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2.4-updates
master
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2.2
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.4
2.4.1
2.4.2
-
14d48c9222
Invert entity invis check to reduce indentation level
Misa
2020-04-26 11:13:47 -0700 -
f1415a4b79
Remove temporary indents from the last commit
Misa
2020-04-25 19:50:09 -0700 -
fb1f8d7cf2
De-duplicate flip mode conditional code in Graphics::drawentities()
Misa
2020-04-25 19:47:09 -0700 -
4f17ce9831
Merge towerlogic() into gamelogic()
Misa
2020-04-24 21:19:41 -0700 -
1bf3ac4850
Fix music not being silent during trinket/crewmate collect
Misa
2020-04-24 20:42:04 -0700 -
197c7caf08
Add and use Game::save_exists()
Misa
2020-04-26 13:41:35 -0700 -
7df42242e7
Actually delete saves/unlock.vvv in deletestats()
Misa
2020-04-26 13:38:24 -0700 -
2076898020
Fix deletequick() and deletetele() not deleting their files
Misa
2020-04-26 13:22:26 -0700 -
842eb669b7
Make deletequick() and deletetele() error messages less vague
Misa
2020-04-26 13:16:56 -0700 -
4f3df23e02
Don't clear telesummary/quicksummary if delete unsuccessful
Misa
2020-04-26 13:15:38 -0700 -
047d71840b
Remove unnecessary 'game.' qualifiers in Game.cpp
Misa
2020-04-26 13:14:52 -0700 -
85f851bc17
Make "start game" goto play menu if any unlocks, even if saves deleted
Misa
2020-04-26 13:09:56 -0700 -
833bbdbbef
Add function Game::anything_unlocked()
Misa
2020-04-26 12:43:30 -0700 -
e258e05e25
Add and use Game::save_exists()
Misa
2020-04-26 13:41:35 -0700 -
6f7c6fe78f
Actually delete saves/unlock.vvv in deletestats()
Misa
2020-04-26 13:38:24 -0700 -
3742c1e025
Fix deletequick() and deletetele() not deleting their files
Misa
2020-04-26 13:22:26 -0700 -
fc8f662c9b
Make deletequick() and deletetele() error messages less vague
Misa
2020-04-26 13:16:56 -0700 -
ff8e73cfe5
Don't clear telesummary/quicksummary if delete unsuccessful
Misa
2020-04-26 13:15:38 -0700 -
a12ab56250
Remove unnecessary 'game.' qualifiers in Game.cpp
Misa
2020-04-26 13:14:52 -0700 -
4bdad80e70
Make "start game" goto play menu if any unlocks, even if saves deleted
Misa
2020-04-26 13:09:56 -0700 -
15e2f1b14b
Add function Game::anything_unlocked()
Misa
2020-04-26 12:43:30 -0700 -
dc2adea8ee
Improve ed_settings Esc press handling
Misa
2020-04-25 19:37:33 -0700 -
98e33fca9e
Fix editor menu options going back to editor not using returnmenu()
Misa
2020-04-25 19:25:30 -0700 -
9fca3e111f
Improve quit-to-menu menu handling
Misa
2020-04-25 19:21:23 -0700 -
536184f394
Add function Game::returntomenu()
Misa
2020-04-25 17:36:36 -0700 -
29dfac163a
Improve ed_settings Esc press handling
Misa
2020-04-25 19:37:33 -0700 -
961dde42c5
Fix editor menu options going back to editor not using returnmenu()
Misa
2020-04-25 19:25:30 -0700 -
de3e9c42d8
Improve quit-to-menu menu handling
Misa
2020-04-25 19:21:23 -0700 -
65a44b3c55
Add function Game::returntomenu()
Misa
