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Rename Menu::setslowdown2 to Menu::setslowdown
Now that setslowdown1 has been removed it's no longer necessary to have a 2 on the end of setslowdown2.
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parent
1c2cee48a7
commit
7b233a0e69
4 changed files with 5 additions and 5 deletions
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@ -6753,7 +6753,7 @@ void Game::createmenu( enum Menu::MenuName t )
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menuxoff = -30;
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menuyoff = 64;
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break;
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case Menu::setslowdown2:
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case Menu::setslowdown:
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option("normal speed");
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option("80% speed");
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option("60% speed");
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@ -35,7 +35,7 @@ namespace Menu
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controller,
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cleardatamenu,
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setinvincibility,
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setslowdown2,
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setslowdown,
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unlockmenu,
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credits,
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credits2,
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@ -392,7 +392,7 @@ void menuactionpress()
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break;
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}
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break;
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case Menu::setslowdown2:
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case Menu::setslowdown:
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switch (game.currentmenuoption)
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{
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case 0:
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@ -478,7 +478,7 @@ void menuactionpress()
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break;
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case 4:
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//change game speed
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game.createmenu(Menu::setslowdown2);
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game.createmenu(Menu::setslowdown);
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map.nexttowercolour();
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music.playef(11);
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break;
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@ -269,7 +269,7 @@ void menurender()
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graphics.Print( -1, 100, "Are you sure you want to ", tr, tg, tb, true);
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graphics.Print( -1, 110, "enable invincibility?", tr, tg, tb, true);
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break;
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case Menu::setslowdown2:
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case Menu::setslowdown:
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graphics.bigprint( -1, 40, "Game Speed", tr, tg, tb, true);
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graphics.Print( -1, 75, "Select a new game speed below.", tr, tg, tb, true);
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switch (game.gameframerate)
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