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Don't clear telesummary/quicksummary if delete unsuccessful
Otherwise the game will think the saves are gone even though they still exist.
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1 changed files with 4 additions and 4 deletions
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@ -7190,16 +7190,16 @@ void Game::deletequick()
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{
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if( remove( "qsave.vvv" ) != 0 )
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printf("Error deleting file\n");
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quicksummary = "";
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else
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quicksummary = "";
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}
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void Game::deletetele()
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{
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if( remove( "tsave.vvv" ) != 0 )
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printf("Error deleting file\n");
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telesummary = "";
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else
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telesummary = "";
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}
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void Game::swnpenalty()
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