2020-04-25 17:36:36 -0700 -
a60cdb3ab7
Fix the 2nd to 4th tiles of moving plats rendering offset from 1st tile
Misa
2020-04-25 14:57:05 -0700 -
da612de1f4
De-duplicate size-type 2/8 drawing by putting them together
Misa
2020-04-25 14:49:05 -0700 -
2f180bb6df
De-duplicate repeated size-type 2/8 tile drawing with a for-loop
Misa
2020-04-25 14:42:37 -0700 -
a6c1d13603
De-duplicate map.custommode check when drawing size-type 2/8 entities
Misa
2020-04-25 14:29:26 -0700 -
92d58f4eab
Fix the 2nd to 4th tiles of moving plats rendering offset from 1st tile
Misa
2020-04-25 14:57:05 -0700 -
358624b554
De-duplicate size-type 2/8 drawing by putting them together
Misa
2020-04-25 14:49:05 -0700 -
b34fb27cf4
De-duplicate repeated size-type 2/8 tile drawing with a for-loop
Misa
2020-04-25 14:42:37 -0700 -
44a84e9382
De-duplicate map.custommode check when drawing size-type 2/8 entities
Misa
2020-04-25 14:29:26 -0700 -
6e0b267aac
Draw first-pass of H/V warp BGs 3 pixels to the left
Misa
2020-04-25 11:48:02 -0700 -
d12d18ec99
Draw first-pass of H/V warp BGs 3 pixels to the left
Misa
2020-04-25 11:48:02 -0700 -
f444e74550
2020-04-24 12:52:11 -0400 -
7328508436
Fix build on DragonFlyBSD
Pierre-Alain TORET
2020-04-20 15:41:11 +0200 -
ac7ee0e959
Check for GCC7 for implicit-fallthrough support
Ethan Lee
2020-04-23 15:32:34 -0400 -
10151b2b5c
Fix build on DragonFlyBSD
Pierre-Alain TORET
2020-04-20 15:41:11 +0200 -
58e512d001
Fix weird bracketing in game.gamestate switch-case
Misa
2020-04-19 13:26:03 -0700 -
4bea40fc22
Pause all audio output when the game is unfocused
Misa
2020-04-19 13:21:36 -0700 -
2016ee1b60
Use an 'else' instead of re-checking 'game.muted' again
Misa
2020-04-19 13:19:44 -0700 -
9db96f004b
Remove Game::globalsound
Misa
2020-04-19 13:14:49 -0700 -
c176127529
Remove useless attributes m_globalVol, set/getGlobalSound from Game
Misa
2020-04-19 13:11:51 -0700 -
aacd39f5c6
Add "Press N to mute music only" to "Game paused" screen
Misa
2020-04-19 12:42:32 -0700 -
43b1b71da1
Add being able to mute the music by pressing N
Misa
2020-04-19 12:40:59 -0700 -
59e04ef74c
Fix weird bracketing in game.gamestate switch-case
Misa
2020-04-19 13:26:03 -0700 -
833c7ce07c
Pause all audio output when the game is unfocused
Misa
2020-04-19 13:21:36 -0700 -
a60a0b89a4
Use an 'else' instead of re-checking 'game.muted' again
Misa
2020-04-19 13:19:44 -0700 -
6e6aed4d46
Remove Game::globalsound
Misa
2020-04-19 13:14:49 -0700 -
6afed55060
Remove useless attributes m_globalVol, set/getGlobalSound from Game
Misa
2020-04-19 13:11:51 -0700 -
f8aab99546
Add "Press N to mute music only" to "Game paused" screen
Misa
2020-04-19 12:42:32 -0700 -
7432c5d09c
Add being able to mute the music by pressing N
Misa
2020-04-19 12:40:59 -0700 -
6107631f5c
Add analogue support for controller joystick
Misa
2020-04-18 11:16:13 -0700 -
8fd0ada9bd
Add mx and my attributes to entclass
Misa
2020-04-18 11:07:27 -0700 -
68bb84f90b
Bools are hard...
