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BinaryBlob.cpp
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Fix warnings raised by GCC 8
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2020-01-11 08:53:32 -05:00 |
BinaryBlob.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
BlockV.cpp
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Remove blockclass::clear(), simplify blockclass initializations
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2020-04-03 23:28:47 -04:00 |
BlockV.h
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Remove blockclass::clear(), simplify blockclass initializations
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2020-04-03 23:28:47 -04:00 |
editor.cpp
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Improve ed_settings Esc press handling
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2020-04-26 08:15:30 -04:00 |
editor.h
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Remove now-useless function editorclass::countstuff()
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2020-04-09 19:20:31 -04:00 |
Ent.cpp
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Remove entclass::clear(), simplify entclass initializations
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2020-04-03 23:28:47 -04:00 |
Ent.h
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Remove entclass::clear(), simplify entclass initializations
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2020-04-03 23:28:47 -04:00 |
Entity.cpp
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Remove unused function entityclass::cblocks()
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2020-04-14 22:54:16 -04:00 |
Entity.h
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Remove unused function entityclass::cblocks()
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2020-04-14 22:54:16 -04:00 |
Enums.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
FileSystemUtils.cpp
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Fix deletequick() and deletetele() not deleting their files
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2020-04-26 17:20:16 -04:00 |
FileSystemUtils.h
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Fix deletequick() and deletetele() not deleting their files
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2020-04-26 17:20:16 -04:00 |
Finalclass.cpp
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Declare obj.flags a vector of bools instead of ints
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2020-04-09 19:20:31 -04:00 |
Finalclass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
Game.cpp
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Add and use Game::save_exists()
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2020-04-26 17:20:16 -04:00 |
Game.h
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Add and use Game::save_exists()
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2020-04-26 17:20:16 -04:00 |
GOGNetwork.c
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Add support for multiple Network backends, stub in GOGNetwork
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2020-01-13 11:15:22 -05:00 |
Graphics.cpp
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Fix the 2nd to 4th tiles of moving plats rendering offset from 1st tile
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2020-04-25 18:20:33 -04:00 |
Graphics.h
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Refactor text boxes to not use the 'active' system
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2020-04-03 23:28:47 -04:00 |
GraphicsResources.cpp
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Allow using help/graphics/music/game/key/map/obj everywhere
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2020-01-29 07:58:23 -05:00 |
GraphicsResources.h
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Allow using help/graphics/music/game/key/map/obj everywhere
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2020-01-29 07:58:23 -05:00 |
GraphicsUtil.cpp
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Fix mixed indentation in GraphicsUtil.cpp
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2020-04-03 10:40:50 -04:00 |
GraphicsUtil.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Input.cpp
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Add and use Game::save_exists()
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2020-04-26 17:20:16 -04:00 |
Input.h
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Remove global args from Input.cpp
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2020-04-03 10:40:50 -04:00 |
KeyPoll.cpp
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Make the toggle fullscreen conditional more readable
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2020-03-12 21:20:25 -04:00 |
KeyPoll.h
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Add being able to mute the music by pressing N
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2020-04-19 20:51:35 -04:00 |
Labclass.cpp
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Declare obj.flags a vector of bools instead of ints
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2020-04-09 19:20:31 -04:00 |
Labclass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
Logic.cpp
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Don't go to main menu when exiting to menu
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2020-04-17 15:41:48 -04:00 |
Logic.h
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Remove global args from Logic.cpp
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2020-04-03 10:40:50 -04:00 |
main.cpp
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Fix weird bracketing in game.gamestate switch-case
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2020-04-19 20:51:35 -04:00 |
MakeAndPlay.h
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Re-comment out #define MAKEANDPLAY
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2020-02-09 10:42:03 -05:00 |
Map.cpp
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Fix compile failure if both MAKEANDPLAY and NO_CUSTOM_LEVELS are defined
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2020-04-17 15:41:48 -04:00 |
Map.h
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Remove map.numshinytrinkets
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2020-04-14 22:54:16 -04:00 |
Maths.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Music.cpp
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Remove duplicate function musicclass::stopmusic()
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2020-04-03 19:19:45 -04:00 |
Music.h
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Remove duplicate function musicclass::stopmusic()
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2020-04-03 19:19:45 -04:00 |
Network.c
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int32_t > int
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2020-01-13 11:27:16 -05:00 |
Network.h
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Add support for multiple Network backends, stub in GOGNetwork
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2020-01-13 11:15:22 -05:00 |
Otherlevel.cpp
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Declare obj.flags a vector of bools instead of ints
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2020-04-09 19:20:31 -04:00 |
Otherlevel.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
preloader.cpp
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Remove outdated comments from preloader.cpp
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2020-04-03 10:40:50 -04:00 |
preloader.h
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Remove global args from preloader.cpp
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2020-04-03 10:40:50 -04:00 |
Render.cpp
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Add a "previous page" option to the levels list
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2020-04-17 15:41:48 -04:00 |
Render.h
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Rename titlerender.cpp to Render.cpp
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2020-04-04 02:05:41 -04:00 |
Screen.cpp
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Remove unused variable Screen::glScreen
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2020-04-03 10:40:50 -04:00 |
Screen.h
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Remove unused variable Screen::glScreen
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2020-04-03 10:40:50 -04:00 |
Script.cpp
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Change gamestate ints to their enum names
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2020-04-17 15:41:48 -04:00 |
Script.h
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Refactor scriptclass txt to not use a separate length-tracker
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2020-04-03 23:28:47 -04:00 |
Scripts.cpp
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Fix mixed indentation in Scripts.cpp
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2020-04-03 10:40:50 -04:00 |
SoundSystem.cpp
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add myself to the contributors file, fix formatting
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2020-01-10 15:07:29 -07:00 |
SoundSystem.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
Spacestation2.cpp
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Don't use obj.changeflag() to set flags
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2020-04-09 19:20:31 -04:00 |
Spacestation2.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |
SteamNetwork.c
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Fix build on DragonFlyBSD
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2020-04-23 23:35:33 -04:00 |
TerminalScripts.cpp
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Remove usages of second argument of playef() script command
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2020-04-03 10:40:50 -04:00 |
Textbox.cpp
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Remove textboxclass's firstcreate and clear, simplify initializations
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2020-04-03 23:28:47 -04:00 |
Textbox.h
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Remove textboxclass's firstcreate and clear, simplify initializations
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2020-04-03 23:28:47 -04:00 |
Tower.cpp
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Initialize level data with 0s in M&P
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2020-02-08 23:54:20 -05:00 |
Tower.h
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Hello WWWWWWorld!
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2020-01-08 10:37:50 -05:00 |
UtilityClass.cpp
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Add is_positive_num() to UtilityClass.cpp
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2020-04-17 19:14:44 -04:00 |
UtilityClass.h
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Add is_positive_num() to UtilityClass.cpp
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2020-04-17 19:14:44 -04:00 |
WarpClass.cpp
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Declare obj.flags a vector of bools instead of ints
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2020-04-09 19:20:31 -04:00 |
WarpClass.h
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Remove global args from main game loadlevel() functions
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2020-04-03 10:40:50 -04:00 |