Add support for button glyph display 2023-03-21 19:59:48 -07:00
Vlogging.c VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
Vlogging.h Add -console option on Windows 2022-11-14 19:40:23 -08:00
WarpClass.cpp Add level exploring menu for translators 2022-12-31 20:04:56 -08:00
WarpClass.h Indicate what special roomnames are in the levels 2022-12-31 20:04:56 -08:00
XMLUtils.cpp Move all settings to settings.vvv 2020-11-04 12:06:57 -05:00
XMLUtils.h Add localization "foundation" (many code changes) 2022-12-31 20:04:56 -08:00
Xoshiro.c VS2010 buildfixes. 2023-11-27 12:09:42 -05:00
Xoshiro.h Replace Gravitron RNG with seeded Xoshiro 2021-08-27 12:28:35 -07:00