Ethan Lee
2020-04-18 11:38:27 -0400 -
6f26443783
Pull openDirectoryEnabled out of the openDirectory ifdefness
Ethan Lee
2020-04-18 11:37:28 -0400 -
ca0e9ec963
Disable "open level folder" in Steam Big Picture mode
Misa
2020-04-18 08:06:06 -0700 -
bc9013c228
Add "open level folder" option to playerworlds menu
Misa
2020-04-17 18:50:10 -0700 -
6847eb3a87
Add FILESYSTEM_openDirectory() and _openDirectoryEnabled()
Misa
2020-04-17 18:48:55 -0700 -
d708f9ade7
Disable "open level folder" in Steam Big Picture mode
Misa
2020-04-18 08:06:06 -0700 -
6f0375347e
Add "open level folder" option to playerworlds menu
Misa
2020-04-17 18:50:10 -0700 -
b85c896c07
Add FILESYSTEM_openDirectory() and _openDirectoryEnabled()
Misa
2020-04-17 18:48:55 -0700 -
ec3f937f93
Handle errors from PHYSFS_readBytes()
Misa
2020-04-17 15:33:37 -0700 -
9c4c76f609
Optimize editorclass::getLevelMetaData()
Misa
2020-04-17 15:31:02 -0700 -
9aeb9ad739
Add tag finder functions
Misa
2020-04-17 15:06:42 -0700 -
b4f56d39d7
Add find_tag()
Misa
2020-04-17 14:56:38 -0700 -
9b4975e396
Add is_positive_num() to UtilityClass.cpp
Misa
2020-04-17 14:52:09 -0700 -
a28f68968c
Add replace_all()
Misa
2020-04-17 14:19:56 -0700 -
d6e579b11e
Handle errors from PHYSFS_readBytes()
Misa
2020-04-17 15:33:37 -0700 -
f304cf415b
Optimize editorclass::getLevelMetaData()
Misa
2020-04-17 15:31:02 -0700 -
2422db6888
Add tag finder functions
Misa
2020-04-17 15:06:42 -0700 -
dc7463ce2d
Add find_tag()
Misa
2020-04-17 14:56:38 -0700 -
7d506e4f26
Add is_positive_num() to UtilityClass.cpp
Misa
2020-04-17 14:52:09 -0700 -
7d5d448d91
Add replace_all()
Misa
2020-04-17 14:19:56 -0700 -
ae6c4223e2
Don't add -Werror=implicit-fallthrough for MSVC
Misa
2020-04-17 12:34:09 -0700 -
57f027e478
Add -Werror=implicit-fallthrough to CMakeLists.txt
Misa
2020-04-17 12:22:43 -0700 -
8796f2c9e0
Fix Menu::quickloadlevel not using returnmenu()
Misa
2020-04-17 12:10:07 -0700 -
b02c4aac78
Fix going to wrong menu upon quit
Misa
2020-04-17 12:06:37 -0700 -
995dc3940a
Add a "previous page" option to the credits menu
Misa
2020-04-16 23:37:49 -0700 -
85b16b969a
Add a "previous page" option to the levels list
Misa
2020-04-16 23:05:49 -0700 -
e909515f3d
Don't go to main menu when exiting to menu
Misa
2020-04-16 21:25:30 -0700 -
4d9c834a13
Change gamestate ints to their enum names
Misa
2020-04-16 20:15:53 -0700 -
637a9d5665
Remove now-unused variable Game::previousmenuname
Misa
2020-04-16 20:09:22 -0700 -
2bb64198fe
Use game.returnmenu() for all "return" menu options
Misa
2020-04-16 20:05:01 -0700 -
224585d774
Fix being able to mismatch summary and menu color
Misa
2020-04-16 19:52:39 -0700 -
250be2dbb7
Mark same menus in levels list, credits, and unlock menus
Misa
2020-04-16 19:26:49 -0700 -
80ae625585
Remove unnecessary createmenu(Menu::graphicoptions) calls
Misa
2020-04-16 19:23:19 -0700 -
bf4427c75a
Add function Game::returnmenu()
Misa
2020-04-16 19:16:40 -0700 -
de0205e09b
Push a stack frame when Game::createmenu() is called
Misa
2020-04-16 19:04:36 -0700 -
58b9941d73
Add vector of MenuStackFrame menustack to Game
Misa
2020-04-16 18:52:40 -0700 -
13d2d6b623
Add struct MenuStackFrame
Misa
2020-04-16 16:22:40 -0700 -
503b3f1692
Move temp int off of Game
Misa
2020-04-16 16:08:56 -0700 -
56a168eed6
Remove ABCDEFG comment
Misa
2020-04-16 16:03:25 -0700 -
7b233a0e69
Rename Menu::setslowdown2 to Menu::setslowdown
Misa
2020-04-16 16:02:01 -0700 -
1c2cee48a7
Remove unused menu setslowdown1
Misa
2020-04-16 15:41:31 -